All Questions
6
questions
1
vote
1
answer
479
views
How to create a curved path with a constant/fixed slope?
I'm trying to create a curved path that goes up (or down) with a fixed slope. Moving the points manually by hand is not very accurate and results in small bumps that are actually very noticeable.
I've ...
1
vote
0
answers
310
views
Frosting/Icing Twisted Text Blender
I looked up several ways to write a text in this frosting/icing pattern but couldn't find any.
I created a curve path in the text I wanted.
Then made a circle mesh object in this star shape. Added ...
1
vote
1
answer
419
views
Screw modifier not following spiral curve
My screw modifier is not following spiral curve the way I want it to. Im using Curve Spirals > Archemedian (from the extra curve addons).
I can best explain it with an image.
I do not want it to make ...
0
votes
0
answers
756
views
Objects not following curve [duplicate]
I'm having a bit of a trouble with the curve modifier. The object seems to not be following the curve. I have checked other threads and posts about the similar problem, and I followed their given ...
2
votes
1
answer
887
views
Tapering a tentacle mesh with uniformly scaled suction discs
How can I taper the tentacle while maintaining the circular shape of the suckers along it's length?
I have modeled a simple tentacle using the array and curve modifier.
Imagine the tentacle as a set ...
2
votes
1
answer
519
views
Mesh appears smooth, however it is not?
The mesh itself is straight, but when viewed in texture mode it looks quite bumpy (renders this particular area in game as very bumpy and undrivable).
How do I fix this?
Note: array and curve ...