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1 vote
0 answers
27 views

Volume emission and transparent background?

I have a problem with emission volume and transparent background here is the file https://filebin.net/pm3hmhi3gvtdzxqs I have a cube with emission volume and a transparent background but when I render ...
MementoMori's user avatar
1 vote
0 answers
744 views

SOLVED: Alpha channel not rendering properly

UPDATE: This is solved! Check the comments for the solution. What I see in my render view is not what I am getting on my exported image. Attached are three screenshots: This is what I see in my ...
Thrash632's user avatar
0 votes
0 answers
76 views

Fog without volumetrics or emission

i´m currently working on a movie and need dark fog in my scene. It has to look more smoky, so it can't be as bright. With Volumetrics, the image is unfortunately still too noisy, even at high sample ...
VICUBE Animation's user avatar
0 votes
0 answers
223 views

Volume emission without texture when using UV coordinates

I am trying to follow this tutorial for creating laser beams in Blender, but I can't get the Noise Texture to work as the Emission strength. When I plug the Emission output into the surface input, the ...
kjl's user avatar
  • 1
0 votes
0 answers
754 views

Emission glow through glass materrial

How to create a emission material that will glow through glass material in Cycles render? (volumetric light) I have attached the project file here: https://drive.google.com/file/d/...
diniulian's user avatar
  • 932
0 votes
0 answers
40 views

Eevee volume emission texture space is cubic even for a cylinder solid [duplicate]

I created a solid cylinder with an emitting volume material. In render mode, the glow looks cubic instead of following the circular profile of the cylinder. This could be because the texture space is ...
Rol's user avatar
  • 101
0 votes
1 answer
76 views

Rays emanating from a point on the surface

I am trying to create an effect in cycles (like the attached photo), where points on the surface emit rays (like god-rays). I have tried adding a spot light at the location where I want this, along ...
koroma's user avatar
  • 247
0 votes
1 answer
1k views

Flames show in viewport but not in render

I've been trying to render out a simple fire/smoke sim. Everything looks fine in viewport but when rendered the flames do not show. I'm using cycles with optix in blender 2.83 steam release, on ...
user97862's user avatar
12 votes
4 answers
7k views

Emission: Red glow while the object itself is white

I want to make something like this in Blender: So I created a Torus and I created two emission materials for it (one for the right side and one for the left side) with two different colors and ...
HF_'s user avatar
  • 480
1 vote
1 answer
3k views

How to generate spherical gradient volume [duplicate]

I have an object which represents an atom. I want to show a spherical gradient where the cloud is intense in the centre. It fades away to the edge. I tried emission but not getting the desired output....
Rafeeque Bin Usman's user avatar
2 votes
1 answer
43 views

Confusing Volumetrics

I have a simple glass exture applied to this bulb and a circle inside with an emission texture on it w/ the strength about 30. How do I get this emission texture to fill the bulb?
Pro Effects MAX's user avatar