All Questions
Tagged with vertex-weights python
19
questions
0
votes
1
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69
views
Transfer (float) vertex-attribute to vertex-weight, to allow GeoNodes to control subsequent Armature binding
In Blender 4.1 or higher, I want to write a custom modifier, which transfers values from a vertex attribute (on geometry generated by geonodes) to a vertex group (usable with other modifiers).
This is ...
2
votes
1
answer
352
views
Convert vertex color to a vertex group
I have an object with a vertex color
and I would like to convert it into a vertex group but I don't know how.
A script solution would be fine as well.
0
votes
0
answers
57
views
Mesh distortion using automatic weights
I want to make an automatic animation program using python scripts. Now I have some problem when I use the automatic weights function:
...
0
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0
answers
110
views
How do I utilize printed coordinates from the system console to place an object?
I have over 50 vertex groups that I have on my mesh. I am using a script to locate the world position of a vertex group that is then printed into the system console. I am wondering how do I grab the ...
6
votes
1
answer
245
views
Adjust fall off custom curve of Vertex Weight Edit modifier using script
I'm writing a script to use with headless Blender but can't seem to figure out how to adjust the fall off curve of the Vertex Weight Edit modifier. Just want to move the upper point (1,1) down to ...
1
vote
0
answers
1k
views
Keep vertex order when exporting and re-importing a mesh
I'm having a problem with exporting my mesh and keeping the vertex order when re-importing that exported mesh. I have looked around but was unable to find a good answer.
I'm helping a friend with his ...
1
vote
0
answers
567
views
How can I manually rig a mesh to an armature with Python, as if using bpy.ops.object.parent_set with automatic weights?
I'm working on a Python script that generates a rigged model. The model itself is fairly complex and is composed of many individual mesh objects, all of which I want deformed by the armature when ...
1
vote
0
answers
141
views
Skin is pulled to one side - using X-Muscle in Blender 2.8
Hi!
I am creating my first Blender-Model, using the add-on "X-Muscle-System" in Blender 2.8.
I don´t know how to solve the "yellow" issue: The skin is pulled too much to one side (...
1
vote
1
answer
149
views
Python - Assigning vertex weights is extremely slow
Current very slow method (code reduced):
...
0
votes
0
answers
208
views
vertex based occlusion with python?
i was wondering if there's a way to bake (scene scale) ambient occlusion information into an object vertex group?
I believe the only option is to uv unwrap the terrain, create a new image texture, ...
1
vote
0
answers
419
views
Renaming or reorder vertex groups of a mesh to match the names of a second mesh
I have two meshes which share similar vertex groups (positions), but they have different names and order. I want to reorder or rename the vertex groups from the first mesh to match the second one.
The ...
0
votes
1
answer
153
views
How can i remove verts in specific Group in VertexGroups via python?
i use Blender v2.76 and i try to remove vertices in specific Vertex Group via python ?
my specific group is atm "Test123" (only example), i try now via python to remove the selected vertices from the ...
0
votes
1
answer
2k
views
Vertex weights and vertex indices for Blender Python API
I'm trying to write an importer addon for blender using the python api. And the documentation has been less than "helpful" so far. In threejs you have a page like this: https://threejs.org/docs/index....
0
votes
1
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223
views
With Python, how to access a vertex group created by parenting to an armature with auto weights?
I have rigged a character and auto weighted the mesh to armatures. A set of vertex groups are generated from this way automatically.
However, I tried to get vertex_groups but failed.
...
1
vote
1
answer
263
views
Adding vertices with chosen weight in a vertex group - Python
I would like to add vertices in a vertex group with a weight already set by python.
For example a button that set weight force to the selected vertices to 0.5:
<...