All Questions
23
questions
1
vote
1
answer
10
views
Change the material used on an object in an animation using timeline
I have a model I made in Blender 4.0 that I am currently trying to animate using the built in timeline feature. How could I change the material(or just the emission colour) during the animation, for ...
0
votes
1
answer
90
views
Rendering animation with Cycles doesn't export the emission [duplicate]
I have set up in the compositor window the nodes to for my object to have emission applied to it.
When it renders the animation (using Cycles),the emission is not included. I have googled and not ...
0
votes
0
answers
29
views
Abnormal Emission Behaviour in Blender
I have been making a glass bottle animation in which the bottle is tilted sideway and supposed to rotate about the Z-axis. The liquid inside the bottle is luminous because I want to achieve a magical ...
1
vote
1
answer
254
views
Emissive object still visible when alpha is set at 0
I have made an animated exhaust flame for my project, using a displace modifier on a cylinder and a gradient texture, color ramp, emission & transparent bsdf connected in the shader nodes. Im ...
1
vote
1
answer
35
views
Cannot create shiny white bands animation as shown in material view
I'm making some wormhole animation where I added white shiny bands to it with Emission using a Wave Texture, but the render output doesn't display as in the following Material Preview:
I'm mixing a ...
2
votes
1
answer
670
views
How to create vacuum rocket engine plume
I would need to create an animation of a rocket engine in a vacuum. It doesn't look like what most people imagine exhaust from a rocket engine to look like. It's like a "quick, slightly luminous ...
0
votes
1
answer
79
views
Animating Audi Lamp Sequence
I am trying to animate a lamp sequence for an Audi tail light.
As you can see now, I divide the lamp object into separate objects (short red bar-shaped objects),
I created an animation by adding an ...
0
votes
1
answer
758
views
Particles restarting throughout rendered animation
I have a short animation which uses a particle emitter to replicate fire.
If i play the animation through the viewport, all seems fine, and the particles continues until it dissipates.
However, in the ...
0
votes
0
answers
121
views
Emission Animation
I've sent someone a .blend for a project I'm working on. Everything is fine except for the emission "strength" not changing in the animation. When she goes to the animation screen (don't ...
0
votes
0
answers
76
views
Fog without volumetrics or emission
i´m currently working on a movie and need dark fog in my scene. It has to look more smoky, so it can't be as bright. With Volumetrics, the image is unfortunately still too noisy, even at high sample ...
0
votes
1
answer
245
views
MATH: Using sine w/frame count to dictate emission
I have 2 scenes at 35 fps (yes, non-standard)
Scene "L" 175 frames:
5 sections of 35 frame each
Emission should turn on/off once during each 35 frame interval per object
There are 5 objects, ...
2
votes
0
answers
36
views
Exporting animation with emission loses its glow work in After effects [duplicate]
I have an animation which has emission, when it renders using EEVEE, it seems fine, but when I import the animation sequence(PNG) into after effects, there is no glow.
This is my node setup :
This is ...
0
votes
1
answer
259
views
Light rays in cycles (as an emission shader) reflecting off of edge of the mesh
I have a weird problem. I followed a tutorial that showed how to set up a light beam using a cone mesh and a mapped emission shader. It looks great, except for one thing: the light keeps reflecting ...
0
votes
1
answer
55
views
Change Settings per Object, using 1 Material [duplicate]
The idea is that I want certain objects to light up at different keyed times. However, the objects will all use the same material; it's settings will just vary per object at different times during ...
0
votes
1
answer
75
views
Emission material changing global lighting?
I have a animation to do where a Emission material turns on and off quickly, but in my demo here https://pasteall.org/blend/b615db2696c749bd9c1bb5e97e6274db it seems to be changing the global lighting ...