All Questions
16
questions
0
votes
0
answers
46
views
Array and Curve modifier difficulty [duplicate]
I'm trying to make stitching for this shoe. I'm using the array and curve modifiers to try and do so but I am not able to get it to work. As you can see in the picture I've gotten the other ...
1
vote
1
answer
65
views
Can you have 2 spline profiles on one spline?
Im trying to make a road using a spline (I will call it road spline). I made a spline profile and attached it to original road spline and it gave me a nice walkway next to the road and it looks ...
0
votes
0
answers
30
views
Simple Array along bezier curve; 3.5.1 not working the way I expect
I've watched a few videos on how to put an array object on a curve and the instruction seem very simple. Create a bezier curve, create an object (e.g. torus). Add an array mod to the torus and set ...
1
vote
1
answer
281
views
What logic does the Curve modifier use when deforming using a Bézier Circle?
I was expecting the Curve Modifier to deform a mesh based on the curve's shape. So when I use a curve with a circular shape, I would expect the mesh (a hexagon mesh ...
1
vote
1
answer
209
views
How to lock rotation of instance object created by array and curve modifier along curve?
I want make stairs follow along curve but stay their rotation as it is. I tried lock rotation constrain and made the curve Twist method Z up but still same.
thanks.
1
vote
1
answer
63
views
How to deform a plane with multiple hook shaped cutouts? (match attached image)
Disclaimer: I’m very new to Blender.
I’ve loaded in this image as a reference to essentially trace by deforming a plane:
My best result so far has been by subdividing the plane with loop cuts, ...
0
votes
1
answer
217
views
How to apply the animations that uses modifiers?
I have bunch of arrayed chainsaw blades which I animated it by making it follow a curve, but when I apply the curve modifier the blades doesn't follow the curve anymore. Is there a way to apply the ...
5
votes
2
answers
3k
views
Apply a copy of an object to each disconnected curve using the curve modifier
The curve modifier allows you to specify a curve object for a given mesh with the modifier applied. However, when the curve object itself has multiple disconnected curves, the modifier seems to pick ...
1
vote
1
answer
332
views
Object flies away when adding Curve modifier
When I'm adding the curve modifier and adding a curve object - my object flies away
4
votes
1
answer
1k
views
How to align an object along a spiral without distortion?
Goal: I am trying to create a helix made of stacks of an object.
How I tried to do it:
I created an Archimedian Spiral with the desired dimenisons
Since the object itself always is distorted when I ...
1
vote
1
answer
102
views
how to make the end of a curve round like a semisphere?
how to make the end of a curve round? (like pictured in the image? could it end somehow on a 'semisphere?)
1
vote
0
answers
259
views
Curve modifier squashes the mesh into a tiny cable
I have a basic cylinder, I'm using it with array and curve modifiers.
When I assign the curve modifier the mesh does not retain it's size but is squashed into a thin wire.
Why does this happen?
PS: I ...
0
votes
0
answers
122
views
Bevel Geometry and Array Modifier on a Polyline Curve Has Varying or Uneven Thickness
I'm trying to make a curve that has some geometry applied to it. My two options are bevel geometry or array modifier. This is what I have so far.
Following one is the result of bevel geometry on a ...
0
votes
1
answer
958
views
I just cannot get an object to bend along a curve properly
Using Blender 2.93.5 on MacOS 12.0.1
This is embarrassing. I just cannot seem to get an object to bend properly along a curve, with no deformations. I have followed various tutorials to no avail. I ...
0
votes
1
answer
42
views
Trying to undeform a curve for a caterpillar [duplicate]
I am working on a caterpillar attempt using a sphere, array and curve deform modifiers on this program. But when I put on the curve, it doesn't look like as I wanted:
I was aiming for an undeformed ...