Questions tagged [curve-modifier]
The Curve modifier provides a simple but efficient method of deforming a mesh along a curve object. Use this tag for questions about using the Curve modifier.
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Hair Curves attached to character's surface lose their UV map while using keyframed animation Using Surface Rest Position fixes UV but breaks position
I have hair Curves attached to a character's surface. The character is rigged. Posing the character looks great, but the moment i animate the character over time the curves material/UV is busted. I am ...
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How can I merge overlapping faces converted from a text string in geometry nodes, to avoid Z-fighting issues during rendering?
I'm using Geometry Nodes to create a string shaped plane. Here is the node setup and viewport:
The english letter "X" is correct, but the intersections of the Greek letters are empty, so I ...
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Is it possible to animate a curve along it's own path?
For instance if I want to animate a tube going along a path.
So typically, if you want to animate an item going along a curve, you can just create a curve, create you item, then use the curve modifier ...
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Array and Curve modifier difficulty [duplicate]
I'm trying to make stitching for this shoe. I'm using the array and curve modifiers to try and do so but I am not able to get it to work. As you can see in the picture I've gotten the other ...
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Loop cut and Curve Modifier stop working properly [closed]
Outline is not on over the object but at its origin. (Blender 4.1.1)
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How to make separate curves to have the same tangent on their points
I have individual Bezier curves that are needed to create the road. There are meshes of different lengths - these are sections of the road that can have different curvature of turns and elevation ...
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Array won't appropriately curve to selection
I created a ruffle-like array from a cube and duplicated the vertical that I was using to connect it to. I set the cursor to the selection and the selection to the cursor, but my ruffles won't curve ...
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Conical pulley system
I've been trying for days different ways to make the rope in this pulley work, but using a curve modifier to go around the cone doesn't make the right effect since the rope is supposed to be attached ...
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How can I draw a smooth line using Z Math Surface function?
I'm trying to create a curve line (like a laser pulse) using Add > Mesh > Math Function > Z Math Surface with equation $3 \sin(20y) e^{-5y^2}$ (...
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Help Understanding Curve Anchor Points
I am trying to bend an Array Object along a Curve (using a Curve Modifier) that starts at the same 0,0,0 location as the object. But the Curve Modifier changes the Location and Rotation of the first ...
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Import Blender curve simulation into Maya
I made a simulation in Blender. My end result are moving curves. I would like to export them to Maya.
I tried all the formats (.abc, .fbx, etc.) and each time I got nothing once I import them into ...
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How do I make an arrayed object fit a 3D curve?
I'm trying to add stitching to a shoe, and I started by making a single stitch, then using the array and curve modifiers to try and get it to conform to the 3-dimensional bezier curve I created. It ...
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Array along curve modifier in geometry nodes, but with mesh input
Hi I want to array an object along a curve with geometry nodes, but I need to use a mesh as an input because I need to apply the modifier, which cannot be done with a curve as an input.
I tried to ...
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Array of curves deformed by texture image
I want to generate geometry with curve to mesh, where the path along which the curve is extruded is displaced in one dimension according to the pixel value of an image. Let's assume the image texture ...
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How to create pavement and ceiling for a curved wall
As you can see from the attached image, I am currently working on a curved hallway made of single brick walls, which I started from: how can I create a pavement and a ceiling following the hallway?
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