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Questions tagged [collada]

COLLADA (.dae) is a 3D content format based on xml managed by the Khronos Group. COLLADA was designed to act as an exchange format between different applications.

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Scale and axes of imported object relative to primitive (using Python API)

This is probably a no-brainer for people with some Blender experience but as a novice, I am confounded by how the axis and scale of an object imported from a Collada file can be made consistent with ...
Deep Shen's user avatar
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0 answers
20 views

Collada files have empty visual_scene tag when they have a parent and are exported via BPY

Exporting Collada (DAE) files using BPY results in malformed files with an empty visual_scene tag, if the involved mesh has a parent. It works fine otherwise. How ...
Alessandro Muzzi's user avatar
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0 answers
30 views

Copy animation to another object

Hey Blender Community, I have two models with two different animations. I want the woman to have the same animation as the man with the green t-shirt. How can I achieve this? I'm new to Blender and ...
ChangeNAL's user avatar
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0 answers
13 views

black regions in cycle rendering [duplicate]

While rendering in cycles the supposed rooftops render all black so do the roads, the file is a collada imported from sketchup, I've trided - To solve this just select the object and press tab to go ...
brain's user avatar
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170 views

Blender 3.6 dae export window differs

I have Blender v3.6.4 and according to this official Blender manual link for v3.6 Collada (.dae file) export window should look like this: But for some reason in real Blender v3.6.4 that window looks ...
fafa's user avatar
  • 93
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86 views

Exported .dae file has no image references

I created simple object with 2 textures and wanted to export it as Collada .dae file. After export I found out that the node in the .dae for image references is completely empty like this + there are ...
fafa's user avatar
  • 93
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0 answers
33 views

export phong settings in collada file

I using blender 3.6, principled bsdf, and a texture as base color. When I export to "dae" file, I want that it contains phong mapping into "technique" inside "effect", ...
edilon Junior's user avatar
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0 answers
67 views

Edit Mode Stuck in “X-Ray” View

While in Edit Mode, the edges of my model inside and outside are visible simultaneously; this happened after importing a model I downloaded. I'm not in X-Ray mode in Blender, but it seems like ...
Ömer Faruk Gençtürk's user avatar
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1 answer
80 views

Export one Frame of an animation as Collade in Twinmotion

I want to export one frame of an Animation in Blender as Collada file to Twinmotion. When I view the exported model in Microsoft's 3D Viewer, the correct model is displayed. But if I add that to ...
Malte Ebeling's user avatar
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0 answers
90 views

Setting geometry to origin doesn't work

So I'm trying to write a script that would take the name of each object in the scene and import the Collada file having the exact same name as the object in the scene. After import I want to set all ...
arctic121's user avatar
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1 answer
186 views

Is this possible to see seams from Collada imported object?

Newbie to blender here, I'm trying to replicate an object I downloaded, I now need to unwrap it but I'm not familiar with this method and I'm lost. I was wondering if it's possible to see seams from ...
Wood's user avatar
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1 answer
52 views

Collada exporter doesn't export some polys when modifier order is changed

Suppose I have a boolean and then bevel modifier like so: Then I export using the collada exporter with the "apply modifiers" option and I get this: However if I reverse the order of the ...
Jorge Rodriguez's user avatar
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43 views

Does Collada format support Shading animation?

How can I animate textures or shaders and have them be saved in the Collada format?
Agustin Cristofano 3D's user avatar
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1 answer
776 views

OBJ import creates messy geometry, what is going wrong?

I'm having problems importing a public source file containing 3D buildings in The Netherlands into our 3D BIM software ArchiCAD. The website (https://3dbag.nl/en/viewer) offers 3 types of files, ...
Thomas's user avatar
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0 votes
3 answers
1k views

Small bones in character after importing from MakeHuman using Collada

I'm new, so I don't really understand what I'm doing. I've created a character in MakeHuman and exported as Collada. Then I imported it into Blender and I couldn't find any of the bones, it was really ...
user1644564's user avatar

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