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0 votes
0 answers
677 views

Why is blender failing to export object textures?

I am very new to blender, and I am trying to export a mesh object with materials/textures as a DAE/Collada file. When I try to re-import my object into Blender or open it with meshlab, there are no ...
vpradeep's user avatar
  • 101
1 vote
0 answers
3k views

Importing objects as .dae in Xcode and using textures on them

I am beginning to learn how to model 3d models for games and am having troubles figuring out how this should be done. When googling I realized that most people use Collada exported files and that ...
Larisa's user avatar
  • 111
2 votes
2 answers
3k views

Do not repeat the texture on Collada export?

I am trying to apply a UV mapped texture to an object and export it in the Collada format. The result is not what I designed in Blender. Here's the simplest procedure that shows what I did. Start ...
Nikola Malešević's user avatar
3 votes
0 answers
2k views

How to apply and export baked cycles textures.

so I have successfully baked a texture onto my object in cycles. Is this new image texture already applied as a texture? When exporting, for example, with collada, it's recommended to export from the ...
Jeremy's user avatar
  • 31
3 votes
0 answers
7k views

Export simple model with texture to three.js [closed]

I am trying export Blender models to threejs.org as DAE model but have problem with models with texture. To make things simpler, here are the steps I perform (and fail) to add texture to simple "...
Isaac's user avatar
  • 131
2 votes
0 answers
380 views

Collada exporter generates too many UVs

I have a model with only 98 vertices. When I export it to Collada with Blender 2.64, it generates a Cube_001-mesh-map-0-array with 768 entries, that is, 384 UVs. I've checked the UV map, but it doesn'...
endavid's user avatar
  • 311