All Questions
5
questions
0
votes
0
answers
241
views
How do I "Glue" an object to the surface of a mesh that is using a modifier?
I am trying to stick a tree to a path as the path begins to spiral/screw along the Y axis.
I have used the screw modifier to make the path spiral and then parented the tree using 3 vertices. This ...
1
vote
0
answers
53
views
Modeling shapes like a pumpkin - How to get sharp creases using curves, screw modifier, and mesh-deform modifier
I'd looking for alternative approaches to modeling something with approximately radial symmetry like a pumpkin using a curve, a screw modifier, and mesh deform. The problem is how/if it possible to ...
2
votes
3
answers
394
views
How to create razor wire
I am trying to create fences with razor wires on them, as to be seen here:
I modeled it as a straight wire first, adding the blades in an array and then combined the cylinder and the blades to one ...
1
vote
1
answer
419
views
Screw modifier not following spiral curve
My screw modifier is not following spiral curve the way I want it to. Im using Curve Spirals > Archemedian (from the extra curve addons).
I can best explain it with an image.
I do not want it to make ...
1
vote
1
answer
455
views
How do I get the screw modifier to go around the Y axis for a 2d Trace
I want to recreate a chess piece (Bishop) by wrapping a side trace around the y axis. However, when I use the screw modifier, it decides the y axis isn't good enough and does this to me.
This isn't ...