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55 votes
3 answers
268k views

How can curves be converted to meshes?

Is is possible to remove the curves and only have the mesh of a tree that was created with the saplings add-on? I'd like to apply a decimate modifier to have a few low-poly trees, but this doesn't ...
stacker's user avatar
  • 38.7k
32 votes
1 answer
42k views

How can I duplicate a mesh along a curve?

I want to outline a curve in the form of text with a mesh (UV-sphere, cube etc.). How can I do that while saving mesh geometry without using the Curve modifier?
Paul's user avatar
  • 323
28 votes
4 answers
37k views

How do I prevent object distortion when applying a curve modifier?

This is the profile of the object I'd like to wrap... Here is the object's profile after being wrapped... Is it possible to prevent the distortion? The following post here: http://blenderartists.org/...
chrisp's user avatar
  • 619
22 votes
8 answers
1k views

Snake Defensive Display animation

How one would approach this specific snake motion in Blender as shown in reference: Reference source Reference source The position of the snake visibly remains almost static while the body parts ...
Rumen Belev's user avatar
  • 3,498
18 votes
1 answer
45k views

Repeating objects along a path

Is it possible to repeat my track object along a path? I tried using the method shown here Extrude along path using an array and then a curve modifier, but this happened when I added the curve ...
andrew's user avatar
  • 181
17 votes
2 answers
9k views

Keeping Bezier spiral curve handle tilt perpendicular to a specific axis

It's doesn't seem to matter if I use the curves "extra objects" to make the spiral or just create it on my own. I can't seem to find a way to keep tilt parallel to any one axis. Or make tilt uniform ...
JakeONeal's user avatar
  • 635
11 votes
3 answers
22k views

Wrap curve around sphere

I couldn't find this anywhere, which is really strange, but I'm trying to wrap a curve, imported from a .svg made with a vector image program around a sphere to create the Earth. Basically, this is ...
MicroMachine's user avatar
  • 4,713
11 votes
1 answer
3k views

How do I add a non-deformed end cap to a tube?

I want to create some parts that I can reuse for models. I was trying to make a steam punkish exhaust pipe. I want to be able to make the pipe of any length, and as curvy as I like but I want to keep ...
Mr. Manager's user avatar
11 votes
3 answers
18k views

Why is the curve modifier deforming strangely?

I modelled a part of a bicycle chain added an Array and a Curve Modifier everything worked nicely until I added cogs and translated and scaled the chain parts to fit the cogs. I tried to apply ...
stacker's user avatar
  • 38.7k
10 votes
4 answers
7k views

Dotted line on curve?

I'm making a video, and I have two identical objects that start in the same place and then separate. I want to have a dotted line connecting them which appears only when the two objects start ...
DragonHeart's user avatar
  • 1,524
10 votes
1 answer
2k views

How do I interpolate two Bézier Curves and create instances in between?

I am trying to create realistic book pages. I've created two Bézier curves for the top and bottom pages, and now I'm trying to "interpolate" them and create instances between the two curves. ...
Leon's user avatar
  • 101
10 votes
1 answer
1k views

Deform mesh along two curves

I'm trying to modify a mesh so that one side gets modified along a curve, and one other side gets modified along another curve. I tried with vertex groups but it only moves the vertexes in the group, ...
torels's user avatar
  • 722
9 votes
1 answer
13k views

Geometry Nodes: Is it possible to connect point instances with curves? (Blender 3.0)

on my current scene I am trying to create a geometry node system that let's me distribute power poles along a street. The street is made of a curve and I can of course use that curve in combination ...
Marten Zander's user avatar
9 votes
1 answer
8k views

Problems with Curve Modifier

Every time I think I have the curve modifier mastered, it throws me a another curve ball (no pun intended). Why in this blend file can I not get the lights to follow the spiral curve? When the ...
Lewis's user avatar
  • 1,310
8 votes
1 answer
2k views

Geometry Nodes - rotate point along curve tangent

How can I rotate each point so that each follows the tangent of the curve using geometry nodes? Right now, every point’s rotation is the same.
waylonion's user avatar
  • 439

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