All Questions
Tagged with materials cycles-render-engine
1,591
questions
1
vote
0
answers
15
views
How can i create a detailed sandstone?
How can I create a detailed sandstone material?
0
votes
0
answers
11
views
Clipping in Eevee Rendered View
I've found this issue just today. When I enter rendered view with Eevee, my viewport just starts doing this. In material view I get this weird green...volume? around my scene This also happens to some ...
-2
votes
0
answers
90
views
Cycles looks really bad compared to Eevee
I am trying to texture bake but problem is, Cycles looks really bad. Material looks good on Eevee but when I change the rendering from Eevee to Cycles, it looks pretty bad. I need it to be Cycles for ...
0
votes
0
answers
15
views
Horizontal lines appear in the cycle render when using principle volume for the material
If I delete the object with principal volume, the Cycle render will work fine.
I tried lowering the volume step rates render to 0.01 and increasing the max sample, but it did not work. How can I get ...
0
votes
2
answers
18
views
Object rendered without material [duplicate]
I have an object in blender that I put a metallic material on and I see it in the viewport but when I render it turns black and the material disappears
i need to render it with transparent background ...
0
votes
0
answers
56
views
How do I combine 2 shaders so that only one principled bsdf shader is connected to the material output?
Hello everyone, blender noob here.
I have 2 shaders, both of which are connected to a mix shader, which is then connected to the material output. While this works fine and gives me the results I want, ...
0
votes
0
answers
18
views
PNG look all messed up compared to the rendered view
When I'm in blender it looks fine but when I try to render it the model gets jumbled up.
0
votes
1
answer
32
views
Why is texture baking not working well?
I use Blender 4.1 on Debian GNU/Linux 12 (bookworm). I'm trying to bake several textures into one, but this time there are lots of tiny rectangles on my bake result. What's wrong?
Also, there is a ...
1
vote
0
answers
30
views
Solid objects becoming transparent during Cycles render
I'm having an issue where some obejcts in my scene are becoming transparent during the render, but only when using my GPU. I have tried rendering with my CPU and have no issues with this happeneing.
I'...
0
votes
0
answers
26
views
Strange blue/green seam between skin materials
I've tried researching this issue as it is sometimes a recurring problem for me but I can't seem to find a forum or answer for it anywhere. With some models I work with I get odd green and/or blue ...
0
votes
0
answers
20
views
Dark artifacts appering in render when using subsurface shading on joined meshes
I have this dark artifacts on parts of the meshes when they intersect each other, the parts are just joined, not boolean together, this happens when I use subsurface effect in my shading properties of ...
0
votes
0
answers
19
views
Problems with rendering reflections
I'm very new to blender and am currently struggling to get the reflections I want rendered.
So I have several objects and as a light source and surroundings I imported the city.exr using this tutorial ...
-1
votes
1
answer
52
views
trying to get rid of strange reflections
i've a pretty simple scene since i'm a beginner doing backroom hallways with simple texture and no special effects. first half of my render looked decent without those strange reflections at the walls....
0
votes
0
answers
15
views
How to set up object material as from camera view
I want to set an object material as camera view. Is there any way in Blender to do this?
I don't have any idea so.
btw, I'm using Cycles render engine.
0
votes
0
answers
25
views
Baking light in cycles
How to bake light in cycles for an emessive map? I only need to bake the texture that highlights the mesh with light
0
votes
1
answer
37
views
Why are the textures being distorted in final render vs in viewport
So I have two objects:
A Uv Unwrapped Object (Arrow Buttons) with the arrow texture.
A duplicate of the same object, but fattened (alt+s edit mode) and applied a
transmission texture with clearcoat.
...
1
vote
0
answers
30
views
Duo-Chrome Style Shaders
I've been attempting to create a material that mimics the effect you see in some cosmetics that are labeled "duo chrome" or "color changing", where you would have one base color ...
0
votes
0
answers
27
views
Cycles and Eevee faceting material in render previews?
I'm trying to render some materials but when i turn up the metal while the objects have normal information the faces of the objects facet and act as though they have flat normals? I've smooth the ...
0
votes
0
answers
63
views
Render viewport material looks better than rendered
So I'm going for this stylized anime kind of look.
The problem is I prefer how it looks in the viewport not the rendered image version. The Material looks different. Im using cycles and dont want to ...
0
votes
1
answer
24
views
Strange artifacts with cycles render [duplicate]
I am trying to make an effect where a building is burning down or something similar like this:
The problem is that halfway down there are some parts that does not disapear and stay black:
It does ...
0
votes
1
answer
41
views
Same material from Blenderkit gives different result from EEVEE and Cycles
I have applied a texture from Blenderkit to the default cube. The lights and world is the same.
When I render in EEVEE the material is more visible than Cycles render, the material is almost not ...
0
votes
0
answers
40
views
how to set up brushed aluminium node material
I'm trying to achieve an aluminium texture for my object. I have the following node set up, Im facing 2 problems. On the top of my cube, there's a rounded aluminium, and on the other sides, the ...
0
votes
1
answer
40
views
Blender freezes when adjusting editing materials and value slider
Been having this issue for a long time and can't seem to find the answers. While in Render View any material value slider adding nodes/removing etc blender will freeze and viewport goes grey while it ...
0
votes
0
answers
292
views
How do I make a Minecraft render similar to the graphics from trailers/teasers for updates?
Actually, I want to make the appearance of my renders close to what I presented in the pictures, I will even attach those works that I have already been able to do and which look as close as possible ...
0
votes
0
answers
27
views
My glass material gets dark during rendering
I am currently working on a fake parfum/vodka commercial (realized too late into the process that parfum bottles are meant to have spray tops) but my liquid material gets really dark during rendering ...
0
votes
0
answers
43
views
Why are there rough patches on my models?
Recently the models I've been importing have had patchy shading (I don't really know how to describe it). The patches disappear when I change the roughness to be higher or lower. Any explanation for ...
0
votes
2
answers
68
views
How to make light leak through a plane lit by a spot light?
I'm wondering how I can obtain a realistic partially transparent object using a spot light.
I see the effect of the light on the side directly lit by the spot light, but I see nothing on the other ...
0
votes
0
answers
47
views
Floor material reflections. How i may reduce them?
How to reduce floor material regflection? Here is my nodes of floor texture
0
votes
1
answer
160
views
How to create a material that is not affected by light? (Blender 4.0, Cycles)
Blender 4.0, Cycles. How to create a material that is not affected by light? I would like to make this part not affected by light
Blender file: DOWNLOAD
0
votes
0
answers
24
views
Cycles - Object instancing
I am trying to create a scene with instanced object. So far I found a way to do it like this:
...
1
vote
1
answer
58
views
Why doesn't my object material show in Viewport shader?
I am having trouble seeing my Boat Materials in Rendered Viewport Shader Mode. It is only showing in materials.
Original project
Pack.Blend
Beige Wallpaper Jpg
Wood Wallpaper Jpg
1
vote
1
answer
916
views
Some materials rendering dramatically different under Blender 4.0; is there a quick fix?
I recently upgraded from Blender 3.6.5 to Blender 4.0 and I've noticed that some of my existing materials are rendering differently, some subtle, some dramatically different. Is there something ...
0
votes
1
answer
77
views
Flat colours instead of textures
I'm experiencing a persistent issue with Blender on my MacBook Pro. No matter what material settings I use or whether I apply materials from Blenderkit, the final renders (in cycles) always appear as ...
0
votes
0
answers
76
views
How to write a python code for changing color space of image texture attached to normal map as well as strength of normal map?
I want to write a code for changing color space of all image textures attached to normal maps as well as strength of all normal maps to 1.
0
votes
0
answers
39
views
Blender create hall of mirrors
I was trying to create a hall of mirrors. A long hall with all the walls, floor and ceiling as mirrors. Some unexpected results in the render.
Create hall 2000m long, 5m wide and 5m high. Wall, floor, ...
0
votes
1
answer
102
views
Final render image looking distorted with weird wave patterns all around
I'm a beginner in Blender and was following a tutorial. Everything was going fine until the render part. My final image is distorted (especially on the right side, don't know why) and I have no clue ...
0
votes
0
answers
23
views
Stylzed glass material WITH transmission using isometric camera and stacked panes (Cycles)
I got a client who wants stacked glass panes with a transmissive material looking like this:
And I'm really struggling with getting the material right.
The closest I got was using two materials, one ...
0
votes
0
answers
343
views
How to correct glass IOR deformation?
Let's say I have a 3D model of a truck with frontal glass (semitrans plastic), with an object - driver - behind it.
Now everything glass-wise looks OK as it should except one very important thing: the ...
2
votes
2
answers
48
views
Cycles: Complex material looks different when applied to plane versus object; why?
I am testing a complex material I created to simulate lunar regolith (terrain). I tested the material using a simple, undivided plane. I then applied the material to an object imported as a Wavefront ...
3
votes
0
answers
295
views
Experimenting with creating an opal-like material (UPDATE)
I've been wanting to create a material that attempts to mimic the look of a white opal gemstone. The biggest issue I am having is figuring out how to effectively create the streaky rainbow effect on ...
0
votes
0
answers
8
views
Cycles. in viewport render nothing renders. in Render, file reverts back to some older version of a mesh
Working with the spring rig from Blender Spring rig : (CC:BY) , Blender foundation. Voice clip from | Bad sisters | Sharon Horgan
Springs old hair is coming back through even though I deleted part of ...
3
votes
1
answer
386
views
I am unable to get rid of some persisting shadows when the object is transparent. What am I missing?
I'm attempting to animate the Alpha value of a basic material using the Principle BSFD surface. However, I've noticed some strange shadows persisting, and I'm unsure how to eliminate them. The Blend ...
1
vote
1
answer
141
views
Spherical Rainbow Glitter material in Cycles?
Does anyone know how to replicate this pattern in cycles?
I've been keeping it simple by just saying that every one of these flakes is a perfect circle (though they clearly aren't) and generating ...
0
votes
0
answers
43
views
How to create a reflective shadow catcher wo composition?
i have tried to create a material to be transparent to catch shadow and to receive reflection from the objects in the scene but not the world, after playing with material nodes for a while i have ...
0
votes
0
answers
50
views
Glass Shader for PNG Export
I am trying to model a tub with clear material. The output will be PNGs as these assets will be used as static images and videos (PNG sequence to Adobe)
My issue is the clear material is not perfect, ...
0
votes
1
answer
43
views
Incorrect reflections (topology problems) in Cycles
Is it possible to fix these "cracks" that appear when rendering in "Cycles"?
Everything looks correct in EEVEE.
Maybe the problem is how I modified the "crystal".
(...
1
vote
1
answer
42
views
Gradient Texture changes when posing armature
I've created a radial gradient texture I'm pretty happy with, and I've connected it to an armature I wish to animate. The material reads perfectly in the default pose state, but once I start to move ...
0
votes
0
answers
17
views
Tree branches showing shadows off each other, ruining their transparency [duplicate]
I have a dead tree asset that has branches which are a jumble of planes that have transparency. I want the shadow of the tree but I don't want the branches shadows to expose the transparency(and show ...
1
vote
1
answer
45
views
New objects are grey, ignore material
I've been working on a project and seemingly out of nowhere, any new object I create ignores any materials, and is always grey.
As you can see in the picture attached, the object is completely grey. ...
1
vote
1
answer
112
views
Why doesn't my liquid material show through my transparent plastic material in cycles?
I am trying to make a pipette that has a plastic transparent tip with a red transparent liquid inside. However, when I render in cycles, the material inside the tip does not show, although I can see ...