All Questions
359
questions
2
votes
1
answer
113
views
how to achieve this lighting?
I have this anime head that I am working on and I would like to achieve this lighting:
the girl here looks like she has actual flesh, but mine looks plastic and boring.
here is mine. What can I do to ...
0
votes
0
answers
325
views
Ceiling light problem: one side too dark
I´ve built a scene of a hallway where I cant seem to find out why the inside of the ceiling is too dark. Tried everything from normals, different lights, strengths, etc. Only thing working is ...
0
votes
1
answer
2k
views
Alpha transparency ignored when rendering
How can I get alpha-transparent surfaces to actually behave transparent when rendered?
When I make a shape and set its material to one with alpha transparency:
The Layout shows me the material is 70% ...
1
vote
1
answer
47
views
Wierd shading on flat mesh after one object was cut into two | Cycles
Recently I had to cut one object into two, and I did it like this - I've selected mesh that I wanted to separate in Edit Mode, duplicated the object in Object Mode, then deleted my selection in Edit ...
1
vote
1
answer
725
views
Why do I have this very weird reflections?
Why are those real weird reflection on the edge of the the driver appear. I didn't use any kind of glossy or metallic material on it. How do I fix it? Thank you in advance
I'll include blender file
0
votes
1
answer
222
views
Prevent a material from darkening in Render view
Using the EEVEE engine. In my model I have a texture to represent a Ceiling light. [
The top light is darker than the image is. In Dev Look it matches but not in Render Mode. I can't find anything in ...
1
vote
1
answer
1k
views
How to make a point light shine through a material
I Want to make this lamp with a point light inside it and have it shine through the appropriate faces.
So far I've put the point light inside and made the faces transparent via the shading nodes in ...
2
votes
1
answer
637
views
Table Lamp effect gone really bad on Eevee
Blender 2.93, so basically i made a simple table lamp and assigned the material translucency, but the problem is that inside of it is dark, outside is bright, but the light doesnt go through the ...
1
vote
1
answer
4k
views
Glass not appearing transparent
I'm new to blender and I'm trying to make a glass model. As you can see below it's not see through though.
This is my material config:
And based on my research so far I've tried flipping and ...
0
votes
1
answer
439
views
How to make light go through this subsurface scattering object in Eevee
Blender 2.93 I have this cat ear, and i want the light to go through it until it hits the front face, the material is subsurface scattering and i enabled Subsurface translucency in material, but the ...
2
votes
1
answer
397
views
Realistic folded transparent/translucent shadows
I'm currently modeling a bedroom scene that has very thin curtains over each side of the window. I'm able to make them transmit light from the back side with no issue, however they either cast no ...
0
votes
1
answer
131
views
Black spots on material at lower angles
I have a plane with a material that shows black spots when viewed from lower angles at rendering (preview also).
In Material Preview the problem doesn't exists.
Why does my material behaves like that?
0
votes
0
answers
318
views
Cycles Emission Material Receiving Shadows
I am trying to follow this tutorial. Around 36:00 in the tutorial, he adds an UV sphere with an emission material that will eventually become the sun. However, when I follow the exact same steps, my ...
0
votes
1
answer
53
views
the colour disappeared after split view
i was working on the donut tutorial in the part of material and lighting in "split view" and after i closed one screen the colour disappeared and i had left with just the black and white ...
4
votes
0
answers
254
views
Jagged shadow with custom toon shader
I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped.
Here is what I ...
3
votes
1
answer
246
views
Dark glass with weird imperfections
I am following Blender Guru's donut & teacup tutorial and have gotten up to part 3 level 3 where I am starting to make my teacup transparent. After following all the steps in the video I am left ...
0
votes
1
answer
152
views
Blender (2.93.1) - surface flicker - totally stuck
I am working on a Blender project (2.93.1) and when my camera moves, I get flickering surfaces all over my ISS space station. I'm usually rendering my sequences as dpx files and then work on them in ...
2
votes
1
answer
3k
views
How do I fix weird clipping glitch on my Object with Image Texture? [duplicate]
I am currently working in Blender in Eevee and getting a really weird glitch where I can see random faces of my object in front of the faces I should be seeing. For example, in the image below, I can ...
1
vote
2
answers
164
views
Images as Plane with Principled Shader should be less influenced by the environment. Combine with Emission Node?
I have a person who was filmed behind a green screen and cut out. Now I have inserted them into my scene using "Images as Plane", but I have a problem: I want to be able to determine how ...
0
votes
0
answers
795
views
Problem with hair cards
When I stack the hair cards side by side, the places where the textures overlap turn black.
I needs advice or suggestions on how to fix this problem. :)
0
votes
0
answers
50
views
Colors smear into a puddle in render
I'm very new to blender and I'm making my first kitchen scene. When I'm trying to render the scene I have stumbled upon something weird. On both the cabinet drawers and doors the colors seems to smear ...
0
votes
1
answer
529
views
Metallic Material Has Black In It [duplicate]
If you look on the left rails there is some weird black shading?
(im using blender cycles)
0
votes
1
answer
244
views
Why does my transparent/glass material change the colours of objects that sit inside of it, how to fix this?
How come my coloured material appears different when situated inside my glass/transparent material. is there a work around so that the colour displays correctly inside the glass?
0
votes
1
answer
247
views
Materials & Lighting : How to get "Shadow puppetry" effect
I am trying to make a scenic view where I want to show people behind an umbrella. The effect I am trying to achieve is getting the shadow of the people onto the translucent umbrella. The reference ...
1
vote
0
answers
365
views
why do I get these weird stripes or waves in the background?
I get these stripes or waves in the background, is it the sample size, I am using 300.
blender 2.93, cycles, point light. sorry, I don't know if there is a term for this. and I rendered this in ...
0
votes
1
answer
142
views
How do You Prevent Texture Light Washout When Using Bright HDRs?
I have been having a lot of trouble preventing textures from getting washed out when getting hit with even a moderate amount of light. It keeps making my scenes look fake and poorly rendered and I ...
0
votes
1
answer
450
views
"Materialize" light sources and material from MatCap or Studio viewport shading
I know MapCap and Studio viewport shading is only for previewing the model, not for the final rendering. But let's say I accidentally run into a lighting condition I like in MapCap:
Is it possible to ...
1
vote
0
answers
78
views
Need help trying to make a lighthouse lamp
I was trying to make a lighthouse asset for a scene I was making and ran into a little roadblock.
I need some help trying to make the lamp which goes on the top. I was imagining a beam of light which ...
0
votes
1
answer
71
views
How can I recreate the lighting and the glass in this?
I am new to blender so please bear with me if this is a silly question. I have been trying to recreate this cool image and got stuck at the lighting in those glass boxes and the glass shader.
Can ...
3
votes
0
answers
430
views
Blender point lights: random colour by Object ID
For my exterior visualisations I'm trying to develop a lighting system which allows me to randomize the colors of groups of lamps, instead of all lamps individually.
The practical application of this ...
0
votes
0
answers
112
views
Square artifacts when shining light through material
I am shining a light through a principled bsdf with transmission and getting weird square artifacts. Any ideas as to the cause?
blend file: https://filebin.net/yhpnzpuic4lvree1/
1
vote
1
answer
372
views
Make glass lightbulb material work?
I am making an old fashioned incandescent light bulb in cycles, with the coil inside having an emissive material. However, I am trying to find a good way to make the glass material. If I use an actual ...
2
votes
0
answers
125
views
Beginner help with Old-Style Vehicle Lights
I've been using blender seriously for all of a week now, but I have experience with modeling, texturing, and the generalities of 3D modeling from other programs.
My current project involves texturing ...
2
votes
0
answers
614
views
Disable ambient occlusion for a specific material (eevee)
How can I disable ambient occlusion for just a single shader? I’m rendering with Eevee.
For example, I’d like everything but the grass to have ambient occlusion enabled.
I’ve enabled ambient occlusion ...
0
votes
1
answer
206
views
Why are bright textures showing up in shadows on EEVEE?
I made a procedural material for a moon and in the shadows you can see bright parts of the moon, it should be all shadow. I'm only using 1 directional light but I think the problem lies with my ...
0
votes
1
answer
57
views
After find missing files, my floor wont cast any shadow
i'm working on this project of mine and i've moved the floor's texture files to another folder in order to organise my textures, but i forgot to pack the files into blender. i opened the file and and ...
0
votes
1
answer
365
views
why is my mesh fully lit from all angles with no lights in the scene?
I am playing around with materials in blender cycles, and for some reason my mesh is brightly lit with no lamps in the scene. ambient occlusion is off and I tried restarting blender. what is going on ...
0
votes
2
answers
113
views
How do I create material like this?
This is the cover of the mixtape "&&&&&" by musician Arca.
I've been fascinated by the aesthetic of it and want to try similar stuff, but i am quite the beginner when it ...
0
votes
2
answers
1k
views
soft light reflections
I'm trying to get this soft light reflections like in this reference photo on my 3D model, and I don't know how. How can I achieve this. By this I mean, for example look at bowling ball it's has this ...
0
votes
1
answer
375
views
How would I take the average color of a material (lighting included) and turn that into a flat color?
I know that's very specific. I think the best use case other than my very specific one would be if you were making a scene out of voxels, and wanted each voxel to be a flat color, but still wanted ...
0
votes
0
answers
22
views
Why does it look like my object has 2 different materials even though it just has 1
These are some parts of the head of a model I'm making. I noticed there is a lighting problem and it makes it look like the indicated object has 2 different materials separated by an edge. It's just ...
0
votes
1
answer
170
views
Make duo-tone illustrations by seperating colors
I'm working on a workflow to make duotone illustrations. I like to work with emission shaders for this, because they eliminate all lightbounces, thereby it requires almost no rendertime and gives me a ...
1
vote
1
answer
885
views
EVEE Lighting and Volume Scatter showing through walls
I have a scene set up in EVEE with an object with a volume scatter material and a light on the outside. The light should only be coming through a window but there is volume being illuminated along the ...
5
votes
1
answer
390
views
Weird behaviour: A simple material renders fine on one mesh but not the other
I have a weird issue with Cycles in Blender 2.92:
This comes from a larger project but I was able to reduce it down to this small example.
The triangle is copied from the project I had issues with and ...
2
votes
1
answer
891
views
How to render objects only with their materials diffuse color or without lighting
I am currently trying to write a python script with bpy and Blender 2.9 to render images of a couple of thousand wavefront objects with material information. I only need the "true colors" of ...
0
votes
1
answer
512
views
Trouble getting video as plane to show it's image [duplicate]
I've imported a .mp4 video as a plane in object mode so that I can point the camera at it and animate some 3D objects in front of the video. The image of the video won't show up though (it remains a ...
2
votes
1
answer
73
views
How to use flat colors to determine how a scene looks? I want no shadows just colored shapes
Is it possible for blender to just use colors to determine how a scene looks? I want no shadows, just the colors, like in after effects but 3D.
I´m trying to replicate the following:
2
votes
1
answer
2k
views
Image Plane with Alpha Transparency, I want to remove lighting effects
I'm trying to do a multi plane image effect in blender. I want the image textures to render, with 0 lighting effects, so basically like an emission texture, but I can't use emission, because I want ...