All Questions
Tagged with subdivision-surface texturing
31
questions
2
votes
1
answer
111
views
Assigned texture leaking out of the area after aplying subdivision modifier
How to prevent assigned texture leaking from the area after applying subdivision modifier.
0
votes
0
answers
32
views
Methods to use materials with displacement other than adaptive subdivision?
Are there any other ways to use displacement textures without using adaptive subdivision? Because it devours my entire VRAM each time I use it. Oftentimes it works when i turn up the dicing scale to ...
0
votes
0
answers
32
views
Triangular Mesh
I have imported an IFC model into Blender for texturing and rendering purpose.
The issue I have is that every geometry comes as triangulated mesh, which means adding different texture onto some part ...
0
votes
0
answers
34
views
subdivison not working properly in render
following a blender guru tutorial but the subdivision on the front side of the model is not displayed properly, please help me as i am starting new in this software
0
votes
0
answers
52
views
Is there are way to make the simple sub division look less ugly?
For my model i had to give it the simple subdiv with adaptive subdiv for the pbr textures to work properly. is there any way to make the model look smoother without affecting the pbr texture quality, ...
0
votes
1
answer
197
views
How to select the surface and import png image to it?
I have the multiple png images that I want to apply them to a predefined 3d object template.
This can easily be done by choosing the option shown in the image attached and then select the .png file to ...
2
votes
1
answer
355
views
How can I fix the image texture problem on this curved wall?
I am a complete Blender beginner and am having a problem with texturing a curved wall (a follow on from this question). Following this modelling tutorial, I have created the wall from several cube ...
1
vote
0
answers
371
views
Applying Subdivision surface modifier destroys mesh topology [closed]
So I made this simple pike fish model and Smart UV unwrapped it (and yes i applied scale) while having the subsurface modifier assigned to the model, not applied. I did merge verts (did nothing) and ...
2
votes
1
answer
418
views
Adaptively subdivide mesh based on mapped texture
I'm wondering if anyone has developed a method, or if one knows of an addon, to adaptively subdivide a mesh. I need to subdivide prior to rendering (this is for a 3d printed model), so adaptive subd/...
5
votes
1
answer
284
views
artefacts by applying textures on cylinder with subdivision surfacing
For educational purposes I am trying to unwrap a part of a cylinder (using blender 2.93.7), and I have the following problem:
I have this cylinder (I marked the seams to make other tests but we will ...
0
votes
1
answer
556
views
How do I displace only outside of cylinder and exclude interior of cylinder mesh?
Hi I have a question I want to make a textured roller in in Blender
I followed a video tutorial (link below) when I get to subdivide and create a vertex group to assign the displacement image it ...
0
votes
0
answers
163
views
Subdivided plane faces with same UVMap Texture
I have a plane subdivided with W >Subdivide into countless smaller faces.
I'd like to texturize all those faces with the same texture. For that i right-clicked a face U >Unwrap and added the ...
1
vote
1
answer
306
views
How to properly apply PBR displacement on non rectangular Planes?
I modeled a floor for a room in a building by using a Plane, therefore the floor geometry is not rectengular (due to corners etc.).
I added a pbr texture to the Plane object, unwrapped the uvs (by ...
0
votes
0
answers
35
views
Texture distortion on trapeze face [duplicate]
I have exactly the same problem as it was described there:
Texture distorted on UV unwrapped face
The texture is distorted (kind of "skewed" or broken) on a trapeze-shaped face.
But the ...
4
votes
1
answer
736
views
Why does this plane's UVs distort when there is exactly one Subsurf subdivision level set?
Why does the texture skew when you subdivide the plane once?