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Im trying to rig my little mesh but every time i try to use automatic weights and try pose mode my bones deform the entire mesh and the limbs that are supposed to be rigged dont even follow the bone, it twirls and turns the entire mesh some how and i dont know what to doenter image description here enter image description here

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    $\begingroup$ Hello, it's probably because the normals of your object are inverted, go in Edit mode, select all, press Shift N and parent again, if it doesn't work please share your file $\endgroup$
    – moonboots
    Commented Apr 11 at 6:18
  • $\begingroup$ That worked!! i have no idea why it does that!! but thank you very much!! $\endgroup$
    – Hern576
    Commented Apr 11 at 21:57

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It's because the normals of your object are inverted, go in Edit mode, select all, press Shift N and parent again.

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