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60 votes
5 answers
31k views

How do I create repeating patterns with cycles' procedural textures

Most people's question in this area is how to reduce repeating patterns, however I want to create them. I'm creating 2d rendered tiles for my game, and I want to create procedural materials for my ...
Enetheru's user avatar
  • 703
52 votes
8 answers
123k views

How can I create a water material in Cycles?

I'm creating a scene with large amounts of water that will be readily visible, containing refraction and at various angles. The scene is an indoor long-course swimming pool, about 50 meters, all of ...
nanofarad's user avatar
  • 2,916
49 votes
2 answers
92k views

How to create a mirror shader?

I would like to know how to create a physically correct mirror material in cycles. How can that be achieved as realistic as possible? From Wikipedia: Mirrors are manufactured by applying a ...
p2or's user avatar
  • 16k
49 votes
7 answers
87k views

How to blur a texture node in cycles material?

For a Cycles material I need to blur a texture. If the texture where a Texture Image node, I can blur the image before adding it but in my case I need to blur a Voronoi Texture and so I can't do it. ...
PhoneixS's user avatar
  • 1,874
47 votes
3 answers
26k views

Iridescence In Cycles?

Is it possible to create an iridescence shader in Cycles? Specifically for something like DVDs, soap bubbles, engine oil, etc..
gandalf3's user avatar
  • 158k
47 votes
3 answers
28k views

Control Cycles/Eevee material nodes and material properties using python?

How can I define the different properties of an Cycles/Eevee material? Such things as glossy, glass, diffuse, RGB-color, emissive via python scripting?
binaryBigInt's user avatar
  • 1,047
45 votes
2 answers
20k views

How do I convert materials from Blender Internal to Cycles?

I know this may be a tough or confusing question, but I have numerous existing materials I created and reuse for a project, which were all prepared for Blender Internal. Now, I want to start the ...
A Wild RolandiXor Has Appeared's user avatar
42 votes
3 answers
36k views

How can I make a material only apply to a side of a plane?

How could a one-sided material be achieved with the Cycles renderer? I would like to create a plane that is completely transparent from one side, and a mirror from the other side. It would be cool ...
horace's user avatar
  • 677
41 votes
1 answer
51k views

How to assign a new material to an object in the scene from Python?

How can I assign a new material to an object in the scene via Python?
binaryBigInt's user avatar
  • 1,047
40 votes
2 answers
51k views

Is there really a way to make a true toon shader material in Cycles?

Is there a way to make a true toon shader material in Cycles? Here's, in order of importance, what would be ideal to find in such a shader: Must use Cycles Must be an actual shader Must not rely on ...
Poyo's user avatar
  • 1,595
39 votes
2 answers
21k views

How can I create a convincing sea material in Cycles without using the ocean modifier?

I'm trying to render a sea scene animation, but using the ocean modifier and huge subdivisions isn't feasible due to the large scale. Luckily it's a calm sea and seen from quite a distance, but there ...
cybrbeast's user avatar
  • 2,418
35 votes
4 answers
28k views

How do I create a reflective white material?

I'm pretty new to this and this is my first question here, any help would be greatly appreciated. So basically what I want to achieve is a floor material as seen in this photo... ...the reflections ...
user1163818's user avatar
35 votes
3 answers
76k views

Make a gold reflective object

Brand new to blender, and I'm trying to make a metallic object that is reflective. There are lots of tutorials on youtube, however none of them are compatible with blender 2.71 with the cycles render....
spuder's user avatar
  • 1,233
35 votes
1 answer
7k views

How to make a "reflective tape" material in cycles?

How can I make a cycles material that gets very bright when a light is shown on it, yet still has normal colors? I'm talking about the "Retroreflective sheeting" that can be seen on road signs, the ...
David's user avatar
  • 49.5k
35 votes
2 answers
43k views

How to Construct a Diamond or Other Gemstone Material in Cycles

What would be the material or shaders node set up for a smooth gem in blender cycles engine? I want a result similar to this image:
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