All Questions
Tagged with vertex-weights weight-painting
143
questions
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64
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How to differentiate vertices with a weight of zero in the active vertex group and vertices which are not referenced in the active vertex group?
I have already set the Zero Weights option to Active (Viewport Overlays > Zero Weights > Active) so that vertices which have a weight of zero in the active vertex group and vertices which are ...
1
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1
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37
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Teeth fall out of the lower jaw when I move/rotate the bone
I downloaded this free shark model (https://sketchfab.com/3d-models/great-white-shark-e4f107a6d87b424fb165aba9a53d0665)
and imported it into blender: https://www.dropbox.com/scl/fi/...
1
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0
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45
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Issues when weight painting with low poly cage
for weight painting I'm trying to use a low poly cage painted and then aplying the weights to the high model using Data Transfer modifier.
The weights on the cage looks perfect, but when transfering ...
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0
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43
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Is there a way to remove influence of selected bones on multiple selected vertices?
When correcting the weight painting of my mesh, parts of my character's torso seem to stick to a few of my character's arm bones (of which my character has many) so I have to check the weight painting ...
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21
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I have tried everything I can to substract weight on this region, but it doesn't work
Video demonstration: https://cloudmails-my.sharepoint.com/:v:/g/personal/tp053611_mail_apu_edu_my/EXeZLDfJwBFIgf956f4iZ9kB3FNC2h4uM0zNq-hCBwYEfA?nav=...
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1
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38
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Why are certain vertices not affected by weight paint?
Why don't these vertices move? I assigned everything there to be red yet it still does not move.
https://drive.google.com/file/d/1YyeTx2cl7bzFB_YIuSEA9T5xMXv10VX9/view?usp=sharing
1
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1
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112
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Dress / Skirt weight between thighs major clipping
I've searched this exchange and several other sources for a good solution, and to be honest most second life creators also have this issue, but I just know there HAS to be a better solution. Basically ...
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1
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268
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Symmetry not working in Weight paint mode
Anyone would know why when I try to weight paint, I can't use the symmetry option to mirror vertex groups?
For context I used Rigify and have now this message that says: "This property is for ...
0
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1
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41
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Weight Painting symmetry Issue
I made our a custom rig. When I painted these lips on the left, my eyelashes stayed red, I tried to subtract the eyelashes, but it did not show anything.
Sometimes I subtract on the left eyelash then ...
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36
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Trying to attach clothes to mixamo animated character, and I am getting some weird deformations. What am I doing wrong or missing?
My apologies for not having gif show on my post, Im having some server issues uploading the gif here. The gif of my issue can be seen here and blend file can be downloaded here.
Im using mixamo to ...
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443
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How can I add clothes to a character in Blender that I animated in mixamo?
imgur gif uploads never work for me for some reason, but here is a gif of my issue.
My Blend file can be found here if needed.
Used mixamo for the first time today, when i uploaded my character to rig ...
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265
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Blender 3.6.2 Normalize weights not working correctly
This looks like a random bug - I'll be doing fine, then normalizing stops working and I can't figure out why.
The behavior: Auto-normalize setting on brush stops working, same thing for the Weight ...
1
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1
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30
views
How to better visualize weight?
Do I really have to click through every bone to see what causes a vertex to move? Isn't there a better way to see what bones affect what area?
2
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1
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281
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Is there a way to display the vertex weight values for each vertex in the viewport while weightpainting a vertex group on the viewport?
I've always found it difficult to tell quite accurately enough the weight of the vertex while weightpainting, I'm aware the colors are there to indicate it but i've found it hard to tell quite ...
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1
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741
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How can I transfer weight paint between different vertex groups of the same object?
I'm very new to Blender, and I'm mainly learning how to model environments for historical recreations. I'm using BiomeReader to scatter vegetation in a project, and it requires a new vertex group to ...