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1 vote
0 answers
26 views

Creating Pixel texture [duplicate]

I want to create pixel texture in pixel art software(aseprite) for my blender model, is it possible I export uv map and create pixel art from it and then import my pixel texture to blender? I'm new to ...
Ehsan's user avatar
  • 11
0 votes
1 answer
329 views

export png file embedded in blender files

I'm trying to make a model for unity. There is no problem with the model, but the textures of the model are embedded in the blender file. how can i parse this png file from blender file?
ilba ilba's user avatar
0 votes
2 answers
477 views

How to edit UVs for a mirrored effect on textures

I have a hut model, here in blender from a game. I would like to export it to source engine. It uses this texture below. When I imported the model into blender, the textures didn't mirror like they ...
CHED's user avatar
  • 31
0 votes
1 answer
310 views

Export reprojected texture

I'm not entirely sure how to explain this so I hope this makes sense to someone. Essentially, I have this illustration which I have projected from viewport onto a concertina-folded plane. The idea is ...
ynfnitysquared's user avatar
0 votes
1 answer
36 views

problem with exporting 3d models as fbx

i tried exporting in fbx format, but facing problem. please help me out
bhagath surya's user avatar
1 vote
0 answers
66 views

Saving UV map co-ordinates to a .blend file after stretching and re-positioning unwrapped UVs over an image texture

I've been creating a model in blender 1.79 but have just upgraded to version 2.83. When I open the .blend file in 2.83 and re-assign the material to my object the UV maps aren't in the same position ...
Zer0Eon's user avatar
  • 11
0 votes
1 answer
1k views

How do i save new UV Map and textures?

I am importing a 3ds model with many textures applied on it to blender to bake the textures into a single .png file. I know the workflow for that, I create a new UV map, Unwrap the model and bake the ...
alex's user avatar
  • 11
4 votes
1 answer
391 views

Export UVs to .png - output with alpha is different when launched from command line

I need to programmatically export the UVs of a lot of .objs. I am using the bpy.ops.uv.export_layout() fn. Since this step is part of a more complex pipeline, I am launching Python from the command ...
Federico Ciuffolini's user avatar
0 votes
0 answers
31 views

Funky UV projection render result

I modeled a phone with a screen behind a glass texture. The screen has been smart UV projected and I put a short 250 frame clip on it. I then animated the phone to spin with glee. Looks great in the ...
Bubbster95's user avatar
1 vote
0 answers
22 views

Blender object with two UVS [duplicate]

I am trying to load in a blender file and export it as an OBJ file with with materials. The approach I am trying to use is to bake all of the materials (using cycles) into a diffuse and specular (...
Luple's user avatar
  • 111
0 votes
1 answer
2k views

How to save a texture from texture atlas

i'm new on Blender and i'm trying to learn much things everyday through tutorials. Now i'm trying to make a Spyro fan game with Unity using Blender to create textured models but i'm having some ...
Raffyx's user avatar
  • 1
0 votes
0 answers
197 views

Textures from Blender to Unreal/ How to get textures image

How do i get the textures of my mesh? It might sound stupid, but I'm extreme newbie. When I chose viewport shading: textures or rendered, model looks like I want it to, but when I export it to fbx, ...
Matthew's user avatar
  • 71
1 vote
0 answers
1k views

Texture atlasing in blender to substance painter?

I am working on many assets for a game proyect , I used blender to model the props and prefer substance to work on pbr shader for unity engine 5.5 , first of all , before ask my question , I need to ...
RG1988's user avatar
  • 615
2 votes
0 answers
141 views

UV map doesn't work correctly

I recently made my UV in blender, after I finished it I exported my model as FBX. After I imported it in another program, but I don't no why.. it see just one part of my UV. Here it's result from ...
Vildnex's user avatar
  • 163