All Questions
7
questions
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Exporting 3D model with texture from blender
I have imported a high resolution GeoTIFF as a "plane" in Blender. I then make the plane the same size as the image pixel. I then subdivide the surface, add a displacement modifier and this ...
0
votes
0
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451
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Transferring Blender Toon Shading to Roblox
I have been trying to transfer my Blender Toon Shader into Roblox, so I can get an effect like this
Target Goal
But when I tried baking it, it didn't work like this.
Is there any way to achieve such ...
1
vote
0
answers
231
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UV Seam Problem exporting FBX from Blender to Maya
I have been having this major issue exporting a fountain mesh from Blender to Maya through FBX. During import into Maya random Seams/Cuts appear in the mesh which were not made in the original Blender ...
0
votes
1
answer
192
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How to imprint logo into STL
Hello, I have statements and questions. I want to imprint my logo into the coins surface but whenever I upload the filed to a 3D viewer it ends up blank. How do I fix this? Also is there a way to make ...
1
vote
1
answer
195
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how can I model sculpture parts and exporting them for laser cut without distortion?
I am a blender beginner. I am making metal sculptures by welding laser cutted pieces. normally I am drawing several random shapes and exporting them as dxf/dwg files. I use those random shapes , ...
1
vote
1
answer
2k
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Blender model to .dae/.sdf with textures
I'm working on a project where I need to export a Blender model to a Gazebo model. I am able to do that, but the textures are not showing in Gazebo. I'm using Blender 2.82 and Gazebo9. To my knowledge ...
6
votes
1
answer
3k
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Equirectangular world-map UV layout - the sequel
TL;DR: Is it possible to edit a UV projection with the same precision as one does a model in Edit Mode, or alternatively, can one export a UV projection as a new mesh?
The Details: So as mentioned in ...