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Tagged with
0 votes
1 answer
69 views

Transfer (float) vertex-attribute to vertex-weight, to allow GeoNodes to control subsequent Armature binding

In Blender 4.1 or higher, I want to write a custom modifier, which transfers values from a vertex attribute (on geometry generated by geonodes) to a vertex group (usable with other modifiers). This is ...
Mark K Cowan's user avatar
2 votes
1 answer
352 views

Convert vertex color to a vertex group

I have an object with a vertex color and I would like to convert it into a vertex group but I don't know how. A script solution would be fine as well.
Lala_Ghost's user avatar
0 votes
0 answers
57 views

Mesh distortion using automatic weights

I want to make an automatic animation program using python scripts. Now I have some problem when I use the automatic weights function: ...
Nutcracker's user avatar
0 votes
0 answers
110 views

How do I utilize printed coordinates from the system console to place an object?

I have over 50 vertex groups that I have on my mesh. I am using a script to locate the world position of a vertex group that is then printed into the system console. I am wondering how do I grab the ...
Vrx29's user avatar
  • 1
6 votes
1 answer
245 views

Adjust fall off custom curve of Vertex Weight Edit modifier using script

I'm writing a script to use with headless Blender but can't seem to figure out how to adjust the fall off curve of the Vertex Weight Edit modifier. Just want to move the upper point (1,1) down to ...
Chris E Kinch's user avatar
1 vote
0 answers
1k views

Keep vertex order when exporting and re-importing a mesh

I'm having a problem with exporting my mesh and keeping the vertex order when re-importing that exported mesh. I have looked around but was unable to find a good answer. I'm helping a friend with his ...
rg90's user avatar
  • 11
1 vote
0 answers
567 views

How can I manually rig a mesh to an armature with Python, as if using bpy.ops.object.parent_set with automatic weights?

I'm working on a Python script that generates a rigged model. The model itself is fairly complex and is composed of many individual mesh objects, all of which I want deformed by the armature when ...
ineedhelp's user avatar
1 vote
0 answers
141 views

Skin is pulled to one side - using X-Muscle in Blender 2.8

Hi! I am creating my first Blender-Model, using the add-on "X-Muscle-System" in Blender 2.8. I don´t know how to solve the "yellow" issue: The skin is pulled too much to one side (...
Newbie's user avatar
  • 11
1 vote
1 answer
149 views

Python - Assigning vertex weights is extremely slow

Current very slow method (code reduced): ...
VSB's user avatar
  • 493
0 votes
0 answers
208 views

vertex based occlusion with python?

i was wondering if there's a way to bake (scene scale) ambient occlusion information into an object vertex group? I believe the only option is to uv unwrap the terrain, create a new image texture, ...
Fox's user avatar
  • 1,952
1 vote
0 answers
419 views

Renaming or reorder vertex groups of a mesh to match the names of a second mesh

I have two meshes which share similar vertex groups (positions), but they have different names and order. I want to reorder or rename the vertex groups from the first mesh to match the second one. The ...
MoonBoy's user avatar
  • 11
0 votes
1 answer
153 views

How can i remove verts in specific Group in VertexGroups via python?

i use Blender v2.76 and i try to remove vertices in specific Vertex Group via python ? my specific group is atm "Test123" (only example), i try now via python to remove the selected vertices from the ...
DevilSam's user avatar
  • 141
0 votes
1 answer
2k views

Vertex weights and vertex indices for Blender Python API

I'm trying to write an importer addon for blender using the python api. And the documentation has been less than "helpful" so far. In threejs you have a page like this: https://threejs.org/docs/index....
Benjamin Collins's user avatar
0 votes
1 answer
223 views

With Python, how to access a vertex group created by parenting to an armature with auto weights?

I have rigged a character and auto weighted the mesh to armatures. A set of vertex groups are generated from this way automatically. However, I tried to get vertex_groups but failed. ...
Sergius Liu's user avatar
1 vote
1 answer
263 views

Adding vertices with chosen weight in a vertex group - Python

I would like to add vertices in a vertex group with a weight already set by python. For example a button that set weight force to the selected vertices to 0.5: <...
Dahaarl's user avatar
  • 11

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