All Questions
2
questions
0
votes
1
answer
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Procedural fire - scaling and similar shape on both x and y axis?
This is fire, generated as a procedural volumetric shader:
Viewed from X axis:
from Y axis:
How to get the fire style/shape from x axis to appear on the Y axis as well?
Also, how do I scale up or ...
1
vote
1
answer
29
views
Control or manipulate Fire transparency effects?
I copied this video tutorial.
My blend file:
Now, how do I control the fire transparency? Like these: