This document discusses how corporations can leverage digital technologies to enhance their intelligence. It suggests that a corporation's intelligence (IQcorp) depends on factors like fluid intelligence (Gf), crystallized intelligence (Gc), quantitative reasoning (Gq), memory (Gsm/Glr), processing speed (Gs), and decision speed (Gt). While humans currently excel in areas like fluid intelligence, digital technologies can augment corporations in other factors like crystallized intelligence, memory, and processing speed through techniques such as analytics, machine learning, and collaborative workflows. The document argues that through a symbiotic human-machine relationship, corporations can develop super-human levels of intelligence.
The document discusses the MSI WindPad 100W tablet, including its target demographic of nerds, its simple software and competition from the iPad and Android tablets, and MSI's brand. It also questions whether Windows 7 tablets will succeed or fail.
This PPT went through several revisions. I worked and worked on finding the best, most representative images wanting to create memorable pictures for my students. I shared the PPT with my mentor who commented on how much she enjoyed the presentation and how soothing it was. At that point I realized that adding music would improve the presentation. I searched through my entire library of music in an effort to find music that best fit the presentation. I struggled and finally learned how to add more than one song to a presentation. I am very proud of my final creation and believe my students will enjoy learning about symbols in literature as they view this Power Point presentation.
Human factors, also known as ergonomics, is the study of designing equipment and devices that fit the human body and its cognitive abilities. The field considers human limitations and preferences in order to improve safety and performance. It involves measuring human characteristics, understanding how products are used, and designing systems with enhanced usability.
Nashville criminal defense attorney, Philip N. Clark, works with locals to help when they're facing criminal charges, such as DUI arrests, drug possession, domestic violence, assault, theft and much more.
This document lists several tools that can be used to introduce programming to kids, including Scratch, GameMaker, Alice, RoboMind, Lego Mindstorms, KTurtle, MicroWorlds Pro, Kodu from Microsoft, Light Bot games from Armor Games, Robozzle, Greenfoot, and Yenka Sequences.
The document is a collection of links to various images related to photography concepts like composition techniques, camera angles, lighting conditions, and post-production effects. Some of the images show examples of applying rules of thirds, depth of field, foreground and background relationships. Others demonstrate portrait poses, action shots, low-light and high-contrast scenes. The links also include textures and filters that could be used for digital image editing.
The Fast, The Slow and The Unconverted - Emerce Conversion 2016Andy Davies
Slides from my talk at Emerce Conversion, Amsterdam on the importance of performance(page speed) for conversion.
Explore some of the performance issues we face when relying on third-party CRO products / services
Human factors, also known as ergonomics, is the study of designing equipment and devices that fit the human body and its cognitive abilities. The field considers human limitations and preferences in order to measure and build technologies that enhance safety and usability. It draws from psychology, engineering, biomechanics and anthropometry to understand how humans perceive and physically interact with their environment.
The document discusses the MSI WindPad 100W tablet, including its target demographic of nerds, its simple software and competition from the iPad and Android tablets, and MSI's brand. It also questions whether Windows 7 tablets will succeed or fail.
This PPT went through several revisions. I worked and worked on finding the best, most representative images wanting to create memorable pictures for my students. I shared the PPT with my mentor who commented on how much she enjoyed the presentation and how soothing it was. At that point I realized that adding music would improve the presentation. I searched through my entire library of music in an effort to find music that best fit the presentation. I struggled and finally learned how to add more than one song to a presentation. I am very proud of my final creation and believe my students will enjoy learning about symbols in literature as they view this Power Point presentation.
Human factors, also known as ergonomics, is the study of designing equipment and devices that fit the human body and its cognitive abilities. The field considers human limitations and preferences in order to improve safety and performance. It involves measuring human characteristics, understanding how products are used, and designing systems with enhanced usability.
Nashville criminal defense attorney, Philip N. Clark, works with locals to help when they're facing criminal charges, such as DUI arrests, drug possession, domestic violence, assault, theft and much more.
This document lists several tools that can be used to introduce programming to kids, including Scratch, GameMaker, Alice, RoboMind, Lego Mindstorms, KTurtle, MicroWorlds Pro, Kodu from Microsoft, Light Bot games from Armor Games, Robozzle, Greenfoot, and Yenka Sequences.
The document is a collection of links to various images related to photography concepts like composition techniques, camera angles, lighting conditions, and post-production effects. Some of the images show examples of applying rules of thirds, depth of field, foreground and background relationships. Others demonstrate portrait poses, action shots, low-light and high-contrast scenes. The links also include textures and filters that could be used for digital image editing.
The Fast, The Slow and The Unconverted - Emerce Conversion 2016Andy Davies
Slides from my talk at Emerce Conversion, Amsterdam on the importance of performance(page speed) for conversion.
Explore some of the performance issues we face when relying on third-party CRO products / services
Human factors, also known as ergonomics, is the study of designing equipment and devices that fit the human body and its cognitive abilities. The field considers human limitations and preferences in order to measure and build technologies that enhance safety and usability. It draws from psychology, engineering, biomechanics and anthropometry to understand how humans perceive and physically interact with their environment.
Human factors, also known as ergonomics, is the study of designing equipment and devices that fit the human body and its cognitive abilities. The goal is to enhance user safety, comfort, and effectiveness by considering human physical and mental capabilities during the design process. Designers measure people and consider how users will interact with and perceive potential products to devise prototypes that can be built, explored, and improved through user testing.
This document contains a list of 200 Thai language websites that are deemed inappropriate. The list includes URLs for websites containing content related to crime, violence, and other socially unacceptable topics. Each URL is listed separately without any additional context or description provided.
This document contains a list of URLs related to Google products and services. It includes links about controlling the first page on Google, Google image search filtering by topic, Google Docs, Google Alerts, Google Groups, Google Scholar, Google Chrome Sync, and news articles about Android mobile development. The document acts as a reference list for information on various Google technologies.
Companies attending the San Diego MOJO June 27-28 and their websitesSally Fletcher
This document lists the websites of various companies and organizations that provide career opportunities for military veterans. Some of the companies listed that offer veteran careers include Activision Blizzard, Amazon, Ameriprise Financial, AT&T, Bank of America, Booz Allen Hamilton, Edward Jones, General Mills, Hewlett-Packard, Intel, Microsoft, PricewaterhouseCoopers, Raytheon, Southwest Airlines, SpaceX, T-Mobile, U.S. Department of State, U.S. Secret Service, UCLA Anderson EMBA, UCSD Rady School of Management, University of Georgia, University of Michigan, USC Marshall School of Business, and UTC Aerospace Systems.
This presentation was provided by Jason Griffey of NISO, during the virtual Computers in Libraries and Internet Librarian conference, held September 21-25, 2020.
This document contains a list of 20 web page URLs from various Mongolian websites, including registration sites, news sites, educational institutions, and social networking profiles. The URLs cover a range of topics from event registration to news to university sites to personal social media profiles.
This document contains a collection of images related to the history of diseases and medicine. It includes photos of bacteria and viruses that cause diseases such as smallpox, measles, syphilis, tuberculosis, leprosy, malaria and typhus. It also contains historical images depicting medical treatments, symptoms, and the spread of diseases throughout Europe and other parts of the world over time.
The document discusses how mobile devices are changing the way people live and work in the digital age. It recommends several apps in three categories: reading, news and learning; notes, sketches and presentations; and productivity and tools. Some of the highlighted apps include Pocket, iTunes U, TED, Evernote, MindHD, Dropbox, Instagram, Douban FM and IFTTT. The document emphasizes that mobile devices and apps allow people to access information, take notes, share content and automate tasks in an integrated way as part of a new "three-in-one" digital lifestyle.
Social Implications of Bias in Machine Learning- Fiona Coath (By ThoughtWorks)Thoughtworks
The adoption of Machine Learning (ML) in decision making has amplified the risk of socially-biased outcomes. Anyone (not just data scientists) working on ML tools holds immense power over shaping the future of our world. However, we can use the power for good and train models that help to drive positive social change sooner. This talk will provide context for this issue, explore real-world examples and discuss ideas for potential solutions.
This document contains 20 hyperlinks to images related to various topics including: the first generation iPod, Android vs Apple devices, the Oregon Trail computer game, the Apple II computer, government shutdowns, woodworking, Steve Jobs, libraries and iPads, the Macbook Air laptop, and Star Wars holograms. The hyperlinks provide visual examples related to technology, history, and popular culture.
"BaseSpace Apps- Is One Enough?' Biomatters' CTO D.Matt Landry on Bioinformat...Biomatters
Biomatters' CTO D.Matt Landry gave a presentation titled 'BaseSpace Apps- Is One Enough?' at Illumina's BaseSpace Worldwide Developer meeting.
#basedev2013, #bioinformatics 3.0
This document discusses various technologies for communication including blogging, slide sharing, podcasting, and vodcasting. It provides examples of how these technologies can be used and references related images and websites. Key technologies highlighted are blogging, slide sharing on SlideShare, and podcasting as ways to communicate through the internet and share information using technology.
This document contains 20 links to images of different types of spiders. The images show spiders from various angles and include close-ups of their eyes, bodies, webs and habitats. Species depicted include jumping spiders, brown recluse spiders, orb weavers and black widow spiders.
This document provides numerous links related to game-based learning and educational gaming. It discusses entry-level gaming tools, virtual worlds that can be used for education, and massively multiplayer online games. Examples of virtual worlds mentioned include Second Life and MUVEs, which allow for dynamic avatar editing and role playing. Several popular MMORPGs are also listed that students may already be playing.
The document provides information about industrial engineering from multiple Spanish language websites. Industrial engineering is defined as the branch of engineering that deals with the optimization of complex processes or systems. It focuses on increasing productivity and reducing costs through the management of people and equipment. Some key aspects of industrial engineering include facilities planning, production planning, ergonomics, quality control, and operations research. The document lists several universities in Colombia that offer undergraduate degrees in industrial engineering.
What is intereing for these blog for news of 2011 4 1carl
The document appears to be a list of URLs from various blog hosting and social media websites. Many of the URLs contain usernames like "falfon9", "wei0055", "ido0000", "jiayou66", and "mbt0202", suggesting they may link to blog profiles or pages on those sites. The domains referenced include blog hosting sites, social networks, forums, and international sites in several languages. Overall, the document seems to be compiling links associated with multiple accounts across different blogging and social media platforms.
Sport Law Case Study 2: 2-5 PresentationFrank Campo
This document provides credits and sources for the images used in a slideshow presentation. It lists the title and URL for 14 background pictures and images used across 11 slides. The document also cites the source of additional information used in the presentation.
The document appears to be a list of URLs from various blogs and forums that contain posts from the users "falfon28", "gei0088", "gei0099", "jiayou21", and "linliaofjs". The URLs span multiple languages and topics and do not seem to be centrally organized or themed.
The document lists various tools for competitive intelligence and monitoring, including search engines, metasearch engines, RSS readers, web page monitors, social media and networking sites, reputation tools, analysis platforms, collaboration and visualization tools, and other miscellaneous online resources. It provides URLs for over 50 different tools across these categories to help users gather information from open sources on the public internet.
This document provides tips for children when using the internet: (1) Be polite when interacting with others online; (2) Keep personal information private; (3) Think before clicking on links or downloading anything; (4) Talk to parents about online activities, interests and any concerns. The document emphasizes internet safety and maintaining open communication with parents.
Patient communities will disrupt clinical trials through the use of mHealth technologies. mHealth allows for interactive medical history questionnaires, sharing of health information and remote monitoring of conditions like hypertension, diabetes and sleep. This will transform clinical trials into something patients want to be involved in by making trials more convenient through the use of mobile technologies that many patients already use daily. Patient communities leveraging mHealth will have a significant impact on the clinical trial industry.
WTF - What's The Future Impact of Disruptive Technology on Communications?Stephenie Rodriguez
Presented at the IABC World Conference in San Francisco this presentation reviews the four trends that are causing disruption, articulates the Axis of Relevance and how we can use available data to create contextual intelligence. We review the growth in the internet of things, and how sensors Ibeacons, wearable technology and social media are disruptive and review dynamic data models to help business gain real time insights and solve complex business problems. #bigdata #Communication
Human factors, also known as ergonomics, is the study of designing equipment and devices that fit the human body and its cognitive abilities. The goal is to enhance user safety, comfort, and effectiveness by considering human physical and mental capabilities during the design process. Designers measure people and consider how users will interact with and perceive potential products to devise prototypes that can be built, explored, and improved through user testing.
This document contains a list of 200 Thai language websites that are deemed inappropriate. The list includes URLs for websites containing content related to crime, violence, and other socially unacceptable topics. Each URL is listed separately without any additional context or description provided.
This document contains a list of URLs related to Google products and services. It includes links about controlling the first page on Google, Google image search filtering by topic, Google Docs, Google Alerts, Google Groups, Google Scholar, Google Chrome Sync, and news articles about Android mobile development. The document acts as a reference list for information on various Google technologies.
Companies attending the San Diego MOJO June 27-28 and their websitesSally Fletcher
This document lists the websites of various companies and organizations that provide career opportunities for military veterans. Some of the companies listed that offer veteran careers include Activision Blizzard, Amazon, Ameriprise Financial, AT&T, Bank of America, Booz Allen Hamilton, Edward Jones, General Mills, Hewlett-Packard, Intel, Microsoft, PricewaterhouseCoopers, Raytheon, Southwest Airlines, SpaceX, T-Mobile, U.S. Department of State, U.S. Secret Service, UCLA Anderson EMBA, UCSD Rady School of Management, University of Georgia, University of Michigan, USC Marshall School of Business, and UTC Aerospace Systems.
This presentation was provided by Jason Griffey of NISO, during the virtual Computers in Libraries and Internet Librarian conference, held September 21-25, 2020.
This document contains a list of 20 web page URLs from various Mongolian websites, including registration sites, news sites, educational institutions, and social networking profiles. The URLs cover a range of topics from event registration to news to university sites to personal social media profiles.
This document contains a collection of images related to the history of diseases and medicine. It includes photos of bacteria and viruses that cause diseases such as smallpox, measles, syphilis, tuberculosis, leprosy, malaria and typhus. It also contains historical images depicting medical treatments, symptoms, and the spread of diseases throughout Europe and other parts of the world over time.
The document discusses how mobile devices are changing the way people live and work in the digital age. It recommends several apps in three categories: reading, news and learning; notes, sketches and presentations; and productivity and tools. Some of the highlighted apps include Pocket, iTunes U, TED, Evernote, MindHD, Dropbox, Instagram, Douban FM and IFTTT. The document emphasizes that mobile devices and apps allow people to access information, take notes, share content and automate tasks in an integrated way as part of a new "three-in-one" digital lifestyle.
Social Implications of Bias in Machine Learning- Fiona Coath (By ThoughtWorks)Thoughtworks
The adoption of Machine Learning (ML) in decision making has amplified the risk of socially-biased outcomes. Anyone (not just data scientists) working on ML tools holds immense power over shaping the future of our world. However, we can use the power for good and train models that help to drive positive social change sooner. This talk will provide context for this issue, explore real-world examples and discuss ideas for potential solutions.
This document contains 20 hyperlinks to images related to various topics including: the first generation iPod, Android vs Apple devices, the Oregon Trail computer game, the Apple II computer, government shutdowns, woodworking, Steve Jobs, libraries and iPads, the Macbook Air laptop, and Star Wars holograms. The hyperlinks provide visual examples related to technology, history, and popular culture.
"BaseSpace Apps- Is One Enough?' Biomatters' CTO D.Matt Landry on Bioinformat...Biomatters
Biomatters' CTO D.Matt Landry gave a presentation titled 'BaseSpace Apps- Is One Enough?' at Illumina's BaseSpace Worldwide Developer meeting.
#basedev2013, #bioinformatics 3.0
This document discusses various technologies for communication including blogging, slide sharing, podcasting, and vodcasting. It provides examples of how these technologies can be used and references related images and websites. Key technologies highlighted are blogging, slide sharing on SlideShare, and podcasting as ways to communicate through the internet and share information using technology.
This document contains 20 links to images of different types of spiders. The images show spiders from various angles and include close-ups of their eyes, bodies, webs and habitats. Species depicted include jumping spiders, brown recluse spiders, orb weavers and black widow spiders.
This document provides numerous links related to game-based learning and educational gaming. It discusses entry-level gaming tools, virtual worlds that can be used for education, and massively multiplayer online games. Examples of virtual worlds mentioned include Second Life and MUVEs, which allow for dynamic avatar editing and role playing. Several popular MMORPGs are also listed that students may already be playing.
The document provides information about industrial engineering from multiple Spanish language websites. Industrial engineering is defined as the branch of engineering that deals with the optimization of complex processes or systems. It focuses on increasing productivity and reducing costs through the management of people and equipment. Some key aspects of industrial engineering include facilities planning, production planning, ergonomics, quality control, and operations research. The document lists several universities in Colombia that offer undergraduate degrees in industrial engineering.
What is intereing for these blog for news of 2011 4 1carl
The document appears to be a list of URLs from various blog hosting and social media websites. Many of the URLs contain usernames like "falfon9", "wei0055", "ido0000", "jiayou66", and "mbt0202", suggesting they may link to blog profiles or pages on those sites. The domains referenced include blog hosting sites, social networks, forums, and international sites in several languages. Overall, the document seems to be compiling links associated with multiple accounts across different blogging and social media platforms.
Sport Law Case Study 2: 2-5 PresentationFrank Campo
This document provides credits and sources for the images used in a slideshow presentation. It lists the title and URL for 14 background pictures and images used across 11 slides. The document also cites the source of additional information used in the presentation.
The document appears to be a list of URLs from various blogs and forums that contain posts from the users "falfon28", "gei0088", "gei0099", "jiayou21", and "linliaofjs". The URLs span multiple languages and topics and do not seem to be centrally organized or themed.
The document lists various tools for competitive intelligence and monitoring, including search engines, metasearch engines, RSS readers, web page monitors, social media and networking sites, reputation tools, analysis platforms, collaboration and visualization tools, and other miscellaneous online resources. It provides URLs for over 50 different tools across these categories to help users gather information from open sources on the public internet.
This document provides tips for children when using the internet: (1) Be polite when interacting with others online; (2) Keep personal information private; (3) Think before clicking on links or downloading anything; (4) Talk to parents about online activities, interests and any concerns. The document emphasizes internet safety and maintaining open communication with parents.
Patient communities will disrupt clinical trials through the use of mHealth technologies. mHealth allows for interactive medical history questionnaires, sharing of health information and remote monitoring of conditions like hypertension, diabetes and sleep. This will transform clinical trials into something patients want to be involved in by making trials more convenient through the use of mobile technologies that many patients already use daily. Patient communities leveraging mHealth will have a significant impact on the clinical trial industry.
WTF - What's The Future Impact of Disruptive Technology on Communications?Stephenie Rodriguez
Presented at the IABC World Conference in San Francisco this presentation reviews the four trends that are causing disruption, articulates the Axis of Relevance and how we can use available data to create contextual intelligence. We review the growth in the internet of things, and how sensors Ibeacons, wearable technology and social media are disruptive and review dynamic data models to help business gain real time insights and solve complex business problems. #bigdata #Communication
The document discusses the differences between innovation and disruption. Innovation typically involves incremental changes that optimize existing processes and systems, while disruption involves fundamentally changing technologies, business models, or social structures. Disruption often stems from creativity and lateral thinking applied to unsolved problems, enabling entirely new opportunities. While innovation improves existing ecosystems, disruption may require creating new ecosystems to succeed. Disruption has far-reaching, paradigm-shifting impacts and opens up opportunities that never previously existed.
Case Study: Mastering digital disruption in retailScopernia
Retail companies have quite some challenges with the way the world is (rapidly) changing due to digitization. That’s why Belgian retailer Torfs & Duval Union Consulting have worked together to set up a strategy to master the digital transformation of Torfs.
In the following case study, we discuss the current market situation and disruptive trends in retail based on our seven Drivers of Transformation.
It’s fundamental to understand what is going on at the moment in the retail industry, where it is going and identify critical threats when constructing a digital strategy towards the future.
Need help with your transformation?
Do contact us: through a series of workshops, we help you to understand digital disruption and offer you a model to shape your own future.
Art is a creative expression that stimulates the senses or imagination according to Felicity Hampel. Picasso believed that every child is an artist but growing up can stop that creativity. Aristotle defined art as anything requiring a maker and not being able to create itself.
Human factors, also known as ergonomics, is the study of designing equipment and devices that fit the human body and its cognitive abilities. The key aspects are to understand how humans perceive and perform tasks, measure human performance using things like biomechanics and anthropometry, and consider human limitations and characteristics when devising new designs to build technologies that explore how to enhance the human experience.
The document discusses strategies for mobile game developers on the BlackBerry 10 platform. It recommends focusing on user discovery through the BlackBerry World storefront and Games app, retention through BBM and cross-platform leaderboards and achievements, and monetization through the BlackBerry payment ecosystem and marketing opportunities. Developers are encouraged to create exciting games rather than relying solely on tools and features to succeed on BlackBerry 10.
The document provides tips for writing a resume from the Atlanta Workforce Development website. It recommends including your name, contact information, a summary of qualifications, work history including dates and descriptions of responsibilities and accomplishments, education, skills, and references on a resume to highlight your relevant experience and qualifications for potential employers.
This document discusses the importance of social media and digital strategies for brands. It argues that how a brand behaves and communicates online reflects its reach, influence, and relevance. It emphasizes the need for brands to be transparent, truthful, and act like real people by listening, analyzing, reacting, and socializing online. The document suggests brands take lessons from simplicity and subtracting the obvious while adding meaning. It concludes by inviting the reader to share their thoughts or follow the author on social media.
Small businesses require clear focus, strong management, marketing, and understanding of customer demand. They must understand importance of problem identification, solution development, and target markets. Success requires advertising, financial stability, and utilizing technology and location trends.
These are the slides for my User stories presentation. This particular version was given as part of my "I'm telling you for the last time"-series (see http://www.marcusoft.net/2013/11/ImTellingYou.html).
The presentation was recorded and can be found here: http://www.youtube.com/aptitudsthlm
The document provides sources for researching 3D animation, music branding, and film branding. There are 10 image links related to 3D animation examples and sources, 7 image links of music branding examples, and 10 image links of film branding examples and studio logos. The links provide visual examples and resources for researching different types of motion graphics, 3D animation, and branding within the music and film industries.
This portfolio project document contains links to various images assessing design principles for posters and advertisements. The images are grouped under headings evaluating elements such as effort/reward, effectiveness for audience, use of proximity, contrast, color, style and type. Some examples show poor implementation of principles while others demonstrate good use of emphasis, alignment and repetition. The document appears to be analyzing design techniques for informational graphics.
Understanding the Changing Internet & Using It For GoodChris Storms
I used this presentation for a Professional Development session on how technology is changing and how we can utilize the changes to possibly better communicate with our colleagues, students, & parents.
This document discusses how technology is increasingly used for communication and provides examples of ways to utilize technology to communicate more effectively. It acknowledges that technology continues to advance rapidly and provides several links to resources on using tools like PowerPoint and podcasts to enhance presentations. The references section lists various images related to technology and communication.
This document provides a list of websites related to the history and design of websites, critique guides, educational websites for children, and website building tools. Some of the sites listed include www.webpagesthatsuck.com, www.graphic-design.com, www.useit.com, www.starfall.com, www.si.edu, www.crayola.com, and www.pbs.org for critiques, history, and education. Popular website building tools mentioned are Wordpress, Google Sites, Wikispaces, Edmodo, Weebly, Ning, and Wix.
This document discusses how people physically interact with computers and provides tips for setting up an ergonomic workstation and doing exercises throughout the workday to prevent injuries from prolonged sitting. It recommends positioning equipment in accessible places, spending 5 minutes away from the computer every hour, and provides examples of hand, back, shoulder, head, and neck exercises to do regularly at the desk.
This document provides an overview of user experience (UX) design. It discusses UX and user interface (UI) design, prototyping tools for mobile devices like the iPhone, usability testing, and resources for UX designers including books, blogs, and tools. Key topics covered include paper prototyping, mockups, personas, the user experience design process, and usability testing best practices.
Creating a Great User Experience in SharePointInnoTech
This document discusses several articles and resources about Microsoft SharePoint. It addresses challenges SharePoint faces related to mobile, social and cloud adoption. It also discusses customizing SharePoint 2013 and user experience with the platform. Different resources are presented on topics like reading patterns on the web, browser usage over time, and the importance of usability testing.
SPTechCon Austin 2015 - Creating a Great User Experience in SharePointMarc D Anderson
Microsoft SharePoint faces challenges in mobile, social, and cloud adoption. Users often feel frustrated or overwhelmed after using SharePoint. There is a balance between form (ease of use) and function that systems need to achieve. Instant gratification has made users impatient, and tolerance for waiting has decreased over time. Factors like compatibility and performance are still important considerations for systems. The right solution depends on the specific situation and requirements.
SPTechCon SFO 2014 - Creating a Great User Experience in SharePointMarc D Anderson
Building solutions in SharePoint isn’t simply about getting the functionality right based on the business requirements. Developers must think about the entire user experience. In this interactive class, we’ll discuss questions like:
How should the user feel when they use this piece of functionality?
Will they see it as saving them work or creating new work?
How will it compare to what they see on the consumer Web?
We’ll look at good and bad examples from SharePoint itself, as well as specific customizations.
SPTechCon Austin 2016 - Creating a Great User Experience in SharePointMarc D Anderson
This document discusses several topics related to Microsoft SharePoint including challenges it faces, barriers to adoption, customization advice, and user experience. It also references studies on user patience and browser usage. Additional topics touched on include the form vs function ratio, and that solutions are often dependent on specific situations.
SharePoint Tech Fest Houston 2015 - Creating a Great User Experience in Share...Marc D Anderson
The document discusses user experience with Microsoft SharePoint. It references several external articles about challenges SharePoint faces with mobile, social and cloud adoption. It also discusses customizing SharePoint 2013 and how users feel after using SharePoint. Several images are included about user experience, information architecture and reading web content patterns. It discusses impatience online and a study on user patience. It concludes with references to balance form and function and emphasizes testing in multiple environments.
This document discusses unequal access to education and how technology may help address this issue. It notes that access to quality education varies significantly based on factors like income level and location. New technologies like online learning tools, tablets, and digital textbooks have the potential to help equalize access by allowing flexible, personalized learning from anywhere. However, it remains unclear if greater access to technology directly translates to better educational outcomes or engagement for all students.
Similar to Corporate Evolution (Strata NY 2013) (20)
Devops and Intentional Emergence - Velocity Conferencejstogdill
Presented at Velocity Conference in September in New York City.
The information age is replacing the industrial age and corporations are going through changes as big as their original adoption of bureaucracy as an organizing principle.
This talk describes the notion of "Intentional Emergence" in a corporate setting. The idea that managers and technologists should create conditions for emergent outcomes rather than always focusing on the outcome itself.
DevOps and other mechanisms for a more dynamic IT culture are important to this end.
The document discusses how corporations can become more innovative by adopting post-bureaucratic models that allow for emergent and networked behaviors. It argues that intentionally enabling emergence through open source practices, low barriers to participation, and generative systems can produce unanticipated innovation from broad audiences. The key is impedance matching organizations to the decentralized world through policies, architectures, and cultures that enhance long-tail contribution from self-organizing groups.
W-JAX Keynote - Big Data and Corporate Evolutionjstogdill
A look at corporate evolution from the industrial revolution to the information age - with a focus on how Big Data will make an impact.
Presented at W-JAX Java Conference in Munich Germany, 11-8-11
This document discusses how organizations can transition from traditional bureaucratic models to more emergent, networked models that are better suited for the information age. It notes that fully centralized planning is not feasible for complex systems, and that allowing for more decentralized, emergent processes can enhance flexibility and growth. The key aspects discussed include:
- Adopting more permeable boundaries and "post-bureaucratic" internal characteristics at the organizational edge
- Distinguishing between the planned core and more emergent, networked surroundings/edge
- Making choices that increase a system's "generativity" through openness, low barriers to participation, and community involvement
- Impedance matching the organization with the decentralized,
Transition from industrial to network age means Army IT isn't just about doing C2 better, it's about enabling internal small world networks and emergence.
This document discusses building open source software in the Department of Defense and encourages contractors to adopt more open source practices. It outlines three ways that government-funded source code could be made openly available, including having the government assert rights and share the code. Contractors are encouraged to release their copyrights to open source communities to delight customers, do more with less, and hire great developers. Examples are given of projects that benefited from becoming more open source. The document raises questions about whether adopting open source means complying with community processes, being prepared to work with people who see an ethical dimension, and how to deal with other groups forking openly released code.
The document discusses several key points about cyber warfare and coding:
1. Coding is a form of maneuver in cyber warfare, as code can be changed and adapted quickly to respond to new threats or vulnerabilities. Technological agility will be important in cyber warfare where there are no compensating physical assets.
2. Cyber situational awareness is different than traditional battlespace awareness, but they should still be related. Integrating cyber and physical target data will be important for coordination.
3. Culture is important in cyber operations and cannot be done in isolation. Participating in communities of practice and using open source tools and techniques will be necessary to learn from others and adapt quickly to changes.
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26. “The two spaces point to
different ages in brain
evolution, one in which
dispositions sufficed to
guide adequate behavior
and another in which
maps gave rise to images
and to an upgrade of the
quality of behavior. Today
they are seamlessly
integrated.”
From Self Comes to Mind
Constructing the Conscious Brain,
Antonio Damasio
31. IQYourCo ≈ ?
Gq: Quantitative Reasoning
Monte Carlo, other large scale quantitative
techniques
Machine learning, classification
32. IQYourCo ≈ ?
Gsm/Glr: short term / long term memory
Comprehensive data storage / access
architecture
Both structured and unstructured data
Internal / external API strategies
Hi, this talk is about the information age and an it’s impact on corporate evolution. It may not be obvious to you, but the company you work for is growing a brain. And it’s probably your job is to make it smarter.
Let’s start with what might sound like an odd question. Can a company have an IQ? How smart is the company you work for? Have you ever considered the question? Do you have any idea how you might go about answering it?
During the industrial age this would have been simple. The answer would have been: “as smart as the person running the company.” But now?
Let’s establish some context before we dive into that question… The modern corporation was created during the industrial age to organize mass pools of labor into specialized tasks, …
… at facilities like the River Rouge plant in Dearborn Michigan.
While Industrial era corporations wereprimarily organizing physical labor, they needed to be effective information processors to accomplish it. The system of control they used was the bureaucracy they adaptedfrom Napoleon's government administration. Bureaucracy, literally, “desks” from the French, consisted of functional departments focused on specific tasks of the organization. They held and moved paper between them for a combination of record keeping and control.
More than just hierarchy, rules, and specialization though, bureaucracy was a systems architecture. It was the original technology stack that businesses used for passing messages, storing state, and processing data.
At that stage of its evolutionary development, the industrial age corporation was about equivalent in sophistication to the nematode. The nematode is an incredibly plentiful and diverse but very simple worm with a simple nervous system. (We are no where near lizard brain territory yet)
The typical nematode’s nervous system consists of only 302 neurons. In fact, its core pharyngeal nervous system (essentially its brain) contains only 20, yet it is able to effectively manage homeostasis, direct movement, detect information in the environment, create complex responses and even learn a little bit.
Of course the nematode isn’t “conscious” of any of this. These are dispositional responses; essentially deterministic reflexes encoded in that simple network. The worm has dispositions to move toward food for example.These dispositions aren’t unlike the rules and processes encoded in a corporate bureaucracy. They are adequate for managing responses to specific (and expected) stimuli (like a competitor’s pricing change) within expected ranges but not more.
In1954, Joe Glickauf of Arthur Anderson implemented a payroll system for General Electric on a UNIVAC 1. This is one of the first general purpose computers used to automate a traditionally paper-based business process in the U.S. (and the beginning of IT consulting). Systems like this were adopted rapidly throughout the 1950’s and thus began the corporate shift into the information age.
Of course, even after corporations began to rely on computers for their data processing tasks, business at this stage remained fundamentally bureaucratic. Which is to say still hierarchical, based on fixed rules, and specialized functions.
In fact, as we automated the existing bureaucracy, we usually just adapted previous paper based systems into computer code. Invoices and trades and accounts and inventories etc. all migrated into the machine. We emptied our filing cabinets into database tables.
Throughout those projects from the 1950’s and beyond we didn’t fundamentally evolve the worm’s nervous system, we mostly set about digitizing it in its existing form. Substituting digital automation, controls, and record keeping for paper. In fact, that’s mostly what we’ve all been doing for the last 55 years, wiring the worm and automating existing bureaucracy.Through most of this period, the corporation remained dispositional and reactive - it did become more responsive, efficient, and scalable.And all of this workserves as the departure point in the corporation’s evolutionary history to come. That digital foundation would become the substrate on which further evolutionary processes could occur.More lizard, less worm?
So, to summarize. (or, by digitizing it’s worm brain, he or she made a lizard brain)
Then we added networks to the mix.Right in the middle of this process, about 30 years ago or so, Leonard Kleinrock, Lawrence Roberts, Robert Kahn, and Vint Cerf invented the computer network that ultimately became the internet, and by the mid to late 1990’s these technologies began to have an profound impact on the corporation…
Now instead of just automating internal processes, we began to focus on integration with trading partners, etc.
Our little worm was beginning to sense, and in very rudimentary ways, interact with the other worms. It was learning to speak, and its lingua franca is xml.
And all of that network connectivity isn’t just changing the corporation’s external interactions. With the rise of new communication and collaboration mechanisms it is changing how we organize internally, if not intentionally, then in an ad hoc emergent way. Org charts are becoming less relevant as we organize organically in direct response to the work. Many corporations officially remain hierarchical, but they have lots of ad hoc connections that serve as an overlay network on top of it. An emergent overlay network on top of the existing hierarchy. When a network changes in response to conditions, it’s learning. And learning is the definition of intelligence.
And we *need* that increasing internal organizational complexity because a hierarchical organization can never be smarter than the people who run it, but our worm’s extended ecosystem is just too complex for that small group of managers to understand and react to.So we need internal structures, processes, and time cycles that are better able to cope.We need the corporation to be smarter than the people that run it. And in fact, I smarter than the sum of all of the people in it.
So, computing digitized the worm and the network age has allowed emergent network overlays to form on top of the traditional bureaucratic hierarchical organization. Our worm is evolving, maybe it even has a lizard brain now, but still it’s really just getting started.We are here at a conference about data and analytics. I think that large scale data analysis represents a third “epoch” of the information age and will have tremendous ramifications on the subsequent evolution of the corporation.
Let’s switch to the topic of intelligence. There are many definitions of “general intelligence” but it turns out that it is very highly correlated with working memory. Which is essentially the ability to capture sensory perceptions and hold them in an accessible state to reason against.Which reminds me of this…
… the humble web log. Originally nothing more than an ephemeral store of troubleshooting information, the big data era essentially began with the realization that they should be stored instead of discarded, and that they were rich with signal to analyze and reason with.
And it’s not just web logs anymore. Companies now have enhanced powers of sensory perception, memory at scale, and the growing ability to reason on the contents of that memory in near real time without human intervention.The modern corporation has sensory perception and working memory that it’s blind nematode predecessors could only dream about, if they were capable of dreaming.The addition of analytical algorithms embedded into its systems will let it reason in real time against the data in those perceptions, often without human intervention.
This is where the corporation makes the jump from a lizard brain to something qualitatively more evolved.A major evolutionary transition for animals was the formation of brain regions that mapped internal and external states. The corporation has been storing internal states as transactional data for a long time, sort of a form of digital kinesthesis. BI was the way the arms told the head what they were doing. But now, with all of those sensors in the world, all those new perceptions, it’s beginning to store approximations of the state of its environment, at scales and resolutions never contemplated before. Like a mammal brain.
Corporations, like brains will accrete map-based working memory and the kinds of intelligence they enable as layers on top of previous era dispositional capabilities.Our existing automation and transactional systems will still be there working in concert with this new “big data” layer of sensing, mapping, and reasoning.
So companies evolving and getting smarter, and memory is giving them important new capabilities. But can you influence the phenotype of your specific company? How would you think about this if there was such thing as a corporate IQ test and your bonus was based on increasing it every year?What measures of intelligence would you focus on and how would you address them? What if financial analysts who follow your company start to measure you, at least partially, this way?
So working memory is an important part of general intelligence, but it’s not the entire story. It’s worth looking at a more complex definition to see if it hints at other things we might be thinking about.IQ, or “g” for general intelligence is defined in many different ways. But this definition of IQ from the Cattell – Horn – Carroll theory is useful as a model for discussion. These are not all the concepts that make up the theory. I’ve left out things like visual and auditory processing because they make less sense in this context. But when thinking of a corporation perhaps other things would replace them.
Fluid intelligence (Gf) includes the broad ability to reason, form concepts, and solve problems using unfamiliar information or novel procedures.
Crystallized intelligence (Gc) includes the breadth and depth of a person's acquired knowledge, the ability to communicate one's knowledge, and the ability to reason using previously learned experiences or procedures.
Quantitative reasoning (Gq) is the ability to comprehend quantitative concepts and relationships and to manipulate numerical symbols.
Short-term memory (Gsm) is the ability to apprehend and hold information in immediate awareness, and then use it within a few seconds.Long-term storage and retrieval (Glr) is the ability to store information and fluently retrieve it later in the process of thinking.
Processing speed (Gs) is the ability to perform automatic cognitive tasks, particularly when measured under pressure to maintain focused attention.Decision/reaction time/speed (Gt)reflects the immediacy with which an individual can react to stimuli or a task (typically measured in seconds or fractions of seconds; it is not to be confused with Gs, which typically is measured in intervals of 2–3 minutes).
Looking at this it’s clear that some of these things remain the domain of humans while others are clearly best accomplished with information technology. This hints at the degree of human machine symbiosis we can expect as machines take on more autonomous roles in the corporation but humans retain importance in the areas where human intelligence excels. It is probably obvious that we are talking about the corporation as almost a pure information processing machine in the information age. This isn’t about coordinating labor anymore, it’s about coordinating the thought of humans with the “thought” of machines.
We’ve been arguing about the definition of human intelligence for over a century now and still don’t have complete agreement, so I doubt we’ll arrive at an agreeable measure of organizational intelligence overnight. But the component parts of human intelligence make a useful starting point for thinking about the emerging intelligence of the companies you work for.And maybe this suggests a different way of thinking about managing them. Companies really aren’t about organizing labor anymore, they are almost entirely about information processing. And in a complex rapidly changing world, the intelligent companies will win.I think it would be pretty cool if someday financial analysts were paying as much attention to your company’s components of IQ as they do to direct financial results.