All Questions
20
questions
2
votes
2
answers
5k
views
I can't get emission shader to glow in Blender 2.83 Cycles
I created a scene with balls surrounded by glowing lightning. The lightning is shrink-wrapped to the balls to give a Tesla-like effect (not that convincing - but it's the best I could come up with). ...
1
vote
0
answers
238
views
How to get the segmentation mask of an internal object?
I am trying to render the internal cube on top of the external cube in a segmentation mask, similar to the drawing below (please excuse my bad drawing).
I've assigned pass indexes to my materials, ...
5
votes
1
answer
510
views
Isolate light cast on a surface through glass
I have a white plane and a glass object on top of it, with 2 spotlights casting light through the glass object. This causes a lot of light to be cast onto the white plane.
I want to turn the plane ...
3
votes
1
answer
3k
views
Force materials to render on top of others
In Blender Internal there is Z Offset setting for Z-transparent materials, which put one object over another on shader level only. But what about Cycles, how to do it w/o compositor?
1
vote
0
answers
169
views
Glass Distortion without the glass object
i need a glass distortion effect but without the object visible.
Is this possible?
Would be nice if this is possible to fake in compositing.
Thanks so far.
2
votes
1
answer
291
views
How to add a vibrance value to a render in post processing
Is there a way in Blender to add vibrance? I have a render which I'm trying to add vibrance to in Blender, not in Photoshop (which is what I've been doing, but is tedious).
I know there is a ...
1
vote
0
answers
213
views
Green lantern like construct material in Blender
How do I create a Green lantern like construct material in Blender.
Hear are some reference images.
This is my attempt but It's not exactly what I'm looking for. For one think I'll like a a bit ...
1
vote
1
answer
354
views
Compositing a Hologram Button
I'm trying to create and composite a scene involving a button with some heavy effects on it. The image below is an example of what I'm trying to create.
Example Render:
My current render:
I have ...
7
votes
2
answers
5k
views
Flat material that isn't shadeless
It is standard to create shadeless materials by using the emission shader, often with a Lightpath Is Camera Ray to prevent it from casting light on other objects. This creates a flat color regardless ...
1
vote
0
answers
105
views
Strange color noise in diffuse direct at material edges [duplicate]
I am getting strange color noise in my diffuse direct passes. It shows up at the edges of the model, and at material boundaries on the model. It happens even with basic shaders (just diffuse mixed ...
2
votes
1
answer
625
views
Blend close shades of colors together in compositor
I have some mesh that is intersecting with itself in some areas. To reduce the visibility of these intersections, I want to somehow blur, blend, flatten, or otherwise smooth out the area. This will ...
1
vote
1
answer
6k
views
render only the shadows in Cycles
Is it possible to create a matte shadow material in Blender Cycles? For example, both 3DS Max and Maya have a preset material that only renders the shadow on the mesh. It is great for applying to ...
0
votes
1
answer
600
views
How do I add a composite effect to a scene using material index?
I am trying to combine a shockwave (edited in the render layers compositor) with the rest of the composition (currently a torus). I do not know how to add the shockwave to the rest of the scene. I ...
10
votes
1
answer
44k
views
How can I make an object invisible when I render in Cycles?
Using the Cycles Render Engine
How can I make an object invisible when I render?
3
votes
1
answer
20k
views
How to get rid of an object's reflection?
I am creating a logo for a friend (not getting paid), and I want to figure out a way to get rid of one object's reflection against another without removing the other object's reflectivity. If you look ...