All Questions
141
questions
0
votes
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answers
440
views
How to Bake Textures with a UV map that is too large
I'm rather new to blender and am attempting to bake textures (using cycles) I made and applied onto a model in order to export it to Unity. However, many of these textures require the uv map to be ...
0
votes
1
answer
2k
views
UV issue when importing model to Substance Painter
so I just started using Substance Painter and when I import my model as an FBX from Blender the UV's appear fine in the UV window in painter but as soon as I apply any texture it is mapped strangely.
...
1
vote
0
answers
26
views
Creating Pixel texture [duplicate]
I want to create pixel texture in pixel art software(aseprite) for my blender model, is it possible I export uv map and create pixel art from it and then import my pixel texture to blender?
I'm new to ...
0
votes
1
answer
61
views
Why when I export .fbx file with fabric texture and import it then it becomes very ugly?
I made a sofa model in blender and add fabric texture in it. But when I export it into fbx file and then import it its fabric texture become very stretchy and ugly.
0
votes
1
answer
329
views
export png file embedded in blender files
I'm trying to make a model for unity. There is no problem with the model, but the textures of the model are embedded in the blender file. how can i parse this png file from blender file?
0
votes
0
answers
1k
views
Why won't my textures bake properly?
I posted another question earlier about trying to export my object keeping all the textures and materials intact and I was told the issue was that I haven't merged the meshes into one and UV unwrapped ...
0
votes
1
answer
787
views
Blender with Niftools addon, how can I export an fbx file with a texture linked to it?
I'm trying to export nif models to fbx models using NifTools addon, when I import the nif model I get to see the name of the texture, here's an example:
But when I try to export it to fbx I get this:
...
0
votes
1
answer
42
views
Export as OBJ and create fitting image texture
I am very new to Blender and wanted to create a 3D chess board with figures for my render engine. I have designed the board and created a material and I can succesful export it as obj and load it up ...
0
votes
0
answers
654
views
Displacement map exporting trouble
So, following tutorial by creating Displacement map (through ProjectAll) and then exporting it with the model to Blender (through Multi Map Exporter plugin (UDIM format)
and GoB addon) then applying ...
0
votes
2
answers
2k
views
Exporting UV Layout with only outlines
newbie here.
I have a very specific question. I’ve done a ton of research and didn’t find anything useful. So, as the Title suggests, I’m trying to export UV layout without all the edges inside of the ...
0
votes
2
answers
477
views
How to edit UVs for a mirrored effect on textures
I have a hut model, here in blender from a game. I would like to export it to source engine.
It uses this texture below.
When I imported the model into blender, the textures didn't mirror like they ...
1
vote
0
answers
41
views
How to export model with custom material? [duplicate]
this seems like such a simple "just google it" thing, but nothing I've found has worked for me.
I have a model with a custom material that I want to export into Unity.
I've applied an image ...
1
vote
1
answer
195
views
how can I model sculpture parts and exporting them for laser cut without distortion?
I am a blender beginner. I am making metal sculptures by welding laser cutted pieces. normally I am drawing several random shapes and exporting them as dxf/dwg files. I use those random shapes , ...
1
vote
1
answer
227
views
Reconstructing vertices and uv separate from polygons
I am trying to export the vertices, triangles, vertex normals, and UVs with blender's Python (bpy). I need code that actually works.
My program is supposed to run like this:
Loop through and create a ...
2
votes
1
answer
358
views
Marvelous designer to Zbrush to Substance painter to Blender workflow issue
I've been following the cyberpunk jacket tutorial I got by Travis Davids and everything has been going mostly smoothly until now when I imported my garment from Zbrush and Substance painter to Blender ...