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0 votes
0 answers
36 views

In PaintWeight, Is it possible to select multiple bones while Vertex Selection Mode is ON?

I do not intend to use Mask Modifier because I have a hair mesh that contains 5-10 layers on top of each other and I would rather work with two mesh surfaces that are stacked visibly in edit/Weight ...
Wissam Seaifan's user avatar
1 vote
1 answer
64 views

How to differentiate vertices with a weight of zero in the active vertex group and vertices which are not referenced in the active vertex group?

I have already set the Zero Weights option to Active (Viewport Overlays > Zero Weights > Active) so that vertices which have a weight of zero in the active vertex group and vertices which are ...
Bouloubaga's user avatar
1 vote
0 answers
45 views

Issues when weight painting with low poly cage

for weight painting I'm trying to use a low poly cage painted and then aplying the weights to the high model using Data Transfer modifier. The weights on the cage looks perfect, but when transfering ...
illumisanic's user avatar
1 vote
1 answer
112 views

Dress / Skirt weight between thighs major clipping

I've searched this exchange and several other sources for a good solution, and to be honest most second life creators also have this issue, but I just know there HAS to be a better solution. Basically ...
WhoopCDaisy Yootz's user avatar
0 votes
1 answer
41 views

Weight Painting symmetry Issue

I made our a custom rig. When I painted these lips on the left, my eyelashes stayed red, I tried to subtract the eyelashes, but it did not show anything. Sometimes I subtract on the left eyelash then ...
Logan freeman's user avatar
0 votes
0 answers
265 views

Blender 3.6.2 Normalize weights not working correctly

This looks like a random bug - I'll be doing fine, then normalizing stops working and I can't figure out why. The behavior: Auto-normalize setting on brush stops working, same thing for the Weight ...
Ada Radius's user avatar
1 vote
1 answer
207 views

Vertex group, weight paint and Displace modifier

New to Blender and can't get what am I doing wrong here. I'm trying to make an electricity bolt using the Displace modifier. I need to weight paint vertecies on the ends of the bolt so they are less ...
rickrokkett's user avatar
0 votes
0 answers
93 views

Why is this part of the mesh following this bone even when I paint over it with a fully-weighted Subtract brush in Weight Paint mode?

On Blender 2.93 I'd rather not post the .blend as this model is meant to stay private. The strand of hair that moves with the antenna's bone in this screencap really says it all. It was exported as a ...
Kimi's user avatar
  • 1
2 votes
1 answer
696 views

Eyes not following head even even if the eye bones are parented to the head bone

I guess the images explain everything. The eyes are parented to the eye rig bones so that they rotate freely if the eye bones are rotated. The eye bones are parented to the head bone. How can I solve ...
MsBonniePython's user avatar
0 votes
1 answer
108 views

Issues with rigging pulling on the wrong vertexes, even though they aren't bonded to the bone

I am trying to model and sculpt a medium poly character that has a fully rigged body and clothes. I am having this issue though. The mesh is properly parented and the weights were assigned with a data ...
MSR's user avatar
  • 1
0 votes
2 answers
253 views

Weight Paint is streching

I am a beginner in blender and i am using blender 3.0.0 I stretched a plane and subdivided it but when i weight paint it. The weight paint is also stretching. Is there any way so that i can stop ...
Mad Human's user avatar
8 votes
1 answer
2k views

I am not at all able to paint weight paint on the plane

I am new to Blender and I am using Blender 3.0.0 I am trying to weight paint this plane but I am unable to do it to at least a single vertex. I subdivided the plane many times but I am unable to paint....
Mad Human's user avatar
0 votes
0 answers
85 views

Vertex seem to mantain weight no matter what I do

Hi so I'm having rpoblems with this Mesh: This set of vertex, no matter what I do, don't seem to loose their 100% weight. I tried to delete the vertex group and paint again but the result is the same....
Maycrofy's user avatar