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Questions tagged [texture-coordinates]

When images or other textures are mapped to materials, that mapping is performed using texture coordinates from either UV Map or a Texture Space. Use this tag for questions related to texture coordinates and the texture coordinate mode. Use the UV tag for questions related to UV maps.

0 votes
0 answers
318 views

How to unwrap from project from view using marked seams?

The question is in the title. I have a setup angle from where I wanna unwrap my object. But I wanna unwrap it using the premade seams I made earlier. Also editing the seams in UV-editor is not an ...
Artturi's user avatar
  • 188
0 votes
0 answers
415 views

Creating a Model That Fits a 64x64 Pixel Texture

I want to make a model similar to the Minecraft one but with more joints. Every body part is a separate object with it's own material, texture and UV. What I did first was create a model for the the ...
Bojaniko's user avatar
0 votes
1 answer
1k views

How to apply texture the same size on all meshes? ignore mesh\normal size

I'm trying to apply texture to the wall in "Generated - Cube" mode and when i look at it in the Render mode - it has different scales on the different meshes which have different size. The same thing ...
wooden_coder's user avatar
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0 answers
1k views

cycles material -- change color based on position

I'm (ultimately) trying to make a big static group of people using the hair particle system, and the same mesh is (obviously) being repeated (and random sizing is great using hair particles), but I ...
B''H Bi'ezras -- Boruch Hashem's user avatar
0 votes
1 answer
186 views

UV face vectors not showing up on uv/image editor textures

as you can see a grew ghost frame shows up in paint mode but nothing shows up in mask mode if i hit X on the texture then this shows up. how do i see this with its texture underneath.
zander's user avatar
  • 1,052
0 votes
1 answer
506 views

Small texture cannot be clipped in Material Viewport Shading, always repeats

I want to set a texture on one side of a cube, but it shall only be very small. So I selected this one face in edit mode, “unwraped” it (i. e. created a UV map with just one face), and scaled it up in ...
Frank's user avatar
  • 3
0 votes
0 answers
481 views

density in my texture atlas?

I would like to know how can I get better results of my atlas and my performance. The questions are at the final of this thread in 6-7 "*".... *1 - first of all I ve created my texture atlas with ...
RG1988's user avatar
  • 615

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