All Questions
18
questions
5
votes
2
answers
194
views
Procedural extrusion from an object
I am trying to find a way to create procedural extrusions of an object. Assume our base object is a manifold object with a curved surface, such as a sphere (Fig 1). I would like to use a Curve object ...
0
votes
0
answers
17
views
How to Randomize objects from a collection along a curve? [duplicate]
Is there a way to randomize objects along the circle from my collection. I have three objects in my collection and currently they are evenly spread across the circle. Is there a way to randomize it, ...
1
vote
1
answer
44
views
I am making a lightsaber , how can i bend the cylinder to be straight in the middle for the armor?
I tried to make the cylinder follow a curve but it won't stay straight in the middle.
1
vote
2
answers
2k
views
Object getting rotated with the Array + Curve modifier
I'm trying to make an object follow a simple curve, however I'm having issues with the object rotating once the curve modifier is applied on it, and I can't figure out how to have it rotate the way I ...
0
votes
1
answer
364
views
How do I copy the shape of one object to another?
I have tried to make the "microphone grid", like on this picture:
So that array of curves "envelops" the invisible cylinder.
I used several modifiers, such as cast modifier, ...
2
votes
1
answer
99
views
Joined object not acting as its parent with a Curve Modifier
I added this long band on the side of the main object, but when I apply a Curve modifier on both, the band acts weird... I don't understand why. They now have the same origin since they are joined.
2
votes
1
answer
611
views
How to bend two parts of a flat objects on two different axis?
Hi guys, I already posted this on reddit blenderhelp but I think it kinda became a meme, and even though I fixed a few things my problem hasn't been solved.
I tried the bend tool and simple bend ...
2
votes
2
answers
224
views
How to achieve rounded edges on ghost model
I found this "Ghost" image online, and I tried recreating it in Blender.
I started with a Cube then applied a Subdivision to get the head, but my problem was creating the tail.
How to get that ...
1
vote
0
answers
28
views
Is it possible to fit an object to an arbitrary section of a curve?
Say I have three arrayed objects: one I want to fit to 0-38% of the curve, one from 38-75%, and one from 75-100%. Or even just one that I want to fit to 40-85%. Is this possible?
As it is, the "Fit ...
0
votes
0
answers
406
views
Fit Object to curve length
I have an Object that is using a Curve Modifier to be mapped down the length of a curve. Is there a way to make the object stretch to fit the length of the curve, even if the curve changes sizes?
1
vote
0
answers
73
views
How to make an object follow the end of another object that is following a curve?
How do I make an object that follows another object exactly like this but without the deformation issue?
https://i.sstatic.net/D5bK9.jpg
(The curve can be manipulated using the empties through hook ...
1
vote
1
answer
2k
views
fill in hole following curve
I have made a panel for my car dash to 3d print. The problem is at some point I cut out a large hole with a boolean operation so I could test the part easier and save time and plastic.
The file is ...
1
vote
1
answer
2k
views
Curve Modifier doesn't work at all in some curves Not even deformation of shapes
I've been working on a project that is basically just a lot of bezier curves that I have to put some complex shapes on, I use the common Array with Follow Curve and then the Curve Modifier, it works ...
2
votes
3
answers
8k
views
Scale/Dimension change when I add a curve modifier
First, I have created both a plane and a curve object, then I adjusted their dimensions as desired. Noticing that the scales of both changed with the dimensions, I press CtrlA after the re-...
6
votes
1
answer
904
views
How to get rid of artifacts in corners - Bevel Object
I am trying to model a swimming pool. I create a rectangular loop (first curve) and a wall profile (second curve). I used the second curve as Bevel Object on the first curve, but it creates strange ...