All Questions
Tagged with modifiers bezier-curves
419
questions
0
votes
1
answer
21
views
Correct use of Merge by Distance in Geometry Nodes, with smooth joining sites
I´d like to effectively merge two curves at their ends in Blender's Geometry Nodes without creating angles at the joining sites, while maintaining the smoothness of both curves. I wonder what is the ...
0
votes
0
answers
46
views
Array and Curve modifier difficulty [duplicate]
I'm trying to make stitching for this shoe. I'm using the array and curve modifiers to try and do so but I am not able to get it to work. As you can see in the picture I've gotten the other ...
2
votes
2
answers
88
views
Cleaning up overlapping geometry from Skin Modifier
A client wants me to prepare a 3D model of a city's street network for 3D printing. She provided an Illustrator file with lines, which I exported as a dxf and imported into Blender. The thickness ...
2
votes
1
answer
57
views
Mesh objects in array modifier not evenly spaced when adding a curve modifier?
I'm trying to make an ammo belt using an array on a curve. When the belt is in a straight path, it looks good to me, but when it curves on top, the distance between the bullets is longer than it ...
1
vote
1
answer
23
views
Place different objects on curve with exponential space between
Hello everyone, how can i place all these different(!) objects to the curve, with using empty as a space, rotation and location controller between them, but exponential increments or decrements.
As it ...
5
votes
2
answers
194
views
Procedural extrusion from an object
I am trying to find a way to create procedural extrusions of an object. Assume our base object is a manifold object with a curved surface, such as a sphere (Fig 1). I would like to use a Curve object ...
2
votes
1
answer
82
views
Array mirrored object around curve
I'm trying to recreate a scene from the opening sequence of No Time To Die:
(https://www.youtube.com/watch?v=awZQdw_iNZY&list=RDawZQdw_iNZY&index=2&ab_channel=HDFilmTributes)
There are two ...
0
votes
0
answers
25
views
How to use bezier curve in shrinkwrap modifier with vertex groups?
I'm trying to make neck part of sweater:
and I thought that I can do it like that:
create bezier curve
make vertex group for neck part of sweater
add shrinkwrap modifier to curve with selected ...
0
votes
1
answer
23
views
Object not following entirety of Bezier curve using array and curve modifiers
I have had a look around and believe I have a unique problem.
Here I have a long, complex Bezier curve, the min and max radius is one and both the mesh and the curve are set to the same origin and all ...
0
votes
0
answers
32
views
How do I correctly apply array and curve modifiers for this object?
In my project, curve and array applied and object is in x axis.
That is fine but I want to rotate curve slightly (30º) in edit mode and after that curve modifier deform axis is same but object rotates ...
0
votes
0
answers
22
views
fill unconnected bezier curves with smooth shapes to create mesh
Using Adobe IIustrator, we created svg from png file.
Once we imported svg into blender we found disconnected Bezier curves.
this seems to be long pending issue with blender..
Initially we tried by ...
0
votes
0
answers
70
views
How do I create smooth, realistic ribbon cloth?
Hey Guys I want to replicate the ribbons in this photograph in blender. So far I know how to create thin tubes using curve modifier with a circle as the offset. but I don't know how to create the ...
2
votes
1
answer
128
views
Why does applying a bezier curve modifier flip my object?
So I have an object here, just a simple rectangle, you can see that objects wireframe mesh below
Now what I want to do is turn this object into a curving ramp of some sorts, I have a bezier curve ...
0
votes
0
answers
63
views
How do I reference the length of a curve as a driver variable for the screw modifier?
I would like the screw setting to automatically change with the length of the curve to achieve a stretching effect. Here's an example of what I'm looking for.
This was made by calculating the ...
0
votes
0
answers
17
views
How to Randomize objects from a collection along a curve? [duplicate]
Is there a way to randomize objects along the circle from my collection. I have three objects in my collection and currently they are evenly spread across the circle. Is there a way to randomize it, ...
0
votes
1
answer
110
views
Instance on Point - the cube instance looks "jagged"
I have very simple scene, Bezier curve that should mimic a trend line with points (the cube) at the chart data points.
I used Geometry Nodes to add a cube to every point of the curve but the cube ...
0
votes
1
answer
35
views
array object spirals away from its curve
I am attempting to wrap a leash around an object. I created a small box with the texture of a part of the leash, made it into an array, and constrained it to a looping curve. It follows the curve, ...
1
vote
1
answer
65
views
Can you have 2 spline profiles on one spline?
Im trying to make a road using a spline (I will call it road spline). I made a spline profile and attached it to original road spline and it gave me a nice walkway next to the road and it looks ...
0
votes
0
answers
20
views
How to output a curve type object from Geometry Nodes? [duplicate]
I could not find a way to output a curve.
For example, I made an Arc primitive and want to use it with Follow Path constraint.
However, the output options have only the geometry type, which is as far ...
0
votes
0
answers
466
views
Geometry Nodes Curve deform array on multiple splines
Since I seem to have made it too complicated. My goal is to line up objects with deform on a curve, but in order not to constantly use a new curve, it should also work with several splines of a curve.
...
0
votes
0
answers
30
views
Simple Array along bezier curve; 3.5.1 not working the way I expect
I've watched a few videos on how to put an array object on a curve and the instruction seem very simple. Create a bezier curve, create an object (e.g. torus). Add an array mod to the torus and set ...
2
votes
1
answer
194
views
Array deformed along multiple disconnected splines
Hello :) I found this great answer by @Kuboå regarding deforming along multiple curves at the same time. [https://blender.stackexchange.com/a/282932/146028][1]
And I was wondering if there was a way ...
0
votes
2
answers
73
views
Proximity based merging and smart array
I'm an architect and archviz-guy (archicad+twinmotion+photoshop). recently i got into blender to extend on my knowledge and realize more complex structures. unfortunately even after searching the net ...
1
vote
1
answer
281
views
What logic does the Curve modifier use when deforming using a Bézier Circle?
I was expecting the Curve Modifier to deform a mesh based on the curve's shape. So when I use a curve with a circular shape, I would expect the mesh (a hexagon mesh ...
1
vote
1
answer
209
views
How to lock rotation of instance object created by array and curve modifier along curve?
I want make stairs follow along curve but stay their rotation as it is. I tried lock rotation constrain and made the curve Twist method Z up but still same.
thanks.
3
votes
1
answer
530
views
How can I use a boolean to substract a part of a bezier curve?
I need to substract a part of a bezier curve with a boolean object.
Since I need to animate the part being removed, this needs to be dynamic.
There is no boolean modifier on curves,
and I’ve tested ...
1
vote
1
answer
49
views
The mesh is compressed during the array along circle curve. How I solve this problem?
Please guide me how to solve the problem and why is it?
1
vote
1
answer
63
views
How to deform a plane with multiple hook shaped cutouts? (match attached image)
Disclaimer: I’m very new to Blender.
I’ve loaded in this image as a reference to essentially trace by deforming a plane:
My best result so far has been by subdividing the plane with loop cuts, ...
2
votes
1
answer
917
views
Is there a way to flip the orientation of certain curves in Geometry Nodes?
I have a mesh with multiple islands that I have converted to curves. I am now trying to apply a profile to these certain "curve islands" but it seems like there are edges with orientations ...
0
votes
1
answer
217
views
How to apply the animations that uses modifiers?
I have bunch of arrayed chainsaw blades which I animated it by making it follow a curve, but when I apply the curve modifier the blades doesn't follow the curve anymore. Is there a way to apply the ...
1
vote
1
answer
149
views
Is there a way to boolean difference curve objects?
I want to avoid converting my objects into meshes. Can I boolean from extruded curve objects? For example, here I am trying to boolean out the interior of the letter "a" from an extruded svg....
5
votes
2
answers
3k
views
Apply a copy of an object to each disconnected curve using the curve modifier
The curve modifier allows you to specify a curve object for a given mesh with the modifier applied. However, when the curve object itself has multiple disconnected curves, the modifier seems to pick ...
1
vote
1
answer
54
views
Array and curve modifier not working
I am trying a stitch effect
The problem
and managed to make it on most of the project, but on some parts
is just impossible(as this one that I'm asking for help).. where is the mistake that makes it ...
2
votes
0
answers
147
views
Controling Direction of Build Modifier on a Curve Object
I am wondering if there is a way to control the order that a build modifier builds a curve object. I'm aware that when applying a build modifier to a mesh, you can sort the faces of the mesh to tell ...
0
votes
0
answers
68
views
Shrinkwrap modifier has no target available, not sure what I'm doing wrong
Hiya! I am extremely new Blender, and in particular Bezier curves. I found a tutorial which shows how I could use the shrinkwrap modifier to snap the "ribbon" around another object, so I was ...
0
votes
0
answers
303
views
How to use Array Modifier on a segment of Bezier curve
I would like to use the Array Modifier to array a mesh along a segment of a Bezier curve. However, based on my experience the Array Modifier gets applied to an entire curve, not a segment.
Is there a ...
1
vote
0
answers
115
views
How to convert a complex curve with depth into a clean mesh without overlapping faces?
I modeled a hexagonal grid mesh of interconnected vertices and edges which I converted into a curve via RMB > Convert To > Curve and gave it a Geometry Bevel ...
0
votes
0
answers
53
views
how to Syncronizing build modifier with object constraint follow the path
how do to animate Image as plane with follow the path/ curve along with build modifier at same starting point and animation speed
The following are the steps I have tried but the results are not as ...
0
votes
0
answers
24
views
Apply geometry node on curve [duplicate]
I ve been trying to create a set of verticies on a curve with a uniform distance in Blender. After failing with having the curve represented as a mesh,i ve found out that the curve has precisely the ...
3
votes
2
answers
478
views
Creating a round bowl shape with wavy edge
I want to create a mesh like below.
I thought there are some ways to create this, but I don't think there is perfect way.
Make a curve part of the wave and apply array modifier.
It is very direct ...
1
vote
1
answer
270
views
Bezier Curve does not want to work with Array or Curve modifiers
So I've got a bezier curve and I want to use it to create a super simple road. The road object is literally just a plane. Whenever I add the array modifier to the road and set it to fit curve it only ...
0
votes
1
answer
254
views
Array Animation On Geometry Nodes Curve Overlapping
I have a Geometry Nodes setup that takes a curve, resamples it, distributes some instances to the points, and then I can offset and keyframe the instances so it looks like an "conveyor belt" ...
1
vote
1
answer
332
views
Object flies away when adding Curve modifier
When I'm adding the curve modifier and adding a curve object - my object flies away
1
vote
2
answers
87
views
How to bend a closed mesh spherically? [duplicate]
I want to project a mesh onto a spherical surface. For this I use the ShrinkWrap modifier. With the edge it works very well. But it doesn't work with the face because I can't generate a grid.
Draw a ...
4
votes
1
answer
1k
views
How to align an object along a spiral without distortion?
Goal: I am trying to create a helix made of stacks of an object.
How I tried to do it:
I created an Archimedian Spiral with the desired dimenisons
Since the object itself always is distorted when I ...
0
votes
3
answers
450
views
Geometry Nodes - Tilted Curve Boolean
I'm trying to create a shape that is the boolean difference of a tilted curve and a cube using geometry nodes.
If the curve is not tilted (twisted) - the result is quite smooth and clean and quite ...
1
vote
1
answer
102
views
how to make the end of a curve round like a semisphere?
how to make the end of a curve round? (like pictured in the image? could it end somehow on a 'semisphere?)
0
votes
1
answer
34
views
After applying curve modifier to text, I lose my location keyframes animation
I have a sphere that I am orbiting some text around. My goal is to export this as a .gltf model to use in a web browser.
Here are the steps I used to orbit the text around the sphere:
I created a ...
1
vote
1
answer
243
views
How to make an object follow path and face the same direction as the other object
I have an object that follows path. Path shrinkwrapped to bigger object. I want to make the object follow path while facing the same direction as the bigger objects surface, not intersect while ...
1
vote
1
answer
44
views
I am making a lightsaber , how can i bend the cylinder to be straight in the middle for the armor?
I tried to make the cylinder follow a curve but it won't stay straight in the middle.