I am working on a Blender project (2.93.1) and when my camera moves, I get flickering surfaces all over my ISS space station. I'm usually rendering my sequences as dpx files and then work on them in DaVinci Resolve.
I have checked with the face orientation view option and there seems to be some conflict, but my Blender skill isn't sufficient to identify and solve the issue. When going into edit mode there seems to be no overlap of faces, the panels are thin but it seems that faces are clean and separated. I tried all kinds of fixes, like appending the entire scene into a new project or de-activating the auto-smooth function. Could not find a solution.