All Questions
Tagged with vertex-weights rigify
12
questions
1
vote
1
answer
38
views
Why are certain vertices not affected by weight paint?
Why don't these vertices move? I assigned everything there to be red yet it still does not move.
https://drive.google.com/file/d/1YyeTx2cl7bzFB_YIuSEA9T5xMXv10VX9/view?usp=sharing
2
votes
0
answers
26
views
Rigify prefix issue
When I parent the model with the generated rigify armature, it doesn't deform the model, I think it's because the bone names are changed with the prefix "DEF-".
The model already has weights ...
0
votes
1
answer
2k
views
Why weight paint is not symmetrical in the mirror plane?
Update:
Any mesh with mirror modifier in the new blender version seems to cause the side that is not mirrored to take over the complete control of the vertexes in the mirror plane.
Not sure if it's a ...
1
vote
2
answers
2k
views
Trying to weight paint a shoulder so that the arm doesn't clip into itself. Any tips?
So I purchased a model and rigify refuses to work when parenting the mesh to the meta rig. I think it's because the arm clips into the armpit creating a vertex hell. So I made a quick arm rig to ...
0
votes
1
answer
201
views
Vertex Group X Symmetry paints both weights onto same area
I was painting the weight of one of my breast bones in a rigify rig, with vertex groups X symmetry enabled, and when I checked the opposite bone I realized that it was not symmetrica, all the paint I ...
2
votes
1
answer
1k
views
Why are my model's eyes deforming so badly?
Hi this is my first time here. Here's a link to my blender file: https://drive.google.com/file/d/15_xVOwmepXe2CiXFKlFMJegP9Y9e_Ay0/view?usp=sharing
So my problem. I have been trying to weight paint ...
1
vote
0
answers
120
views
Rigify. vertex weight 1 to one bone but something else still influencing!
I tried Rigify and I found a very strange issue. After I painted full chest bone weight on body vertices, they are still affected by the neck bone somehow. I googled hard but it looks like nobody has ...
2
votes
2
answers
574
views
Rigify: Unexpected deformation based on a given weight paint
Okay, so I just ran into a weird problem I have no explanation for.I am used to the basics of skinning and weight painting bones to a certain portion of a mesh, but still I don't know what is going on ...
0
votes
0
answers
303
views
FK/IK controls in Rigify control too much
I have my rig set up, but when I move each part, it controls the wrong section of the character; for example, when I move the FK knee of my left leg, it will warp everything around it, actually moving ...
1
vote
1
answer
876
views
Automatic weights not working with rigify (auto- python checked)
Hello great blender masters.
i have made a human mesh, added a rigify rig, lined everything up, clicked generate. But when i click parent with automatic weight, it parents with empty weight groups... ...
0
votes
0
answers
90
views
When I rotate the palm after automatic weight painting, the forearm skin seems to rotate and looks weird
This image shows the arm before rotation.
Here its after rotation.
How to correct it and is there any tutorial series for weight painting?
My .blend file can be found here:
2
votes
1
answer
838
views
Rigify vertex groups mesh deform error
So I imported a model into Blender that already has vertex groups and a skeleton. I then imported a metarig and made it the exact same shape as the imported skeleton. I applied the armature modifier ...