All Questions
7
questions
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Why when I export .fbx file with fabric texture and import it then it becomes very ugly?
I made a sofa model in blender and add fabric texture in it. But when I export it into fbx file and then import it its fabric texture become very stretchy and ugly.
0
votes
1
answer
446
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Black lines in imported UV layout
I exported the UV layout as an svg file with a resolution of 2048 by 2048. I chose export all UVs and set the fill opacity to 1. I then applied colors to the UV layout in Inkscape and saved the file ...
0
votes
1
answer
1k
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Obj exported from blender is split along the UV seams when opened in maya
If I export a obj from blender that has UV maps, when the file is imported into maya it is in pieces, its split along the UV seams. For example if I was to import a box with seams along all edges, it ...
0
votes
1
answer
3k
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Object exported as Obj looses textures in Unity
So I recently got into blender/unity in order to create 3D Models. I'm still learning the ropes and have started to run into some issues that I'm unsure how to fix.
Here's what's going on. I have a ...
0
votes
1
answer
98
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UV map quality decreases after importing wavefront object that is exported as obj before
I have a blender model and the mtl folder that I found before:
blender file link: https://drive.google.com/open?id=0BxFdejPeV4z3WEpMTVJGTDRsLXM
I am opening blender file and adding uv map files by ...
1
vote
0
answers
646
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How Can i export the UV lay out, in the same size as my 3d model
i just to ask if how can i export the UV layout in the same size as my 3d model, I'm using feet, i want to export my UV layout in feet, i want to export it to CorelDRAW, but whenever i import it to ...
2
votes
0
answers
141
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UV map doesn't work correctly
I recently made my UV in blender, after I finished it I exported my model as FBX. After I imported it in another program, but I don't no why.. it see just one part of my UV.
Here it's result from ...