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1 vote
1 answer
54 views

How to solve lighting scene problem?

My Blender Project I am trying to make some product scene - but I cannot figure out the light. Output format should be - plastic bottle should be little glossy and reflective (same wrap material), PNG ...
user avatar
0 votes
2 answers
2k views

Can't get transparent glass in Eevee [duplicate]

So I am trying to make a glassy transparent cup according to a tutorial but I seem to have misclicked something and now every default material when I change the viewport into preview material is the ...
Goop's user avatar
  • 95
0 votes
2 answers
609 views

Why is this object black in my scene?

No matter how much light is pointed at the projector screen behind the chair, the object comes out black in the render. It has the same material as everything else. Also why does the door look the way ...
Nick Abbott's user avatar
1 vote
0 answers
29 views

What Could I Do To Improve This Scene [closed]

I was Hoping to get some critisism
Schmidz's user avatar
  • 11
2 votes
1 answer
566 views

Default lightning, or how to adjust materials properties correctly

Situation: I always adjust my materials by hdri environment map. This method work well for me. But what if I want to share my materials, or sell it? I search for some default lightning setup and I ...
Shubol3D's user avatar
  • 2,142
0 votes
0 answers
456 views

Cycles - Glossy Object too dark, Background too bright

I have set up a simple scene using a simple glossy material for my object, but, although the scene is enclosed and there is even a world background just in case, the object is way to dark compared to ...
Luca's user avatar
  • 1