All Questions
16
questions
2
votes
1
answer
57
views
Problems with the materials when trying to export as FBX mesh
I am a newbie in Blender, and this is the first time I have used UV unwrapping and texture painting. I followed this tutorial: https://www.youtube.com/watch?v=C1CFWDWTamo
for most of the characters, I'...
0
votes
0
answers
18
views
How do I export this model so that it is is one object using one material?
I downloaded this model from SketchFab
https://skfb.ly/oLsvy
and I want to turn it into a point cloud. However the way I usually do this is by assigning a material with a single image texture on one ...
0
votes
1
answer
192
views
How to imprint logo into STL
Hello, I have statements and questions. I want to imprint my logo into the coins surface but whenever I upload the filed to a 3D viewer it ends up blank. How do I fix this? Also is there a way to make ...
0
votes
0
answers
215
views
Geo nodes: realizing instances loses uv maps / texture
System: RTX 3080, Ryzen 5 3600, 16GB RAM, Windows 10
Disclaimer: I am very new to blender.
Hi everyone!
My main goal is to export the LEGO version of my model with the correct colors (as shown in ...
0
votes
0
answers
29
views
Texture paint output file format [duplicate]
I used texture paint option to paint over some 3d model. I would like to have a way to differentiate the different colored areas on the model based on something that I can code. To that end, I tried ...
1
vote
0
answers
41
views
How to export model with custom material? [duplicate]
this seems like such a simple "just google it" thing, but nothing I've found has worked for me.
I have a model with a custom material that I want to export into Unity.
I've applied an image ...
2
votes
1
answer
358
views
Marvelous designer to Zbrush to Substance painter to Blender workflow issue
I've been following the cyberpunk jacket tutorial I got by Travis Davids and everything has been going mostly smoothly until now when I imported my garment from Zbrush and Substance painter to Blender ...
0
votes
0
answers
23
views
Problem with exporting blender materials to unity [duplicate]
I need to export this model to unity with its materials:
This model uses a few different materials in different slots:
The green and grey materials have a random color from a color ramp in each face,...
1
vote
0
answers
214
views
Export Material View OBJ for Reality Converter
Is there a way in Blender to directly export exactly what is displayed in the Materials View as a .obj file? I'm trying to load the file into Apple's Reality Converter with the material attached ...
1
vote
0
answers
66
views
Unwrapping Blender Model results in a deformed uv map
I'm new to blender so its possible I've made a mistake, but when i tried to unwrap my model, all that appears is lines and polygons. I've tried removing doubles and manually selecting each face to ...
1
vote
0
answers
108
views
Export UV layout without applying modifiers?
I have a mesh of a fortune cookie that has some modifiers on it.
I want to edit its image texture in Photoshop, and I want to work with the smooth UV layout that I can see while in Texture Paint mode:...
1
vote
0
answers
23
views
Low-Poly 3D Models are exporting but materials aren't [duplicate]
I'm planning on making a short animation so I kept all the models, props and assets separated in folders. Problem is, when I try to append each object into one scene, their colors (Basic colored ...
2
votes
1
answer
135
views
Tips on making materials fewer in numbers?
and thank you for taking the time.
For a while I have been working on a character concept and it is reaching the late stages of creation by now. I am happy and positive with the outcome so far, but ...
0
votes
1
answer
695
views
Export textures as a flat image with multiple materials [duplicate]
I am trying to get a flat texture image, something like this ...
instead of using multiple textures with a mtl. Is there anyway to do this?
2
votes
2
answers
3k
views
Do not repeat the texture on Collada export?
I am trying to apply a UV mapped texture to an object and export it in the Collada format. The result is not what I designed in Blender. Here's the simplest procedure that shows what I did.
Start ...