All Questions
Tagged with subdivision-surface 3d-printing
21
questions
2
votes
0
answers
37
views
Why does 3D-Print toolbox display Zero Faces for reasonably sized faces?
I read about Zero Faces. I think I have reasonably sized faces for my 15cm-sized mesh to make it smoother looking when 3D printed and even considering more subdivision. How come the 3D print toolbox ...
0
votes
0
answers
79
views
How to get Subdivision Surface Modifier to high levels without Blender crashing?
Recently gotten into 3D printing and I've been getting models from games that have no official figure merchandise so I can make them a reality.
The problem is that, as is with most games, a lot of ...
3
votes
1
answer
230
views
Subdivision Modifier doesn't make geometry smoother
I have this problem with this model.
When I tried to make it more smooth by adding Subdivision Modifier, almost nothing happened. I do not know what to do.
I don't just want it smooth shaded, because ...
1
vote
1
answer
717
views
How do I remove these wrinkles and small bumps in mesh after subdividing?
I'm trying to subdivide a ripped game model for 3D printing. I end up with wrinkles and small bumps when I use the subdivision surface modifier. I converted triangles to quads via the face drop-down ...
4
votes
1
answer
387
views
3D Voronoi with Internal Geometry?
I want to 3D print a model of a vertebra for my brother but I wanted to spice it up and print it in a voronoi style. I'm aware that this can be done by adding wiremesh and sub surf modifiers.
The ...
0
votes
1
answer
302
views
How to properly subdivide model for 3d printing?
I have this part of a model that doesn't have as much geometry as I want.
I tried to use Subdivision modifier but I got this instead:
I want to be able to not see any edges when printing. I'm also ...
0
votes
1
answer
865
views
Holes in model after applying subdivide modifier
I'm trying to make a model 3D print ready and after applying a subdivision modifier, there are several holes in the model. I've seen some people say to recalculate the normals or use solidifier but ...
5
votes
2
answers
251
views
Noob question rounding half toroid
I have the following shape:
How do I smooth only the curved parts? I would like it so that the bottom of the shape is flat, and it looks like two circles connected by a thin rectangle (instead of two ...
1
vote
0
answers
711
views
Should I place the Subdivision modifier higher in the stack than the solidify modifier for the best geometry for 3D printing? [closed]
When creating a model in Blender that is intended to be 3D printed, what is the most effective order to place a subdivision surface modifier and a solidify modifier in the stack in terms of giving ...
0
votes
0
answers
45
views
Adding texture detail to a lowpoly model for 3D print
I'm working on constructing 3D printable models from an older game for my brother's birthday. I have the base STL to work with but since this is an older game it's lowpoly and I would like to bring ...
1
vote
1
answer
141
views
Creating a subdivided plane using projected threads
How can I create a subdivided plane using projected threads.
(Part 02 of Converting bottle threads from diagram to 3D model)
I'm trying to model the threads of a polar springs 500ml bottle in Blender ...
1
vote
1
answer
104
views
How to solve 3D Printing Artifacts?
I'm having a trouble with 3D printing. I do not own a printer and I'm sending to someone for printing. So, the problem is, when they open the model to print, it appears like in the image, with lots of ...
1
vote
2
answers
327
views
Creating a cone that has depth with spherical dimples that are on the inside mesh only
How can a create a cone with recessed spherical dimples on the inside mesh only (dimples similar to a golf ball).
I can create a cone with depth using the solidify modifier but how can I create ...
2
votes
2
answers
117
views
Why is subdivision surface behaving like this?
I'm wanting to 3D print my object- so I'm looking for a literal way of smoothing.. I want this object physically smooth while maintaining creases and negative space, like this:
However, Subdivision ...
0
votes
0
answers
197
views
Applying a displaced texture to a complex object
I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine.
I'm trying to add a ...