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13 votes
2 answers
30k views

Is there a way to create a Color ID map in Blender?

All of the most powerful texturing applications require a color ID map (Substance Designer, Substance Painter, Quixel DDO). I've been using a Maya plugin called Nightshade Blockout to export color ...
allen's user avatar
  • 999
10 votes
3 answers
9k views

Is there a way to export an object to Unity 3D while keeping any applied textures?

I exported a .fbx file to Unity 3D, but it retained none of the applied textures. Is there a way to create a textured model in Blender and export it into Unity ...
Krazer's user avatar
  • 555
7 votes
3 answers
39k views

Add UV Mapped texture coordinates to OBJ file?

I'm working on an OBJ parser for a game engine I am creating. I have the model being loaded correctly and all, but I've never really used blender before and I'm not entirely sure how to get my UV ...
TheNewGuy's user avatar
6 votes
1 answer
3k views

Equirectangular world-map UV layout - the sequel

TL;DR: Is it possible to edit a UV projection with the same precision as one does a model in Edit Mode, or alternatively, can one export a UV projection as a new mesh? The Details: So as mentioned in ...
geekgrrrl's user avatar
  • 125
4 votes
2 answers
8k views

Exported UV Layout is Blank

I'm having an issue with trying to export my UV layout in Blender 2.76b on Windows 10. My model has seams and is unwrapped and the UV map is working properly. However, when I try to export the UV ...
Chiani's user avatar
  • 41
4 votes
1 answer
3k views

UVs button is missing

I want to export the UV layout of a mesh but I can't seem to find the UVs menu in the image window to save the UV face layout (according to the blender wiki). I could of course use the plain command ...
XD face me's user avatar
4 votes
1 answer
391 views

Export UVs to .png - output with alpha is different when launched from command line

I need to programmatically export the UVs of a lot of .objs. I am using the bpy.ops.uv.export_layout() fn. Since this step is part of a more complex pipeline, I am launching Python from the command ...
Federico Ciuffolini's user avatar
3 votes
5 answers
7k views

Export UDIM layout?

I tried to export UDIM layout grid of 3, but only the first 1001 gets exported. Is there a way to export all parts of the grid?
Bob's user avatar
  • 31
3 votes
2 answers
7k views

How can I triangulate a mesh without changing the object?

I have to triangulate the object's mesh because the format I export to only understands triangles. Now I not only want to export geometry but also the uv-mappings for the mesh. Let's call the ...
WorldSEnder's user avatar
  • 1,626
3 votes
2 answers
3k views

Multiple UV maps -- One UV map always low res or missing

For the life of me I can't figure out why this happens when I add a UV map. Somehow, I managed to apply only a single image to my highest level UV map and the lower level UV map maintained the same ...
brian's user avatar
  • 171
3 votes
2 answers
9k views

Why does exporting FBX to Unity mess up my UVs

would love some help with this as Im probably missing something simple so here's the issue... I save a UV map (from UV master) on the low res in Zbrush and polly paint my high res and create a normal ...
Phesant Thirtythree Phesant33's user avatar
3 votes
3 answers
297 views

Joining different UVmaps from different objects

I have 7 separated objects with different UV maps, but since i want to export to unity i would like to join all the UV in order to reduce draw calls keeping the objects separated. Is it possible?
Warianos's user avatar
  • 425
3 votes
1 answer
3k views

How to export to .obj with separate map-channels?

I'd like to export a .blend file with a UV-mapped texture, a displacement map and a normals map in 3 separate channels to an .obj file. Tried it with 3 UV Maps in 'Object data' but only 1 map will be ...
guruganesh's user avatar
3 votes
0 answers
2k views

How to apply and export baked cycles textures.

so I have successfully baked a texture onto my object in cycles. Is this new image texture already applied as a texture? When exporting, for example, with collada, it's recommended to export from the ...
Jeremy's user avatar
  • 31
3 votes
0 answers
7k views

Export simple model with texture to three.js [closed]

I am trying export Blender models to threejs.org as DAE model but have problem with models with texture. To make things simpler, here are the steps I perform (and fail) to add texture to simple "...
Isaac's user avatar
  • 131

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