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0 votes
1 answer
52 views

the colour disappeared after split view

i was working on the donut tutorial in the part of material and lighting in "split view" and after i closed one screen the colour disappeared and i had left with just the black and white ...
dor's user avatar
  • 1
0 votes
1 answer
449 views

"Materialize" light sources and material from MatCap or Studio viewport shading

I know MapCap and Studio viewport shading is only for previewing the model, not for the final rendering. But let's say I accidentally run into a lighting condition I like in MapCap: Is it possible to ...
Lai Yu-Hsuan's user avatar
  • 2,012
1 vote
0 answers
8 views

My model is not showing correctly in the viewport [duplicate]

I´ve been working on this model for some time now, i added some materials and added light, it had been working just fine , until i loaded the project today and my model is now like this... Thanks for ...
Rafael Takaki's user avatar
0 votes
0 answers
299 views

Viewport Not Rendering/No Lights/No Materials

I just did a render 2 min ago. I'm on blender 2.9 and I was playing around with the denoise features. At the time, the lighting was working, and the materials on my object were perfectly fine. I was ...
Daniel's user avatar
  • 1
0 votes
1 answer
259 views

Different view from viewport than the render

I am a beginner in a blender and this is my first model. I have a problem because the final render is not the same as rendering the viewport. I do not know if this is a problem with the rendering ...
Olaf Zoneman's user avatar
2 votes
1 answer
197 views

What is causing this unexpected shading in 3D view?

I’m encountering an issue and I am wondering if anyone could help me figure out why my created 3D model is displaying this way in 3D view. I have tried to use correct language where possible, but I ...
Adam's user avatar
  • 23