All Questions
6
questions
0
votes
0
answers
677
views
Why is blender failing to export object textures?
I am very new to blender, and I am trying to export a mesh object with materials/textures as a DAE/Collada file. When I try to re-import my object into Blender or open it with meshlab, there are no ...
1
vote
0
answers
3k
views
Importing objects as .dae in Xcode and using textures on them
I am beginning to learn how to model 3d models for games and am having troubles figuring out how this should be done. When googling I realized that most people use Collada exported files and that ...
2
votes
2
answers
3k
views
Do not repeat the texture on Collada export?
I am trying to apply a UV mapped texture to an object and export it in the Collada format. The result is not what I designed in Blender. Here's the simplest procedure that shows what I did.
Start ...
3
votes
0
answers
2k
views
How to apply and export baked cycles textures.
so I have successfully baked a texture onto my object in cycles. Is this new image texture already applied as a texture? When exporting, for example, with collada, it's recommended to export from the ...
3
votes
0
answers
7k
views
Export simple model with texture to three.js [closed]
I am trying export Blender models to threejs.org as DAE model but have problem with models with texture.
To make things simpler, here are the steps I perform (and fail) to add texture to simple "...
2
votes
0
answers
380
views
Collada exporter generates too many UVs
I have a model with only 98 vertices. When I export it to Collada with Blender 2.64, it generates a Cube_001-mesh-map-0-array with 768 entries, that is, 384 UVs. I've checked the UV map, but it doesn'...