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Procedural fire - scaling and similar shape on both x and y axis?

This is fire, generated as a procedural volumetric shader: Viewed from X axis: from Y axis: How to get the fire style/shape from x axis to appear on the Y axis as well? Also, how do I scale up or ...
Francis Mike Nathan's user avatar
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1 answer
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Control or manipulate Fire transparency effects?

I copied this video tutorial. My blend file: Now, how do I control the fire transparency? Like these:
Francis Mike Nathan's user avatar