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0 votes
1 answer
338 views

What model does blender use for subsurface scattering material in cycles? [closed]

I was trying to implement subsurface scattering that blender uses in opengl. So I wanted to know what method it uses for subsurface scattering. Is it possible to replicate the effect without ray ...
Aayush Kumar's user avatar
0 votes
1 answer
52 views

the colour disappeared after split view

i was working on the donut tutorial in the part of material and lighting in "split view" and after i closed one screen the colour disappeared and i had left with just the black and white ...
dor's user avatar
  • 1
0 votes
0 answers
50 views

Colors smear into a puddle in render

I'm very new to blender and I'm making my first kitchen scene. When I'm trying to render the scene I have stumbled upon something weird. On both the cabinet drawers and doors the colors seems to smear ...
Alex Jakobsen's user avatar
5 votes
1 answer
389 views

Weird behaviour: A simple material renders fine on one mesh but not the other

I have a weird issue with Cycles in Blender 2.92: This comes from a larger project but I was able to reduce it down to this small example. The triangle is copied from the project I had issues with and ...
enveeed's user avatar
  • 53
2 votes
1 answer
73 views

How to use flat colors to determine how a scene looks? I want no shadows just colored shapes

Is it possible for blender to just use colors to determine how a scene looks? I want no shadows, just the colors, like in after effects but 3D. I´m trying to replicate the following:
Dollar Store Richard's user avatar
0 votes
0 answers
38 views

Lost Cycles Render Settings [duplicate]

I was working in the Eevee renderer and when I switched over onto cycles I noticed that all the settings tabs that would have been under 'scene' were gone. Not only this but I couldn't change the ...
Mark Byford's user avatar
0 votes
0 answers
25 views

Rendering problem

I have a problem with the rendering of my scene, instead of having a nice gradation as on the real time rendering, I have this result, with plain colors, it's very weird, I don't know the reason for ...
Cyril's user avatar
  • 49
2 votes
2 answers
837 views

Render yellow colored object as blue (design oriented question)

So I've got this dune I want to make in 3D. I made it a yellow/orange albedo simple material. The thing is that I want to find a lighting that renders is as dark blue/purple color as if I was ...
Guy Yome's user avatar
1 vote
0 answers
35 views

Why are my emissive faces of a different color than the light they emit? [duplicate]

I made a selection of faces on an object emissive. They radiate orange light. However, the faces themselves are still white. How can I make sure they are the same color as the light they emit?
user avatar
2 votes
1 answer
2k views

light blinking objects in cycles render

I have an object that emits light and I would like to apply the in-build modifier for a sine curve to create blinking lights in my object. However I can't figure out a way to not just work with the ...
cr1618's user avatar
  • 23