All Questions
Tagged with texture-coordinates texture-painting
10
questions
0
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0
answers
345
views
Customize UV Map of a Noise Texture Node
I'm a newcomer to blender (as you can plainly see from the subject matter in the screenshots)
I'm having an issue with my Noise Texture node which doesn't seem to happen in video tutorials I've ...
1
vote
0
answers
24
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Any way to transfer a UV map to a texture or SVG? [duplicate]
Maybe I'm just using the wrong search terms...
I want to paint some textures using an external program (shocking, right?). To do so, however, I need to know where to paint.
Is there any way to either ...
1
vote
1
answer
317
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How do I paint over a material, then occlude the material where I painted?
I'm trying to texture paint a door and windows directly on a material surface, but the Diffuse shader makes it look more like it's painted on. To put it another way, I want to eliminate all material ...
0
votes
1
answer
1k
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How would I make all the edges of my UV islands perfectly horizonal or vertical along pixels without doing it one by one? [duplicate]
What I want to accomplish: I want the edges of the UV islands to only be horizontal or vertical to alleviate aliasing present in Substance Painter. The aliasing comes from the fact that the edges of ...
2
votes
1
answer
807
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How to add reference numbers to exported UV map
My current workflow is:
UV unwrap my 3d object in Blender
Export UV map as a .png
Import UV map into photo editing software (Photoshop/ClipStudio Paint)
Create a new layer and paint the UV map in a ...
0
votes
1
answer
191
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Blender is applying only part of texture onto plane ? -- No Shading -- Bug?
turning to you with a really strange issue - Blender only applies part of my texture onto a plane! I have an image texture that ranges from RGB black [0,0,0] to green [0,1,0] and red [1,0,0]. When I ...
1
vote
1
answer
221
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Distorted Noise: Size smaller than 0.0001
I used a Displace modifier with a Distorted Noise, so it's working fine but when I try to set its size smaller than 0.0001, it ...
3
votes
2
answers
2k
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Generating a UV map from object generated texture coordinates
I'm trying to map planet textures on spheres, and the maps are Equirectangular. I'm initially mapping the textures to the spheres by using "object" generated texture coordinate input as the vector for ...
1
vote
1
answer
751
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Use Camera/Window projection when texture painting?
I am trying to paint a texture mask based on a certain camera angle. This texture will then be used with Window coordinates in the material nodes. However, in texture paint mode, its only possible to ...
0
votes
2
answers
443
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Texture not showing correctly on specific faces
The front of the box the texture dont work on all sides, but the lid has the right texture.
Blenderfile and texture here
Best regards
Melvin