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1 answer
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Is there any limitations in fbx for UV's count?

I'm trying to find out, is there any limitations for UV's export from Blender? My situation: I have skeletal mesh in Blender with 6 UVs, which I'm trying to export into Unreal Engine 5.3. I've tried ...
Сергей's user avatar
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0 answers
10 views

My textures are not being applied to the mesh I am editing inside the Shader Editor [duplicate]

Context: I bought this animal pack that I want to use inside of Twinmotion and maybe Sketchup. Thus I look for ways to export the .fbx file with textures. I find this tutorial on the matter which ...
Nicolas Eveno EnfantNicolas's user avatar
1 vote
2 answers
890 views

Exporting a UV Mesh from an Existing Model

Fairly new to Blender so I have a straightforward question. I have created a fern which I will be exporting into Unreal Engine. I created the fern texture inside of blender using 2 images - one for ...
RunningRelic's user avatar
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0 answers
197 views

Textures from Blender to Unreal/ How to get textures image

How do i get the textures of my mesh? It might sound stupid, but I'm extreme newbie. When I chose viewport shading: textures or rendered, model looks like I want it to, but when I export it to fbx, ...
Matthew's user avatar
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0 votes
2 answers
905 views

Blender to unreal engine

Here's my video made with blender and unreal engine: https://www.youtube.com/watch?v=QPkYeqT0Jyg https://www.youtube.com/watch?v=HG3--iTjPq0 I have a problem with plane meshes and I don't know ...
Marius Baziliauskas's user avatar