Questions tagged [vertex-weights]
Each vertex in a mesh can be assigned to one or more vertex groups. In each group it has a value between 0.0 and 1.0 called a vertex weight. Use this tag for questions about the use of vertex weights.
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Vertex Weight Proximity - Weight gradient shape difference
Hello Blender experts,
I am following a YouTube tutorial from a creator: Dobpen
Here I am lost about managing the weight gradient shape while the target object passes through the main obejct like ...
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How do i join separate part on my character without compromising the rigging
So i wanted to export this character toa game engine, i saw the requirement for this is the character preferred to be one mesh. https://www.youtube.com/watch?v=27woi8FsgAU&t=246s
The problem is my ...
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Vertex Group Weights missing from Viewport Overlays window
I'm trying to access the Vertex Group Weights overlay and it is missing from my viewports overlay window. My window looks like the first image. The second image is what it should look like. Is there ...
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Using a greyscale image as a weight map for point distribution
I imported this image with blender GIS using the basemap on mesh option. I'm trying to use this image as a weight map that distributes points randomly on my mesh, where darker colours indicates a ...
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rig joint outside of skeleton
I have rigged the body and added the single bones that float in an area of the object. But when I weight and transfer the file as all options, Collada, fbx, gltf, I find the single floating bones are ...
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In PaintWeight, Is it possible to select multiple bones while Vertex Selection Mode is ON?
I do not intend to use Mask Modifier because I have a hair mesh that contains 5-10 layers on top of each other and I would rather work with two mesh surfaces that are stacked visibly in edit/Weight ...
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Transfer (float) vertex-attribute to vertex-weight, to allow GeoNodes to control subsequent Armature binding
In Blender 4.1 or higher, I want to write a custom modifier, which transfers values from a vertex attribute (on geometry generated by geonodes) to a vertex group (usable with other modifiers).
This is ...
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How to set the same Vertex Weights for every vertex in a Vertex Group, in Blender 4.0 with Python?
In edit mode If I manually select a vertex group and highlight one vertice, I can open this, manually fill out the values, and hit copy. All the vertices in the group will then receive the vertex ...
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Armature bones warp entire mesh and it doesnt even stays inside mesh after automatic weights
Im trying to rig my little mesh but every time i try to use automatic weights and try pose mode my bones deform the entire mesh and the limbs that are supposed to be rigged dont even follow the bone, ...
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Weights used in hook modifier affect texture created with an image
I am new to Blender, and probably my question has a very simple solution and has been done before, but I couldn't find a way to solve it (probably I didn't do the correct question in Google).
The ...
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How to randomise bevel weight?
This answer has a noise texture control the value of the bevel_weight_edge attribute in geometry nodes – but it doesn't work for me (the texture is too stretched):
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Deform instances (distributed on points using geometry nodes) rigidly with original armature
I distribute points (I'll call them P) on the faces of a mesh and then instantiate objects (scales) at these points, in order to cover the surface with scales:
However, the original mesh is animated ...
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How can you animate a roll of tablecloth flying out of the backpack?
How can you animate a roll of tablecloth flying out of the backpack?
After the flight it should be laid out on the table. I'm trying to combine these two tutorials, you can see at the link, but it ...
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known bone heat failure fixes not working...is there a solution im missing?
enter link description here
I've tried three bone heat failure fixes and they are not working.
Ones I've tried are
Object scale,
Merge by distance,
Decimate geometry,
Split by loose parts.
Am I ...
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How to differentiate vertices with a weight of zero in the active vertex group and vertices which are not referenced in the active vertex group?
I have already set the Zero Weights option to Active (Viewport Overlays > Zero Weights > Active) so that vertices which have a weight of zero in the active vertex group and vertices which are ...
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Teeth fall out of the lower jaw when I move/rotate the bone
I downloaded this free shark model (https://sketchfab.com/3d-models/great-white-shark-e4f107a6d87b424fb165aba9a53d0665)
and imported it into blender: https://www.dropbox.com/scl/fi/...
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Issues when weight painting with low poly cage
for weight painting I'm trying to use a low poly cage painted and then aplying the weights to the high model using Data Transfer modifier.
The weights on the cage looks perfect, but when transfering ...
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Is there a way to remove influence of selected bones on multiple selected vertices?
When correcting the weight painting of my mesh, parts of my character's torso seem to stick to a few of my character's arm bones (of which my character has many) so I have to check the weight painting ...
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Rigging an already weighted model
I have a model that is already weighted but it doesn’t have any bones.
Is there any way or add-on or something to generate a rig/armature based on the weight and vertex groups?
I know that you have to ...
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I have tried everything I can to substract weight on this region, but it doesn't work
Video demonstration: https://cloudmails-my.sharepoint.com/:v:/g/personal/tp053611_mail_apu_edu_my/EXeZLDfJwBFIgf956f4iZ9kB3FNC2h4uM0zNq-hCBwYEfA?nav=...
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Applying vertex weight to several objects at once
So here's my problem : I'm rigging a human skeleton. I've already modeled my bones, rename them, create my rigging bones, etc.
Now, I'm off to weight paint. Since it's a skeleton, and therefore a non ...
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How to get rubber thing to deform as mini gun moves up and down instead of moving with it?
How to get rubber thing to deform as the mini gun moves up and down instead of moving with it in Blender 4.0.2.
I used automatic weights it is not working.
Please watch whole gif
Video
do i need soft ...
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How to batch specify the weights of vertex groups
Some bones on my model have weights of 0,I want these bones to have a small impact on a certain point. Can I batch select these bones and assign weights?
For example, selecting all the vertex groups ...
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Why are certain vertices not affected by weight paint?
Why don't these vertices move? I assigned everything there to be red yet it still does not move.
https://drive.google.com/file/d/1YyeTx2cl7bzFB_YIuSEA9T5xMXv10VX9/view?usp=sharing
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Dress / Skirt weight between thighs major clipping
I've searched this exchange and several other sources for a good solution, and to be honest most second life creators also have this issue, but I just know there HAS to be a better solution. Basically ...
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How can I generate vertex groups for this mesh?
I have a mesh with an armature and animation, but unlike all the other models I got from this source, this mesh doesn't have vertex groups.
In this 231-frame animation, the model should start out as ...
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Symmetry not working in Weight paint mode
Anyone would know why when I try to weight paint, I can't use the symmetry option to mirror vertex groups?
For context I used Rigify and have now this message that says: "This property is for ...
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How to make to make a corner fold in a curved way with an armature bone?
Edit: Hey, I edited the question to make it clearer, with better images and details. Added some progress as well.
1 - I have this setup: a simple mesh, a bone (Bone), and a vertex group assigned to it:...
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Weight Painting symmetry Issue
I made our a custom rig. When I painted these lips on the left, my eyelashes stayed red, I tried to subtract the eyelashes, but it did not show anything.
Sometimes I subtract on the left eyelash then ...
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Trying to attach clothes to mixamo animated character, and I am getting some weird deformations. What am I doing wrong or missing?
My apologies for not having gif show on my post, Im having some server issues uploading the gif here. The gif of my issue can be seen here and blend file can be downloaded here.
Im using mixamo to ...