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If I delete the object with principal volume, the Cycle render will work fine.

I tried lowering the volume step rates render to 0.01 and increasing the max sample, but it did not work. How can I get rid of those lines?

enter image description here

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  • $\begingroup$ That seems very unusual. Is the volume object unusual shape, or is it just a primitive like a cube? $\endgroup$
    – TheLabCat
    Commented Jun 5 at 15:16
  • $\begingroup$ They are cubes. One used principle volume and one used volume scatter as material. I turned off my sun light, and these lines disappeared. $\endgroup$ Commented Jun 5 at 21:23
  • $\begingroup$ Wait, multiple cubes with different materials? $\endgroup$
    – TheLabCat
    Commented Jun 5 at 23:31

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