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0 answers
440 views

How to Bake Textures with a UV map that is too large

I'm rather new to blender and am attempting to bake textures (using cycles) I made and applied onto a model in order to export it to Unity. However, many of these textures require the uv map to be ...
VanDerBeek21's user avatar
0 votes
1 answer
2k views

UV issue when importing model to Substance Painter

so I just started using Substance Painter and when I import my model as an FBX from Blender the UV's appear fine in the UV window in painter but as soon as I apply any texture it is mapped strangely. ...
Excess Moisture's user avatar
1 vote
0 answers
26 views

Creating Pixel texture [duplicate]

I want to create pixel texture in pixel art software(aseprite) for my blender model, is it possible I export uv map and create pixel art from it and then import my pixel texture to blender? I'm new to ...
Ehsan's user avatar
  • 11
0 votes
1 answer
61 views

Why when I export .fbx file with fabric texture and import it then it becomes very ugly?

I made a sofa model in blender and add fabric texture in it. But when I export it into fbx file and then import it its fabric texture become very stretchy and ugly.
Sultan's user avatar
  • 3
0 votes
1 answer
329 views

export png file embedded in blender files

I'm trying to make a model for unity. There is no problem with the model, but the textures of the model are embedded in the blender file. how can i parse this png file from blender file?
ilba ilba's user avatar
0 votes
0 answers
1k views

Why won't my textures bake properly?

I posted another question earlier about trying to export my object keeping all the textures and materials intact and I was told the issue was that I haven't merged the meshes into one and UV unwrapped ...
MVP_Teku's user avatar
  • 127
0 votes
1 answer
787 views

Blender with Niftools addon, how can I export an fbx file with a texture linked to it?

I'm trying to export nif models to fbx models using NifTools addon, when I import the nif model I get to see the name of the texture, here's an example: But when I try to export it to fbx I get this: ...
Rafael Ferreira's user avatar
0 votes
1 answer
42 views

Export as OBJ and create fitting image texture

I am very new to Blender and wanted to create a 3D chess board with figures for my render engine. I have designed the board and created a material and I can succesful export it as obj and load it up ...
Luis Ka's user avatar
0 votes
0 answers
654 views

Displacement map exporting trouble

So, following tutorial by creating Displacement map (through ProjectAll) and then exporting it with the model to Blender (through Multi Map Exporter plugin (UDIM format) and GoB addon) then applying ...
del's user avatar
  • 1
0 votes
2 answers
2k views

Exporting UV Layout with only outlines

newbie here. I have a very specific question. I’ve done a ton of research and didn’t find anything useful. So, as the Title suggests, I’m trying to export UV layout without all the edges inside of the ...
Aleks K.'s user avatar
  • 179
0 votes
2 answers
477 views

How to edit UVs for a mirrored effect on textures

I have a hut model, here in blender from a game. I would like to export it to source engine. It uses this texture below. When I imported the model into blender, the textures didn't mirror like they ...
CHED's user avatar
  • 31
1 vote
0 answers
41 views

How to export model with custom material? [duplicate]

this seems like such a simple "just google it" thing, but nothing I've found has worked for me. I have a model with a custom material that I want to export into Unity. I've applied an image ...
Mokkel's user avatar
  • 11
1 vote
1 answer
195 views

how can I model sculpture parts and exporting them for laser cut without distortion?

I am a blender beginner. I am making metal sculptures by welding laser cutted pieces. normally I am drawing several random shapes and exporting them as dxf/dwg files. I use those random shapes , ...
Halil Doğramacı's user avatar
1 vote
1 answer
227 views

Reconstructing vertices and uv separate from polygons

I am trying to export the vertices, triangles, vertex normals, and UVs with blender's Python (bpy). I need code that actually works. My program is supposed to run like this: Loop through and create a ...
John Porter's user avatar
2 votes
1 answer
358 views

Marvelous designer to Zbrush to Substance painter to Blender workflow issue

I've been following the cyberpunk jacket tutorial I got by Travis Davids and everything has been going mostly smoothly until now when I imported my garment from Zbrush and Substance painter to Blender ...
Ben's user avatar
  • 31

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