Questions tagged [subsurface-scattering]
Subsurface scattering, or 'SSS', is a property of a material that allows light to enter the surface of an object, scatter and then exit at a different point in order to imitate real-world translucent objects.
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How to use Vertex Painting to create Subsurface Scatter in specific areas in Blender 4.1?
So I'm new to Blender modelling and am watching tutorials from Dikko on how to create Stylised Characters where I am to apply Subsurface Scatter on the character and just realised a lot of them are a ...
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How to stop subsurface scattering when I paint my sculpt
I painted some black spots with the Paint brush in sculpting mode and as you can see in the Cycles viewport the subsurface scattering is going crazy.
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Dark artifacts appering in render when using subsurface shading on joined meshes
I have this dark artifacts on parts of the meshes when they intersect each other, the parts are just joined, not boolean together, this happens when I use subsurface effect in my shading properties of ...
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Blender 4 Donut Tutorial (Part 9): Black Spots on Icing
I've just finished part 9 of the Blender 4 donut tutorial, and when I render everything in Cycles, this weird thing happens. Does this have something to do with Subsurface Scattering? Even after ...
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How to ensure that material on the surface of a mesh casts a subsurface shadow onto the surrounding material?
The object I'm trying to model is made mostly of a material which requires subsurface scattering. Parts of the object are coated by a thin metal foil. I'd like this foil to properly darken the ...
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Subsurface problem in 4.0
I'm trying to render a character using the Random Walk (skin) mode in the Subsurface section. When the character is in a standard white base color, there's surface scattering but when I turn the base ...
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How do I add Subsurface Scattering in Blender to a sculpt made and textured in 3DCoat?
I've imported my model with textures/materials from 3DCoat, and I wanted to add some SSS.
I'd like to recreate the effect similar to this one, where it's very intense:
https://www.youtube.com/watch?v=...
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About principled bsdf parameter "Subsurface" in node_principled_bsdf.osl
According to Blender manual, Subsurface
Mix between diffuse and subsurface scattering
it acts as a multiplier for the Subsurface Radius.
After checking the source code, I found:
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do i need a skull for subsurface scattering
i am trying to make a photorealistic human head render and i was wondering... real human heads have a skull inside them, which probably shadows the sss, stops light from bouncing around inside in ...
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Multi object SSS
So, it seems like multi object SSS in Blender Cycles is not possible, and therefore, when 2 or more meshes with a material that has SSS intersect, it will make an ugly dark line at the intersection.
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Subsurface value of principled BSDF shader affects other materials with subsurface
As the picture shows when I decrease the value of subsurface for one material (skin in this case), other materials (around the eye) that also use subsurface are getting black even though they are all ...
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Render issue: How to get the correct skin color
I recently made a human head in blender. I try to render a very soft and a transparent texture of skin .When I try to increase the subsurface value, the skin will feel as transparent as I want, but at ...
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Subsurface-Modifier Anvil [duplicate]
Hello my fellow Blendercomunity,
I'm using Blender for a week now so I ask you - can you help me? I can't figure out how to get rid of that:
I tried everything.
To better understand my problem, I ...
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How to use 3d texture for surface?
i have downloaded model from poly haven and this is what i got, does anyone can help me how to turn this into surface? sorry, I'm just a newbie
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Subsurface Scattering coloration problems
I feel like this is probably a pretty elementary problem, but I haven't been able to find a solution yet. Basically, if I have an object with subsurface scattering on the material node using ...