Questions tagged [vertex-weights]
Each vertex in a mesh can be assigned to one or more vertex groups. In each group it has a value between 0.0 and 1.0 called a vertex weight. Use this tag for questions about the use of vertex weights.
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how can i use vertex weight value in shader nodes?
I found this answer by Nathan: Weight paint in cycles nodes?
This is exactly what i want to do: use vertex weight value for "changing colors"/"use in shaders".
Nathans answer seems ...
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I am not at all able to paint weight paint on the plane
I am new to Blender and I am using Blender 3.0.0
I am trying to weight paint this plane but I am unable to do it to at least a single vertex. I subdivided the plane many times but I am unable to paint....
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Adjust fall off custom curve of Vertex Weight Edit modifier using script
I'm writing a script to use with headless Blender but can't seem to figure out how to adjust the fall off curve of the Vertex Weight Edit modifier. Just want to move the upper point (1,1) down to ...
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How to set vertex weights using Blender's Python API?
Looking at the API docs I found VertexGroup.add(index, weight, type), but It cannot be called in Edit Mode. When I try to call it, I always get:
RuntimeError: ...
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How can I animate vertex weights along curved mesh
I used to have answer for this but I've lost it.
So, how can I animate weights along curved mesh?
That is, as if you were using 'Select More' after selecting some vertices of the mesh.
Almost like ...
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A strange bias for Vertex Weight Edit Modifier
I would like to modify my vertex weight using a texture.
To do so, I found out here that I can use the Vertex Weight Modifiers for this job.
However, I am facing a problem that there is a strange bias ...
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Exporting weight and bone elements to a text file
I am sure this is a very simple thing to do. But because of my inexperience, I am having trouble with it. I havent gotten much from reading the blender python api. The answer was probably right in my ...
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How to make an (open) object behave like rubber when penetrated by another
So uh i've got this problem with a penetrating object and another object that serves as something like a condom if you will
So what I want, is for the penetrating object to not deform while moving ...
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Omit certain bones from Automatic Weight calculations?
I have a foot rig I've prepared in advance, for use on various characters. It has some bones that are only IK target bones, so I don't want Automatic Weights to be calculated for those when I parent ...
4
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How can you animate a roll of tablecloth flying out of the backpack?
How can you animate a roll of tablecloth flying out of the backpack?
After the flight it should be laid out on the table. I'm trying to combine these two tutorials, you can see at the link, but it ...
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How can I paint through a mesh while weight painting ? [Blender 2.8]
So I found a few questions like this already, but none of them solves the problem in the 2.8 version of blender. How can I weight paint through a mesh in front view for example? In the image below I ...
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How to randomize bevel weight modifier through geometry nodes
I am trying to randomize the width of the bevel modifier by creating random values through geometry nodes. I managed to create attributes and create a vertex group that the bevel node takes in, which ...
4
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Data transfer to a mesh with different topology
Is it possible to transfer mesh data such as UV map projection and vertex weights to another mesh that has different topology?
I thought the Data Transfer Modifier could do this, but I haven't ...
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Head mesh displaced
I have made a conversion of a mesh for the Dragon Age 2 video-game, and though the model animates properly in-game, and the weights are fine, I can't get rid of a weird problem with the neck.
As you ...
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Subtract the weights of one vertex group from another
I have an issue with a rig (this is my first time rigging) where it requires the subtraction of the weights of many different Vertex Groups from the head (root) vertex group to make the rig function ...