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0 votes
1 answer
17 views

Correct use of Merge by Distance in Geometry Nodes, with smooth joining sites

I´d like to effectively merge two curves at their ends in Blender's Geometry Nodes without creating angles at the joining sites, while maintaining the smoothness of both curves. I wonder what is the ...
Carlos M's user avatar
0 votes
0 answers
45 views

Array and Curve modifier difficulty [duplicate]

I'm trying to make stitching for this shoe. I'm using the array and curve modifiers to try and do so but I am not able to get it to work. As you can see in the picture I've gotten the other ...
blenderbeginner's user avatar
2 votes
2 answers
83 views

Cleaning up overlapping geometry from Skin Modifier

A client wants me to prepare a 3D model of a city's street network for 3D printing. She provided an Illustrator file with lines, which I exported as a dxf and imported into Blender. The thickness ...
TomTr's user avatar
  • 493
2 votes
1 answer
54 views

Mesh objects in array modifier not evenly spaced when adding a curve modifier?

I'm trying to make an ammo belt using an array on a curve. When the belt is in a straight path, it looks good to me, but when it curves on top, the distance between the bullets is longer than it ...
Davi Escorsin's user avatar
1 vote
1 answer
21 views

Place different objects on curve with exponential space between

Hello everyone, how can i place all these different(!) objects to the curve, with using empty as a space, rotation and location controller between them, but exponential increments or decrements. As it ...
Duar Rat's user avatar
5 votes
2 answers
190 views

Procedural extrusion from an object

I am trying to find a way to create procedural extrusions of an object. Assume our base object is a manifold object with a curved surface, such as a sphere (Fig 1). I would like to use a Curve object ...
Niels's user avatar
  • 336
2 votes
1 answer
81 views

Array mirrored object around curve

I'm trying to recreate a scene from the opening sequence of No Time To Die: (https://www.youtube.com/watch?v=awZQdw_iNZY&list=RDawZQdw_iNZY&index=2&ab_channel=HDFilmTributes) There are two ...
jachaal's user avatar
  • 21
0 votes
0 answers
24 views

How to use bezier curve in shrinkwrap modifier with vertex groups?

I'm trying to make neck part of sweater: and I thought that I can do it like that: create bezier curve make vertex group for neck part of sweater add shrinkwrap modifier to curve with selected ...
Сергей's user avatar
0 votes
1 answer
23 views

Object not following entirety of Bezier curve using array and curve modifiers

I have had a look around and believe I have a unique problem. Here I have a long, complex Bezier curve, the min and max radius is one and both the mesh and the curve are set to the same origin and all ...
RainbowDoritosAreMine's user avatar
0 votes
0 answers
28 views

How do I correctly apply array and curve modifiers for this object?

In my project, curve and array applied and object is in x axis. That is fine but I want to rotate curve slightly (30º) in edit mode and after that curve modifier deform axis is same but object rotates ...
harish choudhary's user avatar
0 votes
0 answers
22 views

fill unconnected bezier curves with smooth shapes to create mesh

Using Adobe IIustrator, we created svg from png file. Once we imported svg into blender we found disconnected Bezier curves. this seems to be long pending issue with blender.. Initially we tried by ...
user1577494's user avatar
0 votes
0 answers
70 views

How do I create smooth, realistic ribbon cloth?

Hey Guys I want to replicate the ribbons in this photograph in blender. So far I know how to create thin tubes using curve modifier with a circle as the offset. but I don't know how to create the ...
Atharva Deodhar's user avatar
2 votes
1 answer
122 views

Why does applying a bezier curve modifier flip my object?

So I have an object here, just a simple rectangle, you can see that objects wireframe mesh below Now what I want to do is turn this object into a curving ramp of some sorts, I have a bezier curve ...
Kellen Cataldo's user avatar
0 votes
0 answers
61 views

How do I reference the length of a curve as a driver variable for the screw modifier?

I would like the screw setting to automatically change with the length of the curve to achieve a stretching effect. Here's an example of what I'm looking for. This was made by calculating the ...
General Shrooms's user avatar
0 votes
0 answers
17 views

How to Randomize objects from a collection along a curve? [duplicate]

Is there a way to randomize objects along the circle from my collection. I have three objects in my collection and currently they are evenly spread across the circle. Is there a way to randomize it, ...
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