Questions tagged [emission]
Light emitting shader
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Blender emission color not working properly [closed]
I'm trying to make a laser bolt and it is just a simple cylinder with an emission texture. However, when I switch to rendered view no matter how high I make the brightness of the emission it will not ...
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EEVEE Emission is white and I need it in color
When I was following a quick tutorial in a sunstet the sphere was colored in orange yellow while mine has been in a constant white-orange.
I understand that the version in the tutorial is 2.8 but I ...
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With 4.2 EEVEE, how do I get high-emission parts of the background HDRI to render to the emit layer?
I'm using 4.2 EEVEE (no bloom) and I'm trying to make stars in the background HDRI flicker by mixing low-emission and high-emission shaders driven by evolving noise, then in the compositor running the ...
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Emission Shader Issue in Blender 4.1: Strength Above 1 or 2 Turns White
Whenever I'm using the emission shader in Blender 4.1 and increase the strength above 1 or 2, it turns white. I understand that putting high strength values should automatically dilute the selected ...
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Linking light Power to a texture emission
OK so, I am making a Moving Head Light (like you see at events or shows) and I would like to link the light Power to the emission strength of a texture.
Basically, I want to use the Light Power to ...
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Emission shade problem
Does anyone know why the color of the emission or bloom is giving me a different color than the one of the material?
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How to get reflection pass when there's no light on the scene
Here's my blend file :
https://drive.google.com/file/d/1FDAkvG0ZTkOrBIlyMiR9AsOCbOOMysue/view?usp=sharing
There's no light - only use default world lighting.
I combine 2 render layers using compositor ...
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Change the material used on an object in an animation using timeline
I have a model I made in Blender 4.0 that I am currently trying to animate using the built in timeline feature. How could I change the material(or just the emission colour) during the animation, for ...
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Mix shader is not working with an emission node
I want to be able to animate a change in material using a mix shader node and keyframing the factor. I am mixing a glass BSDF and an emissions node to create a screen.
I want to be able to lead an ...
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Emission Material Not Assigning to Selected Faces
Im having a hard time getting colored polygons using the emission shader. I will link the blend file as well.
I go into edit mode and select the faces, then I create a new material and change the ...
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Volume emission and transparent background?
I have a problem with emission volume and transparent background
here is the file https://filebin.net/pm3hmhi3gvtdzxqs
I have a cube with emission volume and a transparent background but when I render ...
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Emissive gradient sphere
I saw some answers to this question but they do not really work for my need.
I have an ellipsoid. I want the center to have a 100% full strength emission at the center, and gradually increase ...
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How to extract this self-luminous transparent channel?
I tried shadow capture, but it turned out that the shadows were black, and the self-luminous couldn't be caught, and this problem had been bothering me for a long time
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How do I get my shape to glow, but still have detail?
I am making a fanmade K-pop lightstick for one of my favorite groups but I struggled with the top. It is supposed to be a glowing pink rose.
It is supposed to not glow, but when turned on it will let ...
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imported model looks washed out/tinted white
I was trying to use a tf2 model I found on scetchfab, but whenever I render the model it looks washed out.
It looks like this whether I use cycles or eevee.
The original textures look fine and the ...