All Questions
6
questions
0
votes
1
answer
21
views
Correct use of Merge by Distance in Geometry Nodes, with smooth joining sites
I´d like to effectively merge two curves at their ends in Blender's Geometry Nodes without creating angles at the joining sites, while maintaining the smoothness of both curves. I wonder what is the ...
5
votes
2
answers
194
views
Procedural extrusion from an object
I am trying to find a way to create procedural extrusions of an object. Assume our base object is a manifold object with a curved surface, such as a sphere (Fig 1). I would like to use a Curve object ...
0
votes
2
answers
73
views
Proximity based merging and smart array
I'm an architect and archviz-guy (archicad+twinmotion+photoshop). recently i got into blender to extend on my knowledge and realize more complex structures. unfortunately even after searching the net ...
1
vote
1
answer
102
views
how to make the end of a curve round like a semisphere?
how to make the end of a curve round? (like pictured in the image? could it end somehow on a 'semisphere?)
1
vote
0
answers
310
views
Frosting/Icing Twisted Text Blender
I looked up several ways to write a text in this frosting/icing pattern but couldn't find any.
I created a curve path in the text I wanted.
Then made a circle mesh object in this star shape. Added ...
4
votes
2
answers
4k
views
Model a tube with round ends and apply a colorful gradient [duplicate]
I'd like to model a tube with both ends rounded. After that i want to add a colorful gradient to it.
I know a little about building a tube via bezier curves and a cylinder but the tube has open ends. ...