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28 votes
2 answers
40k views

Add a transparent image on top of a material [duplicate]

I'm designing this animal-type creature, and want to add a transparent .png image to its face with the face features (object has a subsurf). On the left is the image with the features, on the right is ...
MicroMachine's user avatar
  • 4,703
47 votes
3 answers
28k views

Control Cycles/Eevee material nodes and material properties using python?

How can I define the different properties of an Cycles/Eevee material? Such things as glossy, glass, diffuse, RGB-color, emissive via python scripting?
binaryBigInt's user avatar
  • 1,047
9 votes
3 answers
14k views

Why does an object with a glossy shader render in black?

When I apply a glossy shader to the material of my text, the text becomes just black. Why? I have lamp and everything, but the problem persists. The text is red before I add the glossy shader. I'm ...
BigBoe's user avatar
  • 99
18 votes
5 answers
43k views

How to properly hook up various maps types in Cycles?

I created some texture maps in MindTex to use in Blender, but I can't figure out how to properly hook them up. The maps I have: ...
David Prentice's user avatar
42 votes
3 answers
36k views

How can I make a material only apply to a side of a plane?

How could a one-sided material be achieved with the Cycles renderer? I would like to create a plane that is completely transparent from one side, and a mirror from the other side. It would be cool ...
horace's user avatar
  • 677
8 votes
1 answer
8k views

Strange black shading. Cannot fully light mesh. (Cycles)

Here is the viewport in material view. The node setup is just a PNG texture into a diffuse shader. And this is in rendered view. I've tried using environmental lighting as well as a directional ...
Nghillaz's user avatar
  • 325
12 votes
1 answer
7k views

How can you smooth the edge between two materials?

I have created this with cycles: But the edge between the glowing and non glowing materials is very sharp. The material was manually applied to faces in edit mode. Is there any way I can smooth the ...
Qwertie's user avatar
  • 7,056
26 votes
1 answer
57k views

How can I make a more realistic glass shader? [duplicate]

Here's a sample scene: A room with a window, a point light to project light into the room, an HDR environment outside the room and a nice Image by Rembrandt that should be somewhat reflected on the ...
user avatar
49 votes
7 answers
87k views

How to blur a texture node in cycles material?

For a Cycles material I need to blur a texture. If the texture where a Texture Image node, I can blur the image before adding it but in my case I need to blur a Voronoi Texture and so I can't do it. ...
PhoneixS's user avatar
  • 1,874
30 votes
3 answers
31k views

Cycles: Shadeless "Shadow-catcher" Material for Rendering onto Footage

I am superimposing CGI over video footage, and have run into a problem in making materials for objects that act as 'shadow catchers'. Essentially I want a shader that is shadeless—like an emitter—but ...
Jollywatt's user avatar
  • 415
47 votes
3 answers
26k views

Iridescence In Cycles?

Is it possible to create an iridescence shader in Cycles? Specifically for something like DVDs, soap bubbles, engine oil, etc..
gandalf3's user avatar
  • 158k
12 votes
1 answer
21k views

How can I setup a Material in Cycles for Z-Transparency?

After converting to nodes in order to render using Cycles I've no idea where to enable the z-transparency. I guess the image textures alpha channel needs to be pluged somewhere but I've no idea which ...
stacker's user avatar
  • 38.7k
45 votes
2 answers
20k views

How do I convert materials from Blender Internal to Cycles?

I know this may be a tough or confusing question, but I have numerous existing materials I created and reuse for a project, which were all prepared for Blender Internal. Now, I want to start the ...
A Wild RolandiXor Has Appeared's user avatar
41 votes
1 answer
51k views

How to assign a new material to an object in the scene from Python?

How can I assign a new material to an object in the scene via Python?
binaryBigInt's user avatar
  • 1,047
23 votes
3 answers
75k views

Export cycles material to unity

I have been experiencing an issue that once I have a material created and looking the way I want it, I cannot seem to export it correctly with the textures mixed. I don't know the correct words to ...
Liam Ryan Wilson's user avatar

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