I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped.
Here is what I currently have :
My scene has only those two objects on top of a plane with a sun lamp.
The sun lamp is configured like this :
And My render properties are set like this :
Here is my nodes for the objects material :
And the nodes for the floor material :
Does anyone have any idea of what is doing this?