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Questions tagged [subdivision-surface]

Use this tag for questions involving Blender's Subdivision Surface modifier

1 vote
1 answer
14 views

Problem with edge creases using subdivision surface

I'm trying to create a shape using subdivision surface that has a sharp edge perpendicular to a smooth face. However, I can't seem to achieve this without causing unwanted distortions. This is an ...
1 vote
2 answers
615 views

Why is only one side of the object affected by subdivision surface?

Why is only one side of the object affected by subdivision surface?
0 votes
0 answers
12 views

How to smooth it out?

I corrected the model and instead of a smooth one, now this. How to smooth the model correctly? It is needed to export to the game. I tried Subdivision, but none of the settings helped.I've heard ...
2 votes
1 answer
144 views

How can I Subdivide a Mesh into Even Square Faces?

Is there a method in Blender to subdivide a mesh into equal squares regardless of its shape, even after all transformations have been applied to the object? In this example, I have two images: one is ...
0 votes
0 answers
18 views

How much do sub-surf impact real-time rendering or is there alternative solutions?

This is a Blender newbie speaking. I wanted to make a game about growing flowers. My plan is to make the animation in Blender and import the animated mesh into unity. I do have made a looking good ...
6 votes
1 answer
237 views

My subdivision modifier seems to be capped at 2

I'm adding a cube to my scene and then hitting Ctrl+4 to subdivide it 4 times. However, it only subdivides it 2 times (Blender 3.5 and 3.6). After some experimentation, I have discovered that using ...
1 vote
1 answer
21 views

Creating an extruded circle at the center line of a mirror modifier

I'm trying to make an extruded circle at the center line of the mirror modifier, however it creates a center line that causes pinching and mess up the circular shape when extruded, how to better ...
-1 votes
0 answers
16 views

How to subdi-model this complex plain mesh? (FG-1D)

I tried to model this plain, but I failed. Here are my steps: I modeled a low-poly-subdi-modified model of the plain to get the right shape I retopoleged the mesh with subdi and shrinkwrap modifier ...
0 votes
1 answer
26 views

Subdivision Modifier causing material overlap/leaking

I'm trying to model Mahjong tiles for practice and I came across the challenge of filling the face around the details. In order to streamline the process I created a module of the detail, which I can ...
0 votes
2 answers
54 views

merge vertices and create flat surface instead of roundness like this

I am trying to merge all these vertices of a cone with flat cap to close this cone but when I press F, it creates round shape like this instead of flat shape. I noted sometimes it is generating flat ...
0 votes
1 answer
53 views

Making Subsurface Modifier Keep Shape With Less Topology

I've got a model that's using a subdivision surface modifier for most of its shape. Unfortunately when I apply the modifier it adds so much topology: Lowering the amount of subdivisions changes the ...
2 votes
0 answers
36 views

How to make topology after adding a notch to the cylinder?

I'm new to Blender and faced the following problem: I want to create a part of the ring with a small notch on the bottom without affecting the original silhouette. Below you can see the unedited ...
1 vote
3 answers
672 views

Subdivision Surface modifier deforms mesh on 2.80

I'm learning Blender for a university course, although I already have a few years of experience on 3DS Max. I'm having a problem with the subdivision surface modifier.I have this low poly mesh: I ...
1 vote
1 answer
1k views

See Edges And Vertices Hidden Behind Mesh That Has A Subdivision Surface Modifier

I am watching Blender Guru's intermediate tutorial series where he makes an anvil on YouTube. When a subdivision surface modifier is applied, some of the edges and vertices are hidden behind the mesh ...
1 vote
0 answers
27 views

How to deal with the N-gens and Sharp Egdes for 3D game environment asset modeling?

I'm new and learning 3D game environment asset modeling. I am modeling a FN SCAR by follwing a tutorial I have questions: When modeling in Blender, we will use Shade Smooth by Angle to see the effect,...

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