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0 votes
1 answer
61 views

Why when I export .fbx file with fabric texture and import it then it becomes very ugly?

I made a sofa model in blender and add fabric texture in it. But when I export it into fbx file and then import it its fabric texture become very stretchy and ugly.
Sultan's user avatar
  • 3
0 votes
1 answer
446 views

Black lines in imported UV layout

I exported the UV layout as an svg file with a resolution of 2048 by 2048. I chose export all UVs and set the fill opacity to 1. I then applied colors to the UV layout in Inkscape and saved the file ...
yellowcab's user avatar
  • 107
0 votes
1 answer
1k views

Obj exported from blender is split along the UV seams when opened in maya

If I export a obj from blender that has UV maps, when the file is imported into maya it is in pieces, its split along the UV seams. For example if I was to import a box with seams along all edges, it ...
user34162's user avatar
  • 113
0 votes
1 answer
3k views

Object exported as Obj looses textures in Unity

So I recently got into blender/unity in order to create 3D Models. I'm still learning the ropes and have started to run into some issues that I'm unsure how to fix. Here's what's going on. I have a ...
Tyler Files's user avatar
0 votes
1 answer
98 views

UV map quality decreases after importing wavefront object that is exported as obj before

I have a blender model and the mtl folder that I found before: blender file link: https://drive.google.com/open?id=0BxFdejPeV4z3WEpMTVJGTDRsLXM I am opening blender file and adding uv map files by ...
Alperen Üretmen's user avatar
1 vote
0 answers
646 views

How Can i export the UV lay out, in the same size as my 3d model

i just to ask if how can i export the UV layout in the same size as my 3d model, I'm using feet, i want to export my UV layout in feet, i want to export it to CorelDRAW, but whenever i import it to ...
Daryl Dalore's user avatar
2 votes
0 answers
141 views

UV map doesn't work correctly

I recently made my UV in blender, after I finished it I exported my model as FBX. After I imported it in another program, but I don't no why.. it see just one part of my UV. Here it's result from ...
Vildnex's user avatar
  • 163