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0 answers
451 views

Transferring Blender Toon Shading to Roblox

I have been trying to transfer my Blender Toon Shader into Roblox, so I can get an effect like this Target Goal But when I tried baking it, it didn't work like this. Is there any way to achieve such ...
Mohammad's user avatar
0 votes
0 answers
440 views

How to Bake Textures with a UV map that is too large

I'm rather new to blender and am attempting to bake textures (using cycles) I made and applied onto a model in order to export it to Unity. However, many of these textures require the uv map to be ...
VanDerBeek21's user avatar
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0 answers
1k views

Why won't my textures bake properly?

I posted another question earlier about trying to export my object keeping all the textures and materials intact and I was told the issue was that I haven't merged the meshes into one and UV unwrapped ...
MVP_Teku's user avatar
  • 127
0 votes
1 answer
1k views

How do i save new UV Map and textures?

I am importing a 3ds model with many textures applied on it to blender to bake the textures into a single .png file. I know the workflow for that, I create a new UV map, Unwrap the model and bake the ...
alex's user avatar
  • 11
1 vote
0 answers
257 views

Export Paper Model addon not exporting textures

Does the Export Paper Model addon (found here) have the capability to map the textures of the model onto the faces of the paper model? The documentation suggests that it does, but I have no idea how ...
Rúnatál Davino's user avatar
1 vote
0 answers
22 views

Blender object with two UVS [duplicate]

I am trying to load in a blender file and export it as an OBJ file with with materials. The approach I am trying to use is to bake all of the materials (using cycles) into a diffuse and specular (...
Luple's user avatar
  • 111
1 vote
0 answers
318 views

texture baking gray on uvs

Im trying to bake a texture onto the uv and export it so i dont have to start painting the uv from scratch. (or so I can simply use it later for importing) I will point out that i did separate the ...
user46161's user avatar
1 vote
1 answer
4k views

How do I bake multiple texture maps into 1 UV, In Blender Cycles?

Using: Blender V2.79 Cycles Render Engine After creating a complex interior scene consisting of 3 different texture types, each having 3 associated maps (Diffuse, Gloss, Normal) I noticed the ...
KcCreations Gaming's user avatar
0 votes
1 answer
2k views

Mapping multi uvs textures to a character in blender? 3 separate textures for character

I've been trying to convert a 3D model into the sims 4 as a decorative object "like action figure." I managed to pose him the way I wish but when it comes to mapping his 3 separate textures I can ...
murasakiyosei's user avatar
3 votes
0 answers
2k views

How to apply and export baked cycles textures.

so I have successfully baked a texture onto my object in cycles. Is this new image texture already applied as a texture? When exporting, for example, with collada, it's recommended to export from the ...
Jeremy's user avatar
  • 31