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0 votes
0 answers
18 views

How much do sub-surf impact real-time rendering or is there alternative solutions?

This is a Blender newbie speaking. I wanted to make a game about growing flowers. My plan is to make the animation in Blender and import the animated mesh into unity. I do have made a looking good ...
Anyu Shan's user avatar
0 votes
0 answers
47 views

Blender Synchronizing Object Render

I'm creating an animation, which has a two geometry nodes setups, which both share the same nodes below. For some reason, it's taking blender 2-3 times as long (25-30 seconds before v.s. 85 seconds ...
ProximaCc's user avatar
1 vote
1 answer
63 views

Subdivision modifier isn't working

That's something new. Blender 3.3.0 ignores the subdivision modifier in my scene. Has anybody ever had the problem? I checked different viewport shading options. Checked GPU Subdivisions in the ...
3DBear's user avatar
  • 835
0 votes
0 answers
717 views

Why is my subdivision modifier not applying to my render ? You can see it is enabled for renders

In the viewport, you can see the cake is smooth and it has a subdivision modifier with a viewport level of 5. The icon to allow it in renders is checked, yet it doesn't seem to work when I do a render....
someone's user avatar
  • 11
1 vote
1 answer
778 views

Modifiers doesn't work in render

I'm trying to create a 3D scene and noticed that the modifiers are not working on render. I can see the modifiers in the 3D viewport, but not in the render. Idk what i have to do, do you know why the ...
Alex's user avatar
  • 13
5 votes
1 answer
140 views

Match render sub-D levels with viewport levels

I've just finished a character with a huge amount of objects, allot of which have sub-D mods. But I only ever set the Viewport level so all objects have a incorrect render sub-D level. Is there a way ...
Sidney's user avatar
  • 409
2 votes
1 answer
401 views

What are consequences of going Cycles 3.0 Experimental to use Adaptive Subdivision?

I'm a beginner, using 3.0. I don't work on production levels, just a hobby, but still it feels weird to go experimental(because of that warning). I just watched a tutorial about Adaptive Sub division ...
Barbod M's user avatar
  • 560
2 votes
1 answer
11k views

System is out of GPU and shared host memory

I am trying to render a displacement map in cycles. I want the output to be 5400x7200 pixels. While rendering at 100% I am always getting an 'Out of memory error. What is wrong with my model? I have ...
Gokul Anand's user avatar
1 vote
1 answer
343 views

Increasing the number of faces in Geodesic object

I am not capable of reproducing such a great amount of faces as here, or depicted in the image below actually my number of preset faces are quite low (as you can see here). The solution might be ...
Edu39's user avatar
  • 301
0 votes
1 answer
99 views

Faint Lines with Subdivision Modifier

Any idea why this object isn't smooth at 3 subdivision levels?
Kiko's user avatar
  • 11
0 votes
1 answer
62 views

How do I avoid deformations while rendering? [duplicate]

After adding some dunes to my scene, I realized after rendering, it shows polygons as if they were deformed. I tried to "smooth shade" but it didn't work. I also tried to apply subdivision ...
user116153's user avatar
0 votes
0 answers
285 views

Error, too many subdivision?

I am trying to render a still image with a well known Render Farm service. When I upload my file it returns the error: 'Project uses to much memory while rendering. Please check for too many ...
Aubrey's user avatar
  • 1,061
0 votes
1 answer
939 views

Why is my cloth not subdivided correctly in the rendered image?

Just trying to render some physics cloth / rubber. All modifiers are set to visible, with Sudivision as the first modifier in the stack, followed by Solidify and finally Cloth. Have baked up to and ...
Reverend Speed's user avatar
1 vote
0 answers
157 views

Not applying subdivide modifier increases render time

I'm using blender 2.8 and I've noticed that my render time on animations is drastically increased if I don't apply the Subdivision Surface modifiers before rendering. It's as if it's having to apply ...
user73745's user avatar
4 votes
1 answer
359 views

Subsurface modifier has no "render" option

I have a subsurface modifier on the character that I am working on. But at some point the "render" option just got ...bugged? (And I don't know when or why this happened) It doesn't look right and ...
Shinsakuto's user avatar

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