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0 votes
0 answers
27 views

Using a greyscale image as a weight map for point distribution

I imported this image with blender GIS using the basemap on mesh option. I'm trying to use this image as a weight map that distributes points randomly on my mesh, where darker colours indicates a ...
Samy Dupont's user avatar
0 votes
1 answer
69 views

Transfer (float) vertex-attribute to vertex-weight, to allow GeoNodes to control subsequent Armature binding

In Blender 4.1 or higher, I want to write a custom modifier, which transfers values from a vertex attribute (on geometry generated by geonodes) to a vertex group (usable with other modifiers). This is ...
Mark K Cowan's user avatar
0 votes
1 answer
78 views

How to randomise bevel weight?

This answer has a noise texture control the value of the bevel_weight_edge attribute in geometry nodes – but it doesn't work for me (the texture is too stretched): ...
Don Cheadle's user avatar
0 votes
1 answer
79 views

Deform instances (distributed on points using geometry nodes) rigidly with original armature

I distribute points (I'll call them P) on the faces of a mesh and then instantiate objects (scales) at these points, in order to cover the surface with scales: However, the original mesh is animated ...
Germanunkol's user avatar
0 votes
0 answers
120 views

Reduce Hair/Fur height on select faces or vertices in New Hair Geometry Node Blender 3.5?

I have created Hair/Fur on a plane and which is working fine, but I want to reduce/remove fur on a few selected vertices on the plane. How can i provide a vertex group value to hair trim height to ...
Dushyant Deshwal's user avatar
4 votes
1 answer
700 views

How to randomize bevel weight modifier through geometry nodes

I am trying to randomize the width of the bevel modifier by creating random values through geometry nodes. I managed to create attributes and create a vertex group that the bevel node takes in, which ...
Badboi3d's user avatar
  • 118
1 vote
1 answer
128 views

How to instance VertexWeightProximity before shape keys using geo nodes?

how can i instance VertexWeightProximity before shape keys using geo nodes? I want to animate the process (ShapeKeys ONLY) thru geo nodes because currently VertexWeightProximity modifier won't apply ...
hamed.3d172's user avatar
1 vote
1 answer
543 views

Selecting vertices in certain vertex group or certain weight

I am using blender 3.0.0 Beta I have a plane with many vertices and want to raise one of the vertices higher than others using geometry nodes. I have two approaches : 1- vertex groups 2- weighted ...
Spongebob Comrade's user avatar
2 votes
2 answers
263 views

How to animate VertexWeightProximity effect with Remesh modifier active

What I'm trying to do in blender 2.93.1: Animate a VertexWeightProximity effect (geometry nodes distributed/instanced cubes on mesh going away as empty gets near) while also animating the main mesh ...
huoshankyoryu's user avatar